Player Matchup

Rama
Rama
BlackAsianJew_
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,441 Elo+
Party 2
Chiron
Chiron
Calanz
Chiron
Level 107
God Stats
3W - 2L
1,637 SR
Queue Stats
57W - 54L
1,456 Elo+
Party 2
Baba Yaga
Baba Yaga
Devil_DogTooth
Baba Yaga
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,473 Elo+
Solo
Hou Yi
Hou Yi
SummerTime_03
Hou Yi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,566 Elo+
Party 1
Chaac
Chaac
XRazorJawzzX
Chaac
Level 109
God Stats
0W - 1L
1,288 SR
Queue Stats
29W - 22L
1,566 Elo+
Party 1
Team Averages
Level 125
1,485 SR
1,501 Elo+

VS

Team Averages
Level 153
1,457 SR
1,492 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AweInDeath13
Da Ji
Level 156
God Stats
2W - 1L
1,326 SR
Queue Stats
35W - 26L
1,543 Elo+
Solo
Achilles
Achilles
BrinierTested
Achilles
Level 120
God Stats
2W - 1L
1,494 SR
Queue Stats
68W - 78L
1,452 Elo+
Solo
Jing Wei
Jing Wei
KingDingaLingET
Jing Wei
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 102L
1,473 Elo+
Solo
Charon
Charon
xDabz4dayZ
Charon
Level 207
God Stats
4W - 3L
1,465 SR
Queue Stats
135W - 142L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
7,895
658
8,648
12,707
5,401
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
Calanz
Chiron
15
1 / 6 / 1
8,121
677
5,612
13,478
5,677
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baba Yaga
Devil_DogTooth
Baba Yaga
3
0 / 1 / 1
3,510
293
0
1,044
155
14
0 / 6 / 1
7,851
654
6,268
11,132
4,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 3
8,947
746
11,245
17,459
15,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 3 / 8
10,104
842
12,808
9,365
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 2 / 8
9,748
812
8,534
12,697
8,150
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
BrinierTested
Achilles
19
8 / 1 / 11
11,661
972
11,879
13,909
22,373
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
17
0 / 1 / 9
9,812
818
5,352
7,240
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
xDabz4dayZ
Charon
17
3 / 1 / 19
10,383
865
12,925
12,058
14,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
6
Kills
23
23
Deaths
8
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
8
3.67
W
5
2
8
4.5
L
2
6
1
0.42
W
Achilles
BrinierTested
Achilles
8
1
11
13.5
L
Chiron
Calanz
Chiron
1
6
1
0.25
L
Baba Yaga
Devil_DogTooth
Baba Yaga
0
1
1
0.5
W
Jing Wei
0
1
9
4.5
L
0
6
1
0.08
L
3
4
3
1.13
W
Charon
xDabz4dayZ
Charon
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
51,498
55,820
Taken
55,269
31,187
Mitigated
52,817
9,466
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,808
947
936
975
9,365
3,732
647
0
9,365
22,648
0
W
8,534
1,179
2,527
2,963
12,697
8,150
721
0
12,017
0
16,193
L
8,648
6,555
1,298
1,228
12,707
5,401
0
4,663
7,658
0
22,338
W
Achilles
BrinierTested
Achilles
11,879
1,345
4,538
4,691
13,909
22,373
638
0
13,909
406
23,149
L
Chiron
Calanz
Chiron
5,612
1,943
901
1,576
13,478
5,677
0
4,992
8,280
0
19,291
L
Baba Yaga
Devil_DogTooth
Baba Yaga
0
0
0
0
1,044
155
0
823
221
0
0
W
Jing Wei
5,352
4,249
1,205
1,476
7,240
3,733
5,231
0
7,240
0
30,637
L
6,268
2,549
0
199
11,132
4,519
0
6,278
4,536
0
19,649
L
11,245
537
511
3,753
17,459
15,435
0
8,788
8,348
0
17,014
W
Charon
xDabz4dayZ
Charon
12,925
1,010
1,491
1,956
12,058
14,829
664
0
12,058
28,187
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
51,708
95
Minions Killed
141
0
Camps Cleared
0
789,119
Distance Traveled
1,184,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,104
842
16
1
0
235,089
0
W
Da Ji
9,748
812
11
1
0
224,254
0
L
Rama
7,895
658
31
3
0
182,054
0
W
Achilles
11,661
972
40
3
0
260,216
0
L
Chiron
8,121
677
33
3
0
193,961
0
L
Baba Yaga
3,510
293
0
0
0
365
0
W
Jing Wei
9,812
818
53
4
0
219,031
0
L
Hou Yi
7,851
654
27
2
0
174,285
0
L
Chaac
8,947
746
4
0
0
238,454
0
W
Charon
10,383
865
21
2
0
246,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role