Player Matchup

Anubis
Anubis
Apocaliptor
Anubis
Level 159
God Stats
46W - 48L
1,424 SR
Queue Stats
107W - 102L
1,494 Elo+
Solo
Hercules
Hercules
Grishnakt
Hercules
Level 103
God Stats
4W - 5L
1,510 SR
Queue Stats
121W - 95L
1,525 Elo+
Party 3
Kukulkan
Kukulkan
SicklyPsicho
Kukulkan
Level 87
God Stats
3W - 5L
1,577 SR
Queue Stats
122W - 95L
1,525 Elo+
Party 3
Sylvanus
Sylvanus
Toubib101
Sylvanus
Level 238
God Stats
6W - 9L
1,477 SR
Queue Stats
112W - 98L
1,513 Elo+
Party 2
Arachne
Arachne
Änmet
Arachne
Level 185
God Stats
5W - 7L
1,563 SR
Queue Stats
68W - 61L
1,523 Elo+
Party 2
Team Averages
Level 154
1,510 SR
1,516 Elo+

VS

Team Averages
Level 117
1,637 SR
1,436 Elo+
Ra
Ra
DutchPuts
Ra
Level 138
God Stats
1W - 0L
1,820 SR
Queue Stats
4W - 3L
1,206 Elo+
Solo
Nut
Nut
Flamurinsky
Nut
Level 119
God Stats
31W - 23L
1,340 SR
Queue Stats
71W - 56L
1,545 Elo+
Solo
Poseidon
Poseidon
MUTUMBU69
Poseidon
Level 67
God Stats
18W - 10L
1,681 SR
Queue Stats
207W - 198L
1,483 Elo+
Party 1
Bacchus
Bacchus
RtheDaddy
Bacchus
Level 136
God Stats
20W - 10L
1,748 SR
Queue Stats
187W - 175L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
Syren73
Sun Wukong
Level 127
God Stats
38W - 25L
1,595 SR
Queue Stats
135W - 126L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
1 / 0 / 2
3,484
697
2,661
3,751
1,669
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Grishnakt
Hercules
3
0 / 2 / 0
2,804
561
470
2,778
1,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
SicklyPsicho
Kukulkan
5
0 / 0 / 0
3,080
616
859
1,404
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Toubib101
Sylvanus
6
2 / 0 / 1
3,849
770
1,365
3,991
1,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Änmet
Arachne
5
0 / 0 / 1
3,092
618
1,087
3,681
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,789
758
714
2,155
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
3,167
633
2,604
3,087
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
MUTUMBU69
Poseidon
6
0 / 0 / 0
3,287
657
2,356
3,071
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
RtheDaddy
Bacchus
5
0 / 1 / 0
3,381
676
1,906
3,484
2,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Syren73
Sun Wukong
7
2 / 0 / 0
4,220
844
1,931
2,649
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
0
2
2
W
0
0
0
0
W
0
2
0
0
L
Hercules
Grishnakt
Hercules
0
2
0
0
W
Poseidon
MUTUMBU69
Poseidon
0
0
0
0
W
Bacchus
RtheDaddy
Bacchus
0
1
0
0
L
Kukulkan
SicklyPsicho
Kukulkan
0
0
0
0
W
Sun Wukong
Syren73
Sun Wukong
2
0
0
2
L
Sylvanus
Toubib101
Sylvanus
2
0
1
2.5
L
Arachne
Änmet
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,442
Damage
9,511
15,605
Taken
14,446
7,122
Mitigated
5,310
6,290
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,661
37
0
1,768
3,751
1,669
0
2,316
1,435
17,351
0
W
714
168
0
982
2,155
668
0
745
1,410
20,327
0
W
2,604
1,317
0
613
3,087
690
0
1,390
1,697
0
22,552
L
Hercules
Grishnakt
Hercules
470
220
0
772
2,778
1,770
0
0
2,778
0
7,493
W
Poseidon
MUTUMBU69
Poseidon
2,356
506
0
2,146
3,071
591
0
1,093
1,978
17,211
0
W
Bacchus
RtheDaddy
Bacchus
1,906
571
0
1,682
3,484
2,299
0
1,657
1,827
6,279
0
L
Kukulkan
SicklyPsicho
Kukulkan
859
124
0
625
1,404
440
0
782
622
12,790
0
W
Sun Wukong
Syren73
Sun Wukong
1,931
284
0
876
2,649
1,062
242
0
2,581
0
22,380
L
Sylvanus
Toubib101
Sylvanus
1,365
807
452
1,519
3,991
1,964
0
932
3,059
9,855
0
L
Arachne
Änmet
Arachne
1,087
801
0
1,154
3,681
1,279
0
946
2,735
0
12,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,309
Gold Earned
17,844
96
Minions Killed
167
0
Camps Cleared
0
459,553
Distance Traveled
537,742
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,484
697
26
5
0
98,712
0
W
Ra
3,789
758
49
10
0
105,227
2
W
Nut
3,167
633
35
7
0
94,603
0
L
Hercules
2,804
561
11
2
0
59,232
0
W
Poseidon
3,287
657
35
7
0
125,204
0
W
Bacchus
3,381
676
8
2
0
104,170
0
L
Kukulkan
3,080
616
22
4
0
70,031
0
W
Sun Wukong
4,220
844
40
8
0
108,538
0
L
Sylvanus
3,849
770
14
3
0
108,898
0
L
Arachne
3,092
618
23
5
0
122,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role