Player Matchup

Ishtar
Ishtar
CrimsenForehead
Ishtar
Level 65
God Stats
13W - 6L
1,482 SR
Queue Stats
99W - 81L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
InfestissumamV
Erlang Shen
Level 69
God Stats
10W - 7L
1,777 SR
Queue Stats
204W - 181L
1,534 Elo+
Solo
Loki
Loki
SirSketchy
Loki
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 74L
1,539 Elo+
Party 1
Xing Tian
Xing Tian
unbanKviola
Xing Tian
Level 72
God Stats
5W - 4L
1,692 SR
Queue Stats
152W - 141L
1,602 Elo+
Solo
Ra
Ra
xP4ND1T0Px
Ra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,332 Elo+
Solo
Team Averages
Level 76
1,590 SR
1,512 Elo+

VS

Team Averages
Level 92
1,584 SR
1,617 Elo+
Chang'e
Chang'e
HimerosCatboy
Chang'e
Level 97
God Stats
19W - 7L
1,768 SR
Queue Stats
106W - 91L
1,543 Elo+
Party 2
Hel
Hel
ScallyTempest2
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,810 Elo+
Solo
Danzaburou
Danzaburou
SpartanGlitches
Danzaburou
Level 87
God Stats
53W - 51L
1,616 SR
Queue Stats
93W - 92L
1,521 Elo+
Party 2
Osiris
Osiris
extnndo
Osiris
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 153L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
sniffinwhitney
Gilgamesh
Level 105
God Stats
26W - 29L
1,535 SR
Queue Stats
111W - 81L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,573
548
10,853
9,865
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
InfestissumamV
Erlang Shen
12
2 / 1 / 1
7,080
590
10,038
14,099
12,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 2
6,799
567
4,357
12,078
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
unbanKviola
Xing Tian
11
0 / 0 / 4
6,548
546
7,676
11,962
10,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 0
5,226
436
2,182
4,024
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
3 / 1 / 2
7,701
642
8,343
7,454
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
6,602
550
3,739
11,069
7,252
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SpartanGlitches
Danzaburou
11
1 / 2 / 0
6,315
526
6,349
11,591
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
extnndo
Osiris
13
2 / 2 / 3
7,550
629
7,893
14,474
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
sniffinwhitney
Gilgamesh
13
2 / 1 / 1
8,131
678
7,562
12,350
10,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
8
8
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Chang'e
3
1
2
4
L
Erlang Shen
InfestissumamV
Erlang Shen
2
1
1
2.5
W
0
1
1
0.5
L
3
3
2
1.33
W
Danzaburou
SpartanGlitches
Danzaburou
1
2
0
0.5
W
Osiris
extnndo
Osiris
2
2
3
1.75
W
Gilgamesh
sniffinwhitney
Gilgamesh
2
1
1
2.5
L
Xing Tian
unbanKviola
Xing Tian
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
33,886
52,028
Taken
56,938
31,860
Mitigated
34,740
19,667
Healing
31,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,853
7,508
0
4,646
9,865
3,662
0
2,776
7,003
0
57,272
W
Chang'e
8,343
870
1,558
3,844
7,454
2,879
317
2,314
5,098
50,119
0
L
Erlang Shen
InfestissumamV
Erlang Shen
10,038
5,911
0
7,419
14,099
12,111
0
1,491
12,480
0
50,648
W
3,739
668
4,684
6,964
11,069
7,252
90
1,728
9,341
19,005
0
L
4,357
1,532
0
4,596
12,078
4,426
0
969
11,003
0
51,591
W
Danzaburou
SpartanGlitches
Danzaburou
6,349
1,819
0
3,251
11,591
5,342
660
3,168
8,423
0
49,483
W
Osiris
extnndo
Osiris
7,893
3,423
0
6,747
14,474
8,578
415
2,079
12,196
0
61,758
W
Gilgamesh
sniffinwhitney
Gilgamesh
7,562
3,502
0
4,046
12,350
10,689
639
0
11,582
0
55,277
L
Xing Tian
unbanKviola
Xing Tian
7,676
400
0
1,656
11,962
10,314
0
4,568
7,152
27,499
2,429
L
2,182
452
144
1,206
4,024
1,347
0
1,498
2,308
27,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
36,299
367
Minions Killed
383
0
Camps Cleared
0
1,129,931
Distance Traveled
1,236,298
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,573
548
103
9
0
210,126
0
W
Chang'e
7,701
642
82
7
0
263,662
0
L
Erlang Shen
7,080
590
85
7
0
205,950
4
W
Hel
6,602
550
19
2
0
243,967
1
L
Loki
6,799
567
86
7
0
301,848
0
W
Danzaburou
6,315
526
75
6
0
214,469
4
W
Osiris
7,550
629
110
9
0
266,033
1
W
Gilgamesh
8,131
678
97
8
0
248,167
0
L
Xing Tian
6,548
546
41
3
0
277,082
2
L
Ra
5,226
436
52
4
0
134,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role