Player Matchup

Cthulhu
Cthulhu
OCB Wolf
Cthulhu
Level 76
God Stats
8W - 14L
1,504 SR
Queue Stats
122W - 113L
1,463 Elo+
Party 1
Neith
Neith
PandaUmiSs94
Neith
Level 88
God Stats
15W - 14L
1,498 SR
Queue Stats
258W - 247L
1,399 Elo+
Solo
Eset
Eset
PsK x ChoPPa
Eset
Level 69
God Stats
37W - 30L
1,496 SR
Queue Stats
300W - 254L
1,514 Elo+
Party 1
Chang'e
Chang'e
kannibaleater
Chang'e
Level 109
God Stats
64W - 39L
1,637 SR
Queue Stats
338W - 322L
1,442 Elo+
Solo
Surtr
Surtr
xGeo0x
Surtr
Level 41
God Stats
57W - 31L
1,536 SR
Queue Stats
179W - 170L
1,425 Elo+
Party 1
Team Averages
Level 77
1,534 SR
1,449 Elo+

VS

Team Averages
Level 68
1,423 SR
1,354 Elo+
Cupid
Cupid
BayzaRanya
Cupid
Level 33
God Stats
0W - 1L
1,395 SR
Queue Stats
3W - 12L
1,314 Elo+
Party 2
Ymir
Ymir
BrianYii
Ymir
Level 40
God Stats
141W - 137L
1,415 SR
Queue Stats
241W - 238L
1,401 Elo+
Party 3
Bacchus
Bacchus
Johnyboy2nd
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 229L
1,332 Elo+
Solo
Bastet
Bastet
QUEUNCHICO
Bastet
Level 159
God Stats
0W - 1L
1,402 SR
Queue Stats
41W - 43L
1,330 Elo+
Party 2
Discordia
Discordia
Xnayeli_Xx
Discordia
Level 65
God Stats
119W - 104L
1,401 SR
Queue Stats
310W - 326L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OCB Wolf
Cthulhu
7
0 / 2 / 4
4,330
619
1,737
5,438
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
4 / 1 / 0
4,772
682
4,178
3,997
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,076
582
1,853
3,540
1,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
9
0 / 0 / 0
4,952
707
1,464
2,618
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
xGeo0x
Surtr
6
1 / 1 / 0
4,217
602
2,679
6,505
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
2 / 2 / 1
4,073
582
1,835
3,687
980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
2 / 1 / 0
4,673
668
4,464
6,093
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Johnyboy2nd
Bacchus
7
1 / 2 / 1
4,061
580
2,484
6,590
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
QUEUNCHICO
Bastet
8
0 / 0 / 2
4,103
586
2,191
6,149
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Xnayeli_Xx
Discordia
6
0 / 0 / 0
3,315
474
201
1,628
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
2
1
1.25
L
Ymir
2
1
0
2
L
Bacchus
Johnyboy2nd
Bacchus
1
2
1
0.75
W
Cthulhu
OCB Wolf
Cthulhu
0
2
4
1
W
4
1
0
4
W
0
1
0
0
L
Bastet
QUEUNCHICO
Bastet
0
0
2
1
L
Discordia
Xnayeli_Xx
Discordia
0
0
0
0
W
Chang'e
0
0
0
0
W
Surtr
xGeo0x
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,911
Damage
11,175
22,098
Taken
24,147
9,549
Mitigated
11,557
8,076
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
1,835
933
84
1,705
3,687
980
0
725
2,962
0
12,464
L
Ymir
4,464
687
0
1,160
6,093
2,786
0
1,385
4,294
24,900
0
L
Bacchus
Johnyboy2nd
Bacchus
2,484
764
0
2,422
6,590
5,707
0
1,300
5,290
12,601
0
W
Cthulhu
OCB Wolf
Cthulhu
1,737
480
0
980
5,438
2,317
476
1,333
4,105
15,328
2,548
W
4,178
1,217
0
1,203
3,997
1,251
144
659
3,338
0
21,602
W
1,853
205
0
1,559
3,540
1,116
0
818
2,600
23,818
564
L
Bastet
QUEUNCHICO
Bastet
2,191
891
0
3,699
6,149
1,752
0
1,262
4,663
0
22,934
L
Discordia
Xnayeli_Xx
Discordia
201
0
0
250
1,628
332
0
0
1,628
10,929
0
W
Chang'e
1,464
48
80
1,560
2,618
867
0
336
2,282
27,832
408
W
Surtr
xGeo0x
Surtr
2,679
674
0
2,694
6,505
3,998
0
3,391
2,624
378
14,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,347
Gold Earned
20,225
189
Minions Killed
158
0
Camps Cleared
0
714,375
Distance Traveled
672,127
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,073
582
26
4
0
140,220
0
L
Ymir
4,673
668
60
9
0
140,499
2
L
Bacchus
4,061
580
16
2
0
143,372
1
W
Cthulhu
4,330
619
24
3
0
153,337
0
W
Neith
4,772
682
41
6
0
138,037
0
W
Eset
4,076
582
37
5
0
152,287
0
L
Bastet
4,103
586
43
6
0
160,204
0
L
Discordia
3,315
474
13
2
0
87,832
0
W
Chang'e
4,952
707
62
9
0
127,584
3
W
Surtr
4,217
602
25
4
0
143,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role