Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
KingUnholyZilla
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,582 Elo+
Party 1
King Arthur
King Arthur
Maberix
King Arthur
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 118L
1,102 Elo+
Party 3
Khepri
Khepri
Ouross
Khepri
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,309 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
chagus06
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 140L
1,229 Elo+
Party 3
Team Averages
Level 68
1,500 SR
1,345 Elo+

VS

Team Averages
Level 108
1,425 SR
1,405 Elo+
Anhur
Anhur
AznxJuggernaut
Anhur
Level 86
God Stats
2W - 1L
1,267 SR
Queue Stats
128W - 126L
1,416 Elo+
Party 2
Athena
Athena
Dakkonhax
Athena
Level 119
God Stats
4W - 3L
1,519 SR
Queue Stats
206W - 198L
1,409 Elo+
Party 2
Cliodhna
Cliodhna
JDDThe13
Cliodhna
Level 104
God Stats
1W - 3L
1,205 SR
Queue Stats
211W - 232L
1,385 Elo+
Party 2
Bacchus
Bacchus
Schulz24
Bacchus
Level 72
God Stats
19W - 7L
1,630 SR
Queue Stats
577W - 570L
1,396 Elo+
Solo
Pele
Pele
SuperSoldier096
Pele
Level 159
God Stats
4W - 4L
1,502 SR
Queue Stats
371W - 389L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 5 / 2
7,468
747
17,353
11,070
6,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 4
8,135
814
9,690
14,557
17,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Maberix
King Arthur
12
0 / 4 / 4
6,563
656
7,406
18,525
12,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
Ouross
Khepri
13
0 / 4 / 4
6,657
666
3,673
13,965
13,242
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
chagus06
Morgan Le Fay
8
0 / 1 / 1
6,067
607
1,619
1,867
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 12
8,958
896
8,682
7,376
3,100
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
Dakkonhax
Athena
14
2 / 3 / 13
9,093
909
9,915
12,879
15,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
JDDThe13
Cliodhna
15
3 / 1 / 7
8,837
884
8,754
6,224
2,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bacchus
Schulz24
Bacchus
14
1 / 1 / 15
9,266
927
10,577
17,294
16,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
9 / 1 / 7
10,128
1,013
17,263
11,198
5,371
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
6
Kills
17
17
Deaths
6
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
2
1
W
2
0
12
8
W
Athena
Dakkonhax
Athena
2
3
13
2.83
W
Cliodhna
JDDThe13
Cliodhna
3
1
7
6.5
L
2
3
4
1.33
L
King Arthur
Maberix
King Arthur
0
4
4
0.5
L
Khepri
Ouross
Khepri
0
4
4
0.5
W
Bacchus
Schulz24
Bacchus
1
1
15
8.5
W
9
1
7
12.5
L
Morgan Le Fay
chagus06
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
55,191
59,984
Taken
54,971
50,459
Mitigated
42,720
15,121
Healing
26,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,353
2,991
327
774
11,070
6,602
0
4,689
6,381
0
30,544
W
8,682
4,543
942
2,852
7,376
3,100
2,491
2,318
5,058
0
20,673
W
Athena
Dakkonhax
Athena
9,915
1,857
1,182
1,701
12,879
15,497
160
4,042
8,837
15,308
472
W
Cliodhna
JDDThe13
Cliodhna
8,754
0
1,393
1,606
6,224
2,724
1,040
1,361
4,863
0
17,502
L
9,690
3,123
1,241
3,371
14,557
17,655
0
5,231
9,326
15,502
2,002
L
King Arthur
Maberix
King Arthur
7,406
484
1,053
5,168
18,525
12,271
0
4,477
14,048
576
12,234
L
Khepri
Ouross
Khepri
3,673
1,005
1,943
1,244
13,965
13,242
0
4,376
9,589
6,759
0
W
Bacchus
Schulz24
Bacchus
10,577
1,277
3,005
8,074
17,294
16,028
249
4,145
13,149
16,209
1,399
W
17,263
3,458
1,996
4,139
11,198
5,371
1,011
2,466
8,732
0
34,074
L
Morgan Le Fay
chagus06
Morgan Le Fay
1,619
260
0
0
1,867
689
0
317
1,550
5,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
46,282
66
Minions Killed
111
0
Camps Cleared
0
761,077
Distance Traveled
1,042,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,468
747
23
2
0
168,378
0
W
Anhur
8,958
896
33
3
0
210,352
0
W
Athena
9,093
909
17
2
0
197,788
0
W
Cliodhna
8,837
884
15
2
0
222,143
0
L
Fafnir
8,135
814
11
1
0
182,531
0
L
King Arthur
6,563
656
13
1
0
193,633
0
L
Khepri
6,657
666
7
1
0
170,425
0
W
Bacchus
9,266
927
11
1
0
189,640
0
W
Pele
10,128
1,013
35
4
0
222,277
0
L
Morgan Le Fay
6,067
607
12
1
0
46,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role