Player Matchup

Tyr
Tyr
Hayden53
Tyr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,408 Elo+
Party 1
Sobek
Sobek
LMP Elemens
Sobek
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,762 Elo+
Party 1
Nut
Nut
MTBresil
Nut
Level 231
God Stats
8W - 3L
1,752 SR
Queue Stats
16W - 13L
1,726 Elo+
Party 1
Ao Kuang
Ao Kuang
Westbrookx0
Ao Kuang
Level 272
God Stats
2W - 0L
1,614 SR
Queue Stats
12W - 16L
1,399 Elo+
Party 1
Chang'e
Chang'e
yumyumking420
Chang'e
Level 95
God Stats
9W - 15L
1,580 SR
Queue Stats
274W - 292L
1,426 Elo+
Solo
Team Averages
Level 160
1,589 SR
1,544 Elo+

VS

Team Averages
Level 125
1,535 SR
1,548 Elo+
Neith
Neith
IcyBlizzard
Neith
Level 28
God Stats
15W - 17L
1,356 SR
Queue Stats
521W - 440L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
RecklessDash
Baron Samedi
Level 139
God Stats
25W - 20L
1,633 SR
Queue Stats
142W - 116L
1,614 Elo+
Party 2
Hun Batz
Hun Batz
SoulReaperSoma
Hun Batz
Level 163
God Stats
8W - 7L
1,667 SR
Queue Stats
146W - 118L
1,618 Elo+
Party 2
Bacchus
Bacchus
euskal_kali
Bacchus
Level 148
God Stats
0W - 4L
1,216 SR
Queue Stats
65W - 133L
1,376 Elo+
Solo
Chaac
Chaac
ℓoved
Chaac
Level 149
God Stats
1W - 1L
1,804 SR
Queue Stats
101W - 79L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,022
802
8,190
11,777
11,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 4
7,995
800
2,431
8,748
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 0 / 7
7,919
792
8,943
6,448
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Westbrookx0
Ao Kuang
17
4 / 3 / 3
9,114
911
9,466
10,479
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
14
2 / 2 / 6
7,962
796
4,837
10,822
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,741
774
6,604
4,121
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RecklessDash
Baron Samedi
14
1 / 0 / 5
7,617
762
9,580
4,904
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
14
1 / 2 / 6
7,625
763
9,252
8,694
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
euskal_kali
Bacchus
13
1 / 3 / 3
7,316
732
5,035
10,126
8,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
ℓoved
Chaac
14
3 / 3 / 4
8,273
827
8,013
15,144
15,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
10
Kills
8
8
Deaths
10
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
2
2
4
2
W
1
0
4
3
W
0
0
7
3.5
L
Baron Samedi
RecklessDash
Baron Samedi
1
0
5
3.5
L
Hun Batz
1
2
6
2
W
Ao Kuang
Westbrookx0
Ao Kuang
4
3
3
1.83
L
Bacchus
euskal_kali
Bacchus
1
3
3
0.83
W
Chang'e
2
2
6
2.5
L
Chaac
ℓoved
Chaac
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,867
Damage
38,484
48,274
Taken
42,989
35,885
Mitigated
35,067
19,676
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,190
1,011
0
2,919
11,777
11,323
0
4,182
7,175
0
16,941
L
6,604
1,441
0
1,141
4,121
1,579
728
768
3,353
0
18,849
W
2,431
190
0
2,018
8,748
8,944
0
3,313
5,396
6,512
0
W
8,943
3,654
0
1,401
6,448
2,938
0
1,637
4,737
0
40,233
L
Baron Samedi
RecklessDash
Baron Samedi
9,580
402
2,481
2,425
4,904
3,343
390
2,028
2,876
20,421
0
L
Hun Batz
9,252
1,493
0
1,307
8,694
6,013
346
3,594
4,964
0
24,011
W
Ao Kuang
Westbrookx0
Ao Kuang
9,466
2,043
0
2,791
10,479
8,023
2,708
2,288
7,939
37,440
1,811
L
Bacchus
euskal_kali
Bacchus
5,035
366
319
1,294
10,126
8,708
0
3,729
6,215
13,848
0
W
Chang'e
4,837
291
5,177
5,370
10,822
4,657
0
3,195
7,481
11,970
514
L
Chaac
ℓoved
Chaac
8,013
769
0
5,349
15,144
15,424
220
5,736
9,174
0
25,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
38,572
210
Minions Killed
173
0
Camps Cleared
0
1,006,844
Distance Traveled
979,687
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,022
802
19
2
0
198,858
0
L
Neith
7,741
774
33
3
0
146,231
1
W
Sobek
7,995
800
12
1
0
209,375
0
W
Nut
7,919
792
73
7
0
197,136
0
L
Baron Samedi
7,617
762
40
4
0
211,350
0
L
Hun Batz
7,625
763
40
4
0
209,383
0
W
Ao Kuang
9,114
911
80
8
0
206,789
0
L
Bacchus
7,316
732
20
2
0
195,394
5
W
Chang'e
7,962
796
26
3
0
194,686
0
L
Chaac
8,273
827
40
4
0
217,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role