Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hawkphan20
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Munhingbrotato
Tsukuyomi
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,583 Elo+
Party 1
Susano
Susano
fecesSUCKR555
Susano
Level 99
God Stats
2W - 2L
1,609 SR
Queue Stats
47W - 45L
1,556 Elo+
Party 1
Surtr
Surtr
izzylaw12
Surtr
Level 158
God Stats
3W - 6L
1,628 SR
Queue Stats
363W - 366L
1,545 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,546 Elo+

VS

Team Averages
Level 147
1,507 SR
1,508 Elo+
Chernobog
Chernobog
AKA Squatter AK
Chernobog
Level 205
God Stats
3W - 5L
1,065 SR
Queue Stats
599W - 614L
1,506 Elo+
Party 2
Hades
Hades
DigiTheRogue
Hades
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,575 Elo+
Party 2
Cliodhna
Cliodhna
MimicryMimic
Cliodhna
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 132L
1,469 Elo+
Party 2
Martichoras
Martichoras
TOMANxMEIDO
Martichoras
Level 191
God Stats
13W - 5L
1,841 SR
Queue Stats
479W - 503L
1,477 Elo+
Solo
Bastet
Bastet
Yeehawimus
Bastet
Level 148
God Stats
3W - 3L
1,628 SR
Queue Stats
109W - 102L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 5 / 7
7,666
697
4,239
13,968
11,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
13
0 / 5 / 7
7,827
712
11,916
8,502
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Munhingbrotato
Tsukuyomi
14
3 / 6 / 6
8,215
747
9,955
11,660
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 8
7,467
679
6,821
9,516
7,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
izzylaw12
Surtr
17
8 / 1 / 5
9,474
861
10,744
13,188
14,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AKA Squatter AK
Chernobog
14
2 / 3 / 15
8,550
777
10,412
9,207
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 3 / 12
9,308
846
9,899
12,646
13,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
MimicryMimic
Cliodhna
14
6 / 4 / 9
8,709
792
8,448
9,810
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
TOMANxMEIDO
Martichoras
17
5 / 0 / 11
9,806
891
13,465
7,121
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bastet
Yeehawimus
Bastet
15
3 / 3 / 15
8,553
778
8,324
9,071
3,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
13
Kills
21
21
Deaths
13
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
7
0.9
W
Chernobog
AKA Squatter AK
Chernobog
2
3
15
3.17
W
5
3
12
3.67
L
Janus
0
5
7
0.7
W
Cliodhna
MimicryMimic
Cliodhna
6
4
9
2.63
L
Tsukuyomi
Munhingbrotato
Tsukuyomi
3
6
6
1
W
Martichoras
TOMANxMEIDO
Martichoras
5
0
11
10.5
W
Bastet
Yeehawimus
Bastet
3
3
15
3.5
L
1
4
8
1.25
L
Surtr
izzylaw12
Surtr
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,675
Damage
50,548
56,834
Taken
47,855
42,380
Mitigated
28,938
11,490
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,239
358
1,054
3,050
13,968
11,689
0
1,722
12,246
8,638
506
W
Chernobog
AKA Squatter AK
Chernobog
10,412
5,461
1,134
1,415
9,207
4,080
518
2,320
6,887
0
23,522
W
9,899
515
2,302
3,880
12,646
13,068
271
4,048
8,598
16,546
1,484
L
Janus
11,916
562
1,186
1,201
8,502
3,517
245
1,933
6,569
28,078
645
W
Cliodhna
MimicryMimic
Cliodhna
8,448
257
0
1,066
9,810
4,233
0
3,636
6,174
0
13,310
L
Tsukuyomi
Munhingbrotato
Tsukuyomi
9,955
1,676
207
647
11,660
5,409
746
1,748
9,912
0
26,747
W
Martichoras
TOMANxMEIDO
Martichoras
13,465
3,590
83
2,740
7,121
3,566
334
3,943
3,178
0
43,774
W
Bastet
Yeehawimus
Bastet
8,324
1,669
321
803
9,071
3,991
258
2,945
6,126
0
10,820
L
6,821
2,067
0
125
9,516
7,499
177
1,565
7,951
0
10,470
L
Surtr
izzylaw12
Surtr
10,744
1,501
1,101
2,919
13,188
14,266
178
2,215
10,973
2,250
17,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,649
Gold Earned
44,926
126
Minions Killed
150
0
Camps Cleared
0
969,607
Distance Traveled
1,044,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,666
697
25
2
0
189,226
0
W
Chernobog
8,550
777
34
3
0
189,557
0
W
Hades
9,308
846
15
1
0
204,071
0
L
Janus
7,827
712
40
4
0
179,633
0
W
Cliodhna
8,709
792
13
1
0
194,030
0
L
Tsukuyomi
8,215
747
30
3
0
196,207
0
W
Martichoras
9,806
891
78
7
0
199,711
0
W
Bastet
8,553
778
10
1
0
256,995
0
L
Susano
7,467
679
7
1
0
187,456
0
L
Surtr
9,474
861
24
2
0
217,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role