Player Matchup

Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver II
FelipeDuaL2
Vamana
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,134 MMR
Solo
Merlin
Merlin
Bronze III
Sanyzera
Merlin
Bronze III
Level 119
God Stats
9W - 16L
1,402 SR
Queue Stats
10W - 21L
1,176 MMR
Solo
Agni
Agni
Silver II
juvetroppoforte
Agni
Silver II
Level 84
God Stats
6W - 6L
1,270 SR
Queue Stats
96W - 119L
1,067 MMR
Party 1
Cthulhu
Cthulhu
Silver I
modebild
Cthulhu
Silver I
Level 123
God Stats
13W - 10L
1,545 SR
Queue Stats
76W - 90L
1,188 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,443 SR
1,213 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,594 SR
1,150 MMR
Bellona
Bellona
Silver I
Ciel Senpai4245
Bellona
Silver I
Level 135
God Stats
10W - 6L
1,424 SR
Queue Stats
277W - 301L
1,155 MMR
Solo
Poseidon
Poseidon
Silver II
Fretdx
Poseidon
Silver II
Level 60
God Stats
2W - 4L
1,452 SR
Queue Stats
37W - 46L
1,162 MMR
Solo
Nemesis
Nemesis
Silver I
KIN9PIN3309
Nemesis
Silver I
Level 150
God Stats
3W - 2L
1,798 SR
Queue Stats
119W - 117L
1,120 MMR
Solo
Da Ji
Da Ji
Silver I
Kafever
Da Ji
Silver I
Level 69
God Stats
32W - 29L
1,506 SR
Queue Stats
74W - 73L
1,155 MMR
Party 2
Danzaburou
Danzaburou
Silver I
SantaIsYourMom
Danzaburou
Silver I
Level 107
God Stats
24W - 16L
1,790 SR
Queue Stats
63W - 64L
1,161 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 2 / 0
2,839
568
2,421
2,489
615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
4
0 / 2 / 0
2,742
548
124
2,482
971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Merlin
Sanyzera
Merlin
6
0 / 0 / 0
3,409
682
865
1,198
287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,275
655
1,287
3,439
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
modebild
Cthulhu
6
0 / 0 / 0
3,404
681
1,745
3,515
2,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThanatosCabrakanNike

VS

Bans
KuzenboAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
2,949
590
2,076
5,192
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Fretdx
Poseidon
7
0 / 0 / 0
3,706
741
304
1,349
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
KIN9PIN3309
Nemesis
7
2 / 0 / 0
4,249
850
2,669
3,206
1,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
Kafever
Da Ji
6
2 / 0 / 0
3,491
698
1,316
3,657
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SantaIsYourMom
Danzaburou
6
0 / 0 / 2
3,442
688
1,421
2,171
624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
0
0
1
0.5
L
Vamana
0
2
0
0
W
Poseidon
Fretdx
Poseidon
0
0
0
0
W
Nemesis
KIN9PIN3309
Nemesis
2
0
0
2
W
Da Ji
Kafever
Da Ji
2
0
0
2
W
Danzaburou
SantaIsYourMom
Danzaburou
0
0
2
1
L
Merlin
Sanyzera
Merlin
0
0
0
0
L
0
1
0
0
L
Cthulhu
modebild
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,442
Damage
7,786
13,123
Taken
15,575
5,052
Mitigated
6,988
3,493
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,421
1,855
0
505
2,489
615
0
0
2,489
0
12,902
W
2,076
929
0
2,026
5,192
3,509
0
1,312
3,880
0
11,471
L
Vamana
124
0
0
283
2,482
971
0
0
2,271
0
6,033
W
Poseidon
Fretdx
Poseidon
304
52
0
843
1,349
444
0
802
547
21,982
0
W
Nemesis
KIN9PIN3309
Nemesis
2,669
849
0
1,700
3,206
1,309
0
778
2,395
0
22,511
W
Da Ji
Kafever
Da Ji
1,316
289
0
2,384
3,657
1,102
0
387
3,270
0
17,046
W
Danzaburou
SantaIsYourMom
Danzaburou
1,421
480
0
1,177
2,171
624
0
579
1,592
0
15,161
L
Merlin
Sanyzera
Merlin
865
85
0
500
1,198
287
0
264
934
19,225
121
L
1,287
283
0
635
3,439
1,093
0
40
3,237
17,475
0
L
Cthulhu
modebild
Cthulhu
1,745
698
0
1,570
3,515
2,086
0
0
3,515
12,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,669
Gold Earned
17,837
113
Minions Killed
168
0
Camps Cleared
0
456,727
Distance Traveled
529,838
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,839
568
17
3
0
97,232
0
W
Bellona
2,949
590
21
4
0
94,214
0
L
Vamana
2,742
548
11
2
0
41,464
0
W
Poseidon
3,706
741
45
9
0
103,330
1
W
Nemesis
4,249
850
39
8
0
106,036
0
W
Da Ji
3,491
698
41
8
0
131,757
0
W
Danzaburou
3,442
688
22
4
0
94,501
0
L
Merlin
3,409
682
33
7
0
94,350
3
L
Agni
3,275
655
33
7
0
108,612
0
L
Cthulhu
3,404
681
19
4
0
115,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role