Player Matchup

Sylvanus
Sylvanus
Lawaygo
Sylvanus
Level 89
God Stats
0W - 1L
1,378 SR
Queue Stats
9W - 10L
1,661 Elo+
Party 1
Medusa
Medusa
Zealót
Medusa
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 11L
1,637 Elo+
Party 1
Mulan
Mulan
bigboiness
Mulan
Level 128
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 4L
1,691 Elo+
Party 1
Team Averages
Level 108
1,327 SR
1,663 Elo+

VS

Team Averages
Level 107
1,589 SR
1,647 Elo+
Ah Muzen Cab
Ah Muzen Cab
Waaspek
Ah Muzen Cab
Level 103
God Stats
3W - 0L
1,645 SR
Queue Stats
25W - 19L
1,683 Elo+
Solo
Geb
Geb
emitzcoatl-_-
Geb
Level 122
God Stats
7W - 9L
1,498 SR
Queue Stats
272W - 254L
1,652 Elo+
Solo
Ares
Ares
k3mmyh3dO
Ares
Level 96
God Stats
41W - 36L
1,622 SR
Queue Stats
393W - 400L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lawaygo
Sylvanus
10
1 / 6 / 2
7,141
649
7,580
10,761
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Zealót
Medusa
12
2 / 6 / 2
8,082
735
8,045
12,693
5,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
12
1 / 5 / 2
7,442
677
10,043
12,924
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Waaspek
Ah Muzen Cab
14
8 / 0 / 8
9,462
860
11,030
7,563
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 8
8,709
792
9,083
10,700
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
5 / 1 / 11
8,972
816
10,637
15,881
19,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Lawaygo
Sylvanus
1
6
2
0.33
W
Ah Muzen Cab
Waaspek
Ah Muzen Cab
8
0
8
12
L
Medusa
Zealót
Medusa
2
6
2
0.5
L
Mulan
1
5
2
0.4
W
4
3
8
2.67
W
Ares
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
30,750
36,378
Taken
34,144
20,606
Mitigated
28,430
5,959
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Lawaygo
Sylvanus
7,580
2,216
536
1,174
10,761
5,196
0
6,212
4,403
20,200
1,466
W
Ah Muzen Cab
Waaspek
Ah Muzen Cab
11,030
3,046
0
1,236
7,563
3,439
1,284
1,087
5,946
0
38,885
L
Medusa
Zealót
Medusa
8,045
3,720
0
1,340
12,693
5,862
0
6,787
5,854
0
24,049
L
Mulan
10,043
2,309
0
2,909
12,924
9,548
0
5,845
7,034
0
31,315
W
9,083
1,906
0
750
10,700
5,668
440
2,933
7,266
36,845
410
W
Ares
10,637
1,648
0
5,202
15,881
19,323
673
2,766
12,155
18,136
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,665
Gold Earned
27,143
121
Minions Killed
142
0
Camps Cleared
0
535,667
Distance Traveled
664,108
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,141
649
41
4
0
143,930
0
W
Ah Muzen Cab
9,462
860
59
5
0
225,828
1
L
Medusa
8,082
735
41
4
0
192,293
0
L
Mulan
7,442
677
39
4
0
199,444
0
W
Geb
8,709
792
66
6
0
200,045
0
W
Ares
8,972
816
17
2
0
238,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role