Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
G3T5UGA 7
Gilgamesh
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
URAnium FAnGz
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Terra
Terra
badlildoggy76
Terra
Level 124
God Stats
1W - 5L
1,225 SR
Queue Stats
207W - 253L
1,460 Elo+
Solo
Raijin
Raijin
ddowdy1508
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,469 Elo+
Solo
Team Averages
Level 95
1,445 SR
1,486 Elo+

VS

Team Averages
Level 103
1,523 SR
1,421 Elo+
Guan Yu
Guan Yu
CorrosiveCloud
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 2
Kali
Kali
Dahlric
Kali
Level 122
God Stats
1W - 0L
1,424 SR
Queue Stats
42W - 46L
1,442 Elo+
Party 2
Apollo
Apollo
NoobLet63
Apollo
Level 87
God Stats
1W - 1L
1,303 SR
Queue Stats
81W - 76L
1,379 Elo+
Solo
Mercury
Mercury
XD-Sepehr_-Devil
Mercury
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 49L
1,389 Elo+
Solo
Chronos
Chronos
jafer3li
Chronos
Level 128
God Stats
5W - 0L
1,887 SR
Queue Stats
173W - 158L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
5
0 / 1 / 1
4,623
771
233
1,041
316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
G3T5UGA 7
Gilgamesh
11
5 / 4 / 2
6,428
1,071
6,063
10,867
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 5
5,256
876
4,217
6,573
2,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 7
6,049
1,008
2,318
6,697
6,301
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
ddowdy1508
Raijin
10
3 / 4 / 4
6,181
1,030
8,125
6,309
2,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 11
7,328
1,221
4,769
7,133
3,389
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kali
Dahlric
Kali
12
3 / 2 / 10
6,816
1,136
8,086
7,735
3,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
NoobLet63
Apollo
14
4 / 1 / 9
7,252
1,209
5,530
5,529
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
4 / 3 / 10
7,266
1,211
3,820
5,667
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
jafer3li
Chronos
12
1 / 1 / 10
6,516
1,086
5,216
6,212
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
8
Kills
15
15
Deaths
9
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
1
0.5
W
3
2
11
4.25
W
Kali
Dahlric
Kali
3
2
10
4
L
Gilgamesh
G3T5UGA 7
Gilgamesh
5
4
2
1.5
W
Apollo
NoobLet63
Apollo
4
1
9
8.5
L
0
4
5
0.63
W
4
3
10
3
L
0
2
7
1.75
L
Raijin
ddowdy1508
Raijin
3
4
4
1.25
W
Chronos
jafer3li
Chronos
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
27,421
31,487
Taken
32,276
19,231
Mitigated
13,730
5,042
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
233
154
0
0
1,041
316
0
0
1,041
233
0
W
4,769
463
2,683
2,128
7,133
3,389
0
2,711
4,339
0
8,249
W
Kali
Dahlric
Kali
8,086
3,674
483
2,320
7,735
3,826
0
2,674
4,895
0
10,791
L
Gilgamesh
G3T5UGA 7
Gilgamesh
6,063
1,260
289
1,490
10,867
7,203
0
1,735
9,132
0
8,767
W
Apollo
NoobLet63
Apollo
5,530
3,664
779
1,805
5,529
2,166
793
1,785
3,654
0
14,165
L
4,217
1,912
217
117
6,573
2,771
0
1,439
5,134
0
7,878
W
3,820
1,692
226
528
5,667
2,103
306
2,183
3,445
0
7,393
L
2,318
458
1,779
1,123
6,697
6,301
0
761
5,936
6,359
0
L
Raijin
ddowdy1508
Raijin
8,125
1,397
0
27
6,309
2,640
0
1,281
5,028
15,104
0
W
Chronos
jafer3li
Chronos
5,216
1,644
744
1,305
6,212
2,246
431
1,323
4,715
17,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
35,178
36
Minions Killed
73
0
Camps Cleared
0
449,386
Distance Traveled
667,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,623
771
0
0
0
12,596
0
W
Guan Yu
7,328
1,221
9
2
0
139,827
0
W
Kali
6,816
1,136
8
1
0
134,655
0
L
Gilgamesh
6,428
1,071
7
1
0
113,231
0
W
Apollo
7,252
1,209
24
4
0
137,067
0
L
Anhur
5,256
876
5
1
0
109,110
0
W
Mercury
7,266
1,211
9
2
0
139,676
0
L
Terra
6,049
1,008
6
1
0
120,097
0
L
Raijin
6,181
1,030
18
3
0
94,352
0
W
Chronos
6,516
1,086
23
4
0
116,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role