Player Matchup

Discordia
Discordia
Joelleyk
Discordia
Level 68
God Stats
9W - 5L
1,603 SR
Queue Stats
115W - 93L
1,417 Elo+
Solo
Ravana
Ravana
LennonNYC
Ravana
Level 186
God Stats
14W - 14L
1,566 SR
Queue Stats
204W - 281L
1,457 Elo+
Party 1
Neith
Neith
kilotangoo
Neith
Level 109
God Stats
3W - 8L
1,435 SR
Queue Stats
89W - 161L
1,392 Elo+
Party 1
Achilles
Achilles
zousss
Achilles
Level 120
God Stats
17W - 16L
1,315 SR
Queue Stats
102W - 93L
1,490 Elo+
Solo
Athena
Athena
zyncinnati
Athena
Level 74
God Stats
4W - 12L
1,124 SR
Queue Stats
187W - 270L
1,424 Elo+
Party 1
Team Averages
Level 111
1,408 SR
1,436 Elo+

VS

Team Averages
Level 109
1,522 SR
1,491 Elo+
Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gre33dy
Hachiman
Level 145
God Stats
2W - 5L
1,670 SR
Queue Stats
80W - 101L
1,459 Elo+
Solo
Surtr
Surtr
Miltaro
Surtr
Level 68
God Stats
7W - 6L
1,450 SR
Queue Stats
106W - 108L
1,460 Elo+
Party 2
Arachne
Arachne
Xironne
Arachne
Level 89
God Stats
3W - 1L
1,390 SR
Queue Stats
107W - 98L
1,552 Elo+
Solo
Raijin
Raijin
whiteboydawson
Raijin
Level 87
God Stats
24W - 22L
1,601 SR
Queue Stats
76W - 82L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Joelleyk
Discordia
15
1 / 2 / 4
8,062
537
6,898
6,649
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
LennonNYC
Ravana
16
9 / 0 / 2
9,511
634
12,740
10,858
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
13
1 / 0 / 3
7,006
467
5,310
9,185
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
zousss
Achilles
13
2 / 5 / 1
8,275
552
9,982
15,454
11,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
zyncinnati
Athena
13
1 / 0 / 7
7,855
524
4,695
13,788
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 2 / 1
7,587
506
4,687
9,960
7,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Gre33dy
Hachiman
13
0 / 0 / 0
7,571
505
9,256
8,696
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
Miltaro
Surtr
14
3 / 4 / 1
8,771
585
12,312
19,467
18,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Xironne
Arachne
14
1 / 3 / 0
7,201
480
1,809
13,313
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 0
8,270
551
8,444
10,682
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
7
7
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
1
0.25
L
Hachiman
Gre33dy
Hachiman
0
0
0
0
W
Discordia
Joelleyk
Discordia
1
2
4
1.5
W
Ravana
LennonNYC
Ravana
9
0
2
10
L
Surtr
Miltaro
Surtr
3
4
1
0.88
L
Arachne
Xironne
Arachne
1
3
0
0.33
W
Neith
1
0
3
2.5
L
3
5
0
0.6
W
Achilles
zousss
Achilles
2
5
1
0.5
W
Athena
zyncinnati
Athena
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
36,508
55,934
Taken
62,118
35,781
Mitigated
39,092
16,708
Healing
23,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,687
681
290
2,950
9,960
7,566
258
2,646
7,240
26,489
1,227
L
Hachiman
Gre33dy
Hachiman
9,256
4,427
0
5,790
8,696
3,860
700
911
7,785
0
75,425
W
Discordia
Joelleyk
Discordia
6,898
294
0
1,060
6,649
2,626
0
3,638
2,635
65,888
373
W
Ravana
LennonNYC
Ravana
12,740
4,060
0
4,003
10,858
5,276
0
2,944
7,781
0
77,993
L
Surtr
Miltaro
Surtr
12,312
6,276
0
7,503
19,467
18,522
0
1,751
17,674
1,242
60,198
L
Arachne
Xironne
Arachne
1,809
1,119
0
6,593
13,313
5,458
0
1,609
11,618
0
63,019
W
Neith
5,310
1,139
0
4,040
9,185
3,350
0
2,004
7,137
0
56,037
L
8,444
1,118
32
622
10,682
3,686
0
4,078
6,112
61,440
0
W
Achilles
zousss
Achilles
9,982
3,649
0
4,785
15,454
11,924
0
1,020
14,416
105
62,936
W
Athena
zyncinnati
Athena
4,695
1,490
0
2,820
13,788
12,605
0
3,187
10,451
24,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
39,400
474
Minions Killed
457
0
Camps Cleared
0
1,541,862
Distance Traveled
1,376,010
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,587
506
37
2
0
296,871
2
L
Hachiman
7,571
505
123
8
0
271,584
6
W
Discordia
8,062
537
122
8
0
285,112
2
W
Ravana
9,511
634
119
8
0
350,619
1
L
Surtr
8,771
585
96
6
0
250,855
0
L
Arachne
7,201
480
95
6
0
303,774
0
W
Neith
7,006
467
76
5
0
281,906
0
L
Raijin
8,270
551
106
7
0
252,926
0
W
Achilles
8,275
552
117
8
0
272,463
2
W
Athena
7,855
524
40
3
0
351,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role