Player Matchup

Ymir
Ymir
Silver V
Austin113XC
Ymir
Silver V
Level 157
God Stats
29W - 24L
1,515 SR
Queue Stats
167W - 180L
1,081 MMR
Solo
Anhur
Anhur
Bronze I
OffTheScoobies
Anhur
Bronze I
Level 87
God Stats
3W - 5L
1,237 SR
Queue Stats
9W - 19L
1,003 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
ZombieslayerJ48
Baron Samedi
Bronze IV
Level 80
God Stats
1W - 4L
1,208 SR
Queue Stats
3W - 14L
1,095 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,320 SR
1,060 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,562 SR
1,055 MMR
Achilles
Achilles
Gold V
D1ZZ3YD0LP41N
Achilles
Gold V
Level 125
God Stats
16W - 9L
1,770 SR
Queue Stats
342W - 345L
1,128 MMR
Solo
Bastet
Bastet
Silver III
MuLaN2293
Bastet
Silver III
Level 69
God Stats
10W - 11L
1,629 SR
Queue Stats
165W - 188L
873 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
SmiteMakesMeCry
Baba Yaga
Gold V
Level 182
God Stats
39W - 31L
1,287 SR
Queue Stats
900W - 969L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 7
12,771
608
13,774
30,766
40,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 2 / 3
13,574
646
15,939
19,003
9,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ZombieslayerJ48
Baron Samedi
20
3 / 1 / 3
13,940
664
17,931
17,924
10,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
RaNe ZhaKuzenboThothMedusa

VS

Bans
BacchusDanzaburouMulanChironNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D1ZZ3YD0LP41N
Achilles
18
2 / 2 / 3
12,645
602
17,646
27,916
42,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
MuLaN2293
Bastet
17
2 / 5 / 2
12,311
586
18,294
18,087
8,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
SmiteMakesMeCry
Baba Yaga
19
1 / 1 / 3
12,663
603
22,444
13,926
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
5
5
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Achilles
D1ZZ3YD0LP41N
Achilles
2
2
3
1.75
L
Bastet
MuLaN2293
Bastet
2
5
2
0.6
W
4
2
3
2.75
L
Baba Yaga
SmiteMakesMeCry
Baba Yaga
1
1
3
2.5
W
Baron Samedi
ZombieslayerJ48
Baron Samedi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,644
Damage
58,384
67,693
Taken
59,929
59,844
Mitigated
58,082
18,822
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,774
3,368
0
3,854
30,766
40,006
105
11,749
17,664
57,162
0
L
Achilles
D1ZZ3YD0LP41N
Achilles
17,646
3,387
0
7,200
27,916
42,430
0
12,838
13,518
0
44,099
L
Bastet
MuLaN2293
Bastet
18,294
2,797
0
2,259
18,087
8,285
16
8,883
8,706
0
50,685
W
15,939
9,162
0
5,176
19,003
9,359
1,907
4,851
13,466
0
58,528
L
Baba Yaga
SmiteMakesMeCry
Baba Yaga
22,444
982
0
4,488
13,926
7,367
42
7,610
5,919
80,515
1,384
W
Baron Samedi
ZombieslayerJ48
Baron Samedi
17,931
2,024
2,723
7,069
17,924
10,479
440
5,431
12,084
65,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
37,619
265
Minions Killed
218
0
Camps Cleared
0
1,079,481
Distance Traveled
1,165,368
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,771
608
62
3
0
360,053
2
L
Achilles
12,645
602
51
2
0
400,942
2
L
Bastet
12,311
586
56
3
0
399,541
0
W
Anhur
13,574
646
100
5
0
370,931
0
L
Baba Yaga
12,663
603
111
5
0
364,885
0
W
Baron Samedi
13,940
664
103
5
0
348,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role