Player Matchup

Charybdis
Charybdis
Bryce2o4
Charybdis
Level 127
God Stats
2W - 5L
1,639 SR
Queue Stats
206W - 214L
1,533 Elo+
Solo
Loki
Loki
Girth Diggler69
Loki
Level 155
God Stats
8W - 10L
1,617 SR
Queue Stats
360W - 350L
1,555 Elo+
Party 3
Tyr
Tyr
Gorge Michael
Tyr
Level 153
God Stats
0W - 2L
1,298 SR
Queue Stats
295W - 273L
1,523 Elo+
Party 3
Artio
Artio
THEDERPMASTA13
Artio
Level 126
God Stats
0W - 1L
1,184 SR
Queue Stats
74W - 76L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
thegoldfish12
Hun Batz
Level 186
God Stats
0W - 1L
1,886 SR
Queue Stats
71W - 87L
1,432 Elo+
Party 1
Team Averages
Level 149
1,525 SR
1,516 Elo+

VS

Team Averages
Level 124
1,784 SR
1,540 Elo+
Ullr
Ullr
AstroXDark
Ullr
Level 127
God Stats
4W - 2L
1,555 SR
Queue Stats
238W - 155L
1,639 Elo+
Solo
Baron Samedi
Baron Samedi
Mimas17
Baron Samedi
Level 125
God Stats
4W - 3L
1,809 SR
Queue Stats
270W - 274L
1,570 Elo+
Solo
Cabrakan
Cabrakan
OmarChacon73
Cabrakan
Level 125
God Stats
3W - 4L
1,747 SR
Queue Stats
311W - 311L
1,479 Elo+
Solo
Achilles
Achilles
W MAKIMA W
Achilles
Level 86
God Stats
3W - 0L
1,854 SR
Queue Stats
78W - 71L
1,510 Elo+
Party 2
Nike
Nike
psiconap
Nike
Level 159
God Stats
6W - 2L
1,955 SR
Queue Stats
454W - 456L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bryce2o4
Charybdis
14
2 / 4 / 5
8,209
746
9,847
8,951
4,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 4
9,094
827
9,607
8,510
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 6
8,319
756
9,086
12,143
13,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 6
8,972
816
8,302
12,867
7,416
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
thegoldfish12
Hun Batz
15
3 / 4 / 4
8,422
766
10,650
16,279
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
8,461
769
10,611
10,305
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Mimas17
Baron Samedi
16
7 / 2 / 6
9,113
828
12,628
9,655
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
OmarChacon73
Cabrakan
15
1 / 2 / 13
7,760
705
6,365
9,836
8,260
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
W MAKIMA W
Achilles
14
5 / 2 / 12
8,370
761
8,127
13,675
16,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Nike
14
2 / 2 / 13
8,612
783
8,577
12,674
11,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
11
Kills
19
19
Deaths
11
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Charybdis
Bryce2o4
Charybdis
2
4
5
1.13
L
3
3
4
1.67
L
1
4
6
1
W
Baron Samedi
Mimas17
Baron Samedi
7
2
6
5
W
Cabrakan
OmarChacon73
Cabrakan
1
2
13
3.75
L
2
4
6
1.25
W
Achilles
W MAKIMA W
Achilles
5
2
12
5.5
W
Nike
2
2
13
4.25
L
Hun Batz
thegoldfish12
Hun Batz
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,492
Damage
46,308
58,750
Taken
56,145
36,766
Mitigated
47,480
15,076
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,611
4,013
863
2,463
10,305
4,713
0
1,714
8,417
0
33,192
L
Charybdis
Bryce2o4
Charybdis
9,847
4,899
521
348
8,951
4,017
544
2,859
6,005
0
23,150
L
9,607
303
3,346
1,647
8,510
3,743
273
3,156
5,271
0
32,830
L
9,086
108
362
1,288
12,143
13,345
52
4,299
7,632
5,018
8,272
W
Baron Samedi
Mimas17
Baron Samedi
12,628
809
8,417
4,428
9,655
6,101
111
1,441
8,153
27,228
0
W
Cabrakan
OmarChacon73
Cabrakan
6,365
266
1,268
956
9,836
8,260
0
1,345
8,440
11,790
0
L
8,302
590
1,315
3,235
12,867
7,416
488
3,427
9,187
14,454
0
W
Achilles
W MAKIMA W
Achilles
8,127
1,138
1,157
2,264
13,675
16,975
87
2,757
10,697
0
12,098
W
Nike
8,577
557
1,187
1,431
12,674
11,431
266
3,679
8,754
0
14,510
L
Hun Batz
thegoldfish12
Hun Batz
10,650
139
0
3,014
16,279
8,245
0
5,252
10,646
0
17,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
42,316
129
Minions Killed
122
0
Camps Cleared
0
982,854
Distance Traveled
958,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,461
769
65
6
0
179,652
0
L
Charybdis
8,209
746
43
4
0
144,717
0
L
Loki
9,094
827
43
4
0
230,779
0
L
Tyr
8,319
756
12
1
0
195,122
0
W
Baron Samedi
9,113
828
32
3
0
191,573
0
W
Cabrakan
7,760
705
9
1
0
209,158
0
L
Artio
8,972
816
21
2
0
199,488
0
W
Achilles
8,370
761
7
1
0
209,452
0
W
Nike
8,612
783
9
1
0
168,542
0
L
Hun Batz
8,422
766
10
1
0
212,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role