Player Matchup

Odin
Odin
Platinum II
 
Odin
Platinum II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
Barrikz
Bacchus
Platinum IV
Level 148
God Stats
14W - 14L
1,267 SR
Queue Stats
157W - 153L
1,771 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
Djuyce7060
Xbalanque
Platinum V
Level 118
God Stats
57W - 51L
1,620 SR
Queue Stats
1,673W - 1,699L
1,719 MMR
Solo
Thoth
Thoth
Platinum V
Imdeadweightx
Thoth
Platinum V
Level 147
God Stats
1W - 4L
1,281 SR
Queue Stats
45W - 40L
1,757 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
Muffinman_213
Ah Muzen Cab
Gold I
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,627 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,434 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,541 SR
1,681 MMR
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold I
XQfirst
Nut
Gold I
Level 216
God Stats
1W - 0L
1,617 SR
Queue Stats
125W - 123L
1,683 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Yiggdra
Ne Zha
Platinum IV
Level 157
God Stats
4W - 2L
1,595 SR
Queue Stats
213W - 212L
1,734 MMR
Party 1
King Arthur
King Arthur
Platinum V
aeapemano
King Arthur
Platinum V
Level 81
God Stats
2W - 2L
1,494 SR
Queue Stats
58W - 49L
1,752 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
КраљБошковић
Nu Wa
Platinum IV
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
205W - 203L
1,735 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 1 / 1
5,058
506
3,033
8,853
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Barrikz
Bacchus
8
1 / 1 / 2
4,630
463
2,904
6,985
3,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Djuyce7060
Xbalanque
10
2 / 0 / 1
5,502
550
3,639
6,375
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,069
607
1,573
3,840
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Muffinman_213
Ah Muzen Cab
10
0 / 3 / 1
5,268
527
4,398
8,140
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Sun WukongOsirisThanatosArtio

VS

Bans
SusanoNeithKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 2
5,497
550
1,672
6,763
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nut
12
1 / 1 / 2
6,221
622
4,323
6,980
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Yiggdra
Ne Zha
10
3 / 1 / 2
5,492
549
3,024
6,822
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

King Arthur
aeapemano
King Arthur
11
0 / 1 / 3
6,107
611
6,411
7,869
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 2
5,658
566
3,441
2,584
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
6
6
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
W
Athena
 
Athena
1
0
2
2
L
Bacchus
Barrikz
Bacchus
1
1
2
2
L
Xbalanque
Djuyce7060
Xbalanque
2
0
1
2.5
L
0
1
1
0.5
L
Ah Muzen Cab
Muffinman_213
Ah Muzen Cab
0
3
1
0.17
W
Nut
1
1
2
2
W
Ne Zha
Yiggdra
Ne Zha
3
1
2
4
W
King Arthur
aeapemano
King Arthur
0
1
3
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
18,871
34,193
Taken
31,018
15,186
Mitigated
14,951
9,187
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,033
570
0
3,070
8,853
5,935
0
495
7,849
368
35,827
W
Athena
 
Athena
1,672
440
0
1,380
6,763
4,688
0
802
5,961
15,898
0
L
Bacchus
Barrikz
Bacchus
2,904
312
0
3,318
6,985
3,388
0
1,120
5,581
31,174
0
L
Xbalanque
Djuyce7060
Xbalanque
3,639
447
0
1,775
6,375
2,180
0
526
5,743
0
38,251
L
1,573
48
0
500
3,840
1,015
0
1,257
2,375
45,237
1,612
L
Ah Muzen Cab
Muffinman_213
Ah Muzen Cab
4,398
1,241
0
524
8,140
2,668
0
1,026
7,036
0
41,262
W
Nut
4,323
2,376
0
4,498
6,980
2,570
0
381
6,599
0
56,237
W
Ne Zha
Yiggdra
Ne Zha
3,024
1,217
0
3,167
6,822
2,197
0
1,399
5,423
0
30,521
W
King Arthur
aeapemano
King Arthur
6,411
1,430
0
2,988
7,869
4,721
0
1,101
6,768
0
48,576
W
3,441
601
0
1,146
2,584
775
0
1,129
1,455
33,005
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
28,975
326
Minions Killed
326
0
Camps Cleared
0
969,551
Distance Traveled
1,024,892
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,058
506
62
6
0
189,261
1
W
Athena
5,497
550
19
2
0
226,635
2
L
Bacchus
4,630
463
44
4
0
204,081
1
L
Xbalanque
5,502
550
54
5
0
207,794
0
L
Thoth
6,069
607
104
10
0
183,975
3
L
Ah Muzen Cab
5,268
527
62
6
0
184,440
0
W
Nut
6,221
622
100
10
0
151,096
2
W
Ne Zha
5,492
549
58
6
0
226,443
0
W
King Arthur
6,107
611
82
8
0
205,802
2
W
Nu Wa
5,658
566
67
7
0
214,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role