Player Matchup

Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AIraune
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Amaterasu
Amaterasu
Harueki
Amaterasu
Level 100
God Stats
0W - 1L
1,222 SR
Queue Stats
7W - 4L
1,917 Elo+
Party 2
Yemoja
Yemoja
SalemSoul
Yemoja
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,710 Elo+
Party 2
Ravana
Ravana
aRagingAzzPanda
Ravana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,498 Elo+
Solo
Team Averages
Level 64
1,444 SR
1,667 Elo+

VS

Team Averages
Level 75
1,465 SR
1,550 Elo+
Pele
Pele
ChronosKnowsHoes
Pele
Level 146
God Stats
2W - 0L
1,745 SR
Queue Stats
88W - 72L
1,583 Elo+
Party 3
Osiris
Osiris
Dangwow
Osiris
Level 79
God Stats
2W - 4L
1,417 SR
Queue Stats
54W - 54L
1,459 Elo+
Party 3
Jormungandr
Jormungandr
Darthgabe100
Jormungandr
Level 82
God Stats
6W - 6L
1,500 SR
Queue Stats
95W - 72L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
Funfireball99
Sylvanus
Level 34
God Stats
4W - 3L
1,394 SR
Queue Stats
61W - 37L
1,625 Elo+
Party 1
Agni
Agni
la_flameee121
Agni
Level 34
God Stats
1W - 1L
1,268 SR
Queue Stats
8W - 9L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 6 / 0
5,341
445
1,171
7,350
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
11
1 / 3 / 0
5,989
499
4,638
8,108
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
Harueki
Amaterasu
11
1 / 1 / 0
6,253
521
5,826
15,929
12,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yemoja
SalemSoul
Yemoja
8
1 / 2 / 0
5,466
456
2,652
6,034
3,427
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 3 / 0
5,661
472
4,450
7,003
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
7,402
617
6,413
8,941
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
Dangwow
Osiris
13
1 / 2 / 0
7,562
630
9,853
11,237
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jormungandr
Darthgabe100
Jormungandr
13
1 / 0 / 6
7,801
650
4,410
7,655
5,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
Funfireball99
Sylvanus
13
7 / 1 / 3
7,480
623
8,185
8,901
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

13
1 / 1 / 2
7,257
605
3,309
5,624
1,883
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
15
15
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
0
0
L
Hel
1
3
0
0.33
W
5
0
0
5
W
Osiris
Dangwow
Osiris
1
2
0
0.5
W
Jormungandr
Darthgabe100
Jormungandr
1
0
6
4
W
Sylvanus
Funfireball99
Sylvanus
7
1
3
8.5
L
Amaterasu
Harueki
Amaterasu
1
1
0
1
L
Yemoja
SalemSoul
Yemoja
1
2
0
0.5
L
0
3
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
32,170
44,424
Taken
42,358
24,563
Mitigated
26,458
10,415
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,171
431
0
391
7,350
2,291
0
5,979
1,371
0
20,801
L
Hel
4,638
615
361
3,148
8,108
2,859
0
2,918
5,190
42,136
0
W
6,413
1,606
0
5,604
8,941
3,290
320
876
8,065
0
61,921
W
Osiris
Dangwow
Osiris
9,853
4,439
0
3,464
11,237
10,794
0
99
11,138
0
59,076
W
Jormungandr
Darthgabe100
Jormungandr
4,410
1,079
0
1,973
7,655
5,893
131
1,346
6,309
47,000
3,188
W
Sylvanus
Funfireball99
Sylvanus
8,185
4,128
661
3,404
8,901
4,598
216
1,780
7,121
41,159
8,111
L
Amaterasu
Harueki
Amaterasu
5,826
2,308
0
3,843
15,929
12,918
0
0
15,119
0
44,257
L
Yemoja
SalemSoul
Yemoja
2,652
610
1,288
794
6,034
3,427
0
3,842
2,192
11,884
0
L
4,450
1,507
0
590
7,003
3,068
0
2,296
4,707
0
43,975
W
3,309
253
0
2,716
5,624
1,883
724
3,391
2,233
54,444
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
37,502
299
Minions Killed
432
0
Camps Cleared
0
1,205,014
Distance Traveled
1,291,858
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,341
445
46
4
0
216,007
0
L
Hel
5,989
499
82
7
0
220,902
0
W
Pele
7,402
617
104
9
0
315,314
0
W
Osiris
7,562
630
89
7
0
214,470
0
W
Jormungandr
7,801
650
65
5
0
261,863
0
W
Sylvanus
7,480
623
80
7
0
259,914
0
L
Amaterasu
6,253
521
72
6
0
235,268
0
L
Yemoja
5,466
456
16
1
0
246,389
0
L
Ravana
5,661
472
83
7
0
286,448
0
W
Agni
7,257
605
94
8
0
240,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role