Player Matchup

Tsukuyomi
Tsukuyomi
CreamyMocha
Tsukuyomi
Level 120
God Stats
0W - 3L
1,197 SR
Queue Stats
117W - 109L
1,447 Elo+
Party 3
Artemis
Artemis
KillerofBee
Artemis
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 181L
1,505 Elo+
Party 2
Ra
Ra
LegitKachowMixer
Ra
Level 129
God Stats
1W - 4L
1,448 SR
Queue Stats
141W - 106L
1,625 Elo+
Party 3
Cthulhu
Cthulhu
TheBirb
Cthulhu
Level 161
God Stats
9W - 7L
1,624 SR
Queue Stats
160W - 130L
1,569 Elo+
Party 3
Ganesha
Ganesha
TheGodsNose
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 194L
1,504 Elo+
Party 2
Team Averages
Level 139
1,454 SR
1,530 Elo+

VS

Team Averages
Level 147
1,671 SR
1,602 Elo+
Sol
Sol
ShinoBoKuzenbo
Sol
Level 125
God Stats
11W - 7L
1,661 SR
Queue Stats
72W - 81L
1,606 Elo+
Party 1
Horus
Horus
ShyAppendix
Horus
Level 144
God Stats
1W - 1L
1,762 SR
Queue Stats
160W - 166L
1,595 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sparsetell
Ah Muzen Cab
Level 140
God Stats
6W - 1L
1,932 SR
Queue Stats
78W - 49L
1,650 Elo+
Solo
Freya
Freya
Spitefuly
Freya
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 61L
1,625 Elo+
Party 1
Fenrir
Fenrir
uNLegionary
Fenrir
Level 178
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 231L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CreamyMocha
Tsukuyomi
13
3 / 9 / 2
7,912
527
7,303
17,778
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
KillerofBee
Artemis
13
1 / 0 / 4
7,433
496
9,513
7,671
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 2
8,530
569
10,903
11,407
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
TheBirb
Cthulhu
13
3 / 4 / 1
8,279
552
14,398
14,286
12,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
TheGodsNose
Ganesha
11
0 / 3 / 5
7,402
493
3,606
11,403
9,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 5
9,283
619
13,364
13,220
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 7
7,600
507
5,409
13,102
12,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Sparsetell
Ah Muzen Cab
13
2 / 3 / 5
8,236
549
9,529
13,533
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
Spitefuly
Freya
13
5 / 1 / 3
7,670
511
9,990
11,322
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
15
7 / 1 / 8
9,039
603
9,249
13,652
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
22
22
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CreamyMocha
Tsukuyomi
3
9
2
0.44
L
Artemis
KillerofBee
Artemis
1
0
4
3
L
3
6
2
0.67
W
8
4
5
2.63
W
0
1
7
3.5
W
Ah Muzen Cab
Sparsetell
Ah Muzen Cab
2
3
5
1.5
W
Freya
Spitefuly
Freya
5
1
3
6.5
L
Cthulhu
TheBirb
Cthulhu
3
4
1
0.88
L
Ganesha
TheGodsNose
Ganesha
0
3
5
0.83
W
Fenrir
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
47,541
62,545
Taken
64,829
37,350
Mitigated
35,668
11,783
Healing
23,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CreamyMocha
Tsukuyomi
7,303
1,315
0
3,484
17,778
6,713
0
6,056
11,722
0
33,524
L
Artemis
KillerofBee
Artemis
9,513
4,983
0
3,135
7,671
3,255
686
2,159
5,512
0
59,276
L
10,903
353
360
1,177
11,407
4,856
285
5,338
6,069
68,391
2,248
W
13,364
5,681
0
5,738
13,220
5,614
909
6,040
6,874
60,461
11,665
W
5,409
2,754
1,583
5,369
13,102
12,122
0
4,587
8,372
0
21,600
W
Ah Muzen Cab
Sparsetell
Ah Muzen Cab
9,529
3,676
0
2,928
13,533
5,387
444
7,499
5,235
0
64,516
W
Freya
Spitefuly
Freya
9,990
3,101
0
6,107
11,322
5,001
0
3,759
7,408
48,009
9,232
L
Cthulhu
TheBirb
Cthulhu
14,398
1,366
0
2,050
14,286
12,949
0
5,294
8,992
54,215
1,648
L
Ganesha
TheGodsNose
Ganesha
3,606
528
0
1,577
11,403
9,577
284
3,757
7,646
19,083
739
W
Fenrir
9,249
2,278
0
1,434
13,652
7,544
288
4,170
9,350
336
52,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,556
Gold Earned
41,828
431
Minions Killed
393
0
Camps Cleared
0
1,426,935
Distance Traveled
1,430,579
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,912
527
52
3
0
275,436
0
L
Artemis
7,433
496
128
9
0
282,287
2
L
Ra
8,530
569
116
8
0
289,902
0
W
Sol
9,283
619
110
7
0
249,479
2
W
Horus
7,600
507
15
1
0
315,666
1
W
Ah Muzen Cab
8,236
549
105
7
0
263,851
2
W
Freya
7,670
511
88
6
0
283,974
4
L
Cthulhu
8,279
552
132
9
0
279,325
5
L
Ganesha
7,402
493
3
0
0
299,985
4
W
Fenrir
9,039
603
75
5
0
317,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role