Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CelticWarCheif
Bacchus
Level 134
God Stats
4W - 4L
1,433 SR
Queue Stats
89W - 88L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
DarkLordVyke
Sylvanus
Level 127
God Stats
1W - 2L
1,726 SR
Queue Stats
130W - 130L
1,564 Elo+
Party 2
Ao Kuang
Ao Kuang
SocialistPenguin
Ao Kuang
Level 107
God Stats
3W - 1L
1,877 SR
Queue Stats
84W - 94L
1,542 Elo+
Party 1
Team Averages
Level 125
1,607 SR
1,535 Elo+

VS

Team Averages
Level 154
1,607 SR
1,497 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
ADAndrew15
Martichoras
Level 128
God Stats
4W - 2L
1,868 SR
Queue Stats
150W - 148L
1,518 Elo+
Solo
Chang'e
Chang'e
ColdUzi
Chang'e
Level 142
God Stats
6W - 1L
1,667 SR
Queue Stats
350W - 351L
1,556 Elo+
Solo
Cerberus
Cerberus
N a d e6656
Cerberus
Level 201
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 125L
1,552 Elo+
Solo
Xbalanque
Xbalanque
PasaSerko
Xbalanque
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 5 / 4
8,176
681
4,933
17,300
24,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
 
Apollo
15
2 / 3 / 3
8,162
680
14,146
10,326
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 6 / 4
7,495
625
14,002
13,636
18,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DarkLordVyke
Sylvanus
14
0 / 5 / 4
8,196
683
6,575
17,290
18,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 5 / 3
8,536
711
6,493
14,923
15,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
8 / 1 / 14
10,043
837
8,471
12,062
13,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
ADAndrew15
Martichoras
16
3 / 2 / 17
9,631
803
11,475
11,668
6,020
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ColdUzi
Chang'e
15
3 / 2 / 16
9,471
789
13,149
10,662
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
N a d e6656
Cerberus
15
0 / 3 / 18
8,714
726
10,590
15,631
18,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
PasaSerko
Xbalanque
17
10 / 1 / 14
10,873
906
22,159
8,071
4,401
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
7
Kills
24
24
Deaths
9
18
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
4
0.8
L
Apollo
 
Apollo
2
3
3
1.17
W
Sun Wukong
 
Sun Wukong
8
1
14
15
W
Martichoras
ADAndrew15
Martichoras
3
2
17
5.75
L
1
6
4
0.5
W
Chang'e
ColdUzi
Chang'e
3
2
16
5.5
L
Sylvanus
DarkLordVyke
Sylvanus
0
5
4
0.4
W
Cerberus
N a d e6656
Cerberus
0
3
18
3
W
Xbalanque
PasaSerko
Xbalanque
10
1
14
17
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,149
Damage
65,844
73,475
Taken
58,094
80,693
Mitigated
47,622
20,443
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,933
1,483
1,245
1,806
17,300
24,109
0
5,880
11,420
0
8,348
L
Apollo
 
Apollo
14,146
5,284
173
2,292
10,326
5,085
0
3,776
6,550
0
37,728
W
Sun Wukong
 
Sun Wukong
8,471
2,594
2,773
2,643
12,062
13,591
1,929
5,441
6,485
0
20,612
W
Martichoras
ADAndrew15
Martichoras
11,475
3,761
0
1,402
11,668
6,020
1,979
6,672
4,807
0
30,565
L
14,002
323
0
1,223
13,636
18,090
0
4,392
9,244
22,199
0
W
Chang'e
ColdUzi
Chang'e
13,149
1,114
9,355
4,566
10,662
5,463
156
5,429
5,084
21,669
0
L
Sylvanus
DarkLordVyke
Sylvanus
6,575
1,108
5,103
5,034
17,290
18,167
0
4,264
13,026
15,486
0
W
Cerberus
N a d e6656
Cerberus
10,590
319
960
3,404
15,631
18,147
96
4,766
10,779
16,615
658
W
Xbalanque
PasaSerko
Xbalanque
22,159
10,846
815
2,423
8,071
4,401
2,859
4,157
3,869
0
36,768
L
6,493
1,230
1,078
2,489
14,923
15,242
0
4,886
10,037
12,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
48,732
104
Minions Killed
169
0
Camps Cleared
0
1,010,690
Distance Traveled
1,094,828
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,176
681
6
1
0
221,756
0
L
Apollo
8,162
680
48
4
0
197,938
0
W
Sun Wukong
10,043
837
18
2
0
220,018
0
W
Martichoras
9,631
803
44
4
0
194,511
0
L
Bacchus
7,495
625
18
2
0
181,287
0
W
Chang'e
9,471
789
41
3
0
226,451
0
L
Sylvanus
8,196
683
20
2
0
192,302
1
W
Cerberus
8,714
726
20
2
0
236,482
0
W
Xbalanque
10,873
906
46
4
0
217,366
0
L
Ao Kuang
8,536
711
12
1
0
217,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role