Player Matchup

Cerberus
Cerberus
AnimalGem4620
Cerberus
Level 55
God Stats
2W - 1L
1,518 SR
Queue Stats
3W - 10L
1,161 Elo+
Solo
Gilgamesh
Gilgamesh
BallBouncer3
Gilgamesh
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,551 Elo+
Party 2
Arachne
Arachne
TTV_Juemobbing03
Arachne
Level 149
God Stats
10W - 7L
1,564 SR
Queue Stats
237W - 259L
1,554 Elo+
Party 3
Persephone
Persephone
kaelee__
Persephone
Level 121
God Stats
25W - 29L
1,503 SR
Queue Stats
234W - 229L
1,542 Elo+
Party 3
Charybdis
Charybdis
mtfcatgirl
Charybdis
Level 65
God Stats
5W - 2L
1,926 SR
Queue Stats
100W - 97L
1,556 Elo+
Party 2
Team Averages
Level 79
1,602 SR
1,473 Elo+

VS

Team Averages
Level 92
1,577 SR
1,538 Elo+
Chang'e
Chang'e
Flyzs
Chang'e
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 63L
1,525 Elo+
Party 1
Chaac
Chaac
Frosty_Divine
Chaac
Level 129
God Stats
5W - 8L
1,541 SR
Queue Stats
202W - 215L
1,513 Elo+
Solo
Danzaburou
Danzaburou
GabeHuttsects
Danzaburou
Level 13
God Stats
12W - 14L
1,587 SR
Queue Stats
33W - 32L
1,547 Elo+
Party 1
Ares
Ares
JoelRS
Ares
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 58L
1,564 Elo+
Party 1
Thanatos
Thanatos
Oddball44
Thanatos
Level 120
God Stats
2W - 1L
1,757 SR
Queue Stats
247W - 221L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnimalGem4620
Cerberus
10
0 / 2 / 3
6,467
497
4,830
11,289
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gilgamesh
BallBouncer3
Gilgamesh
13
1 / 2 / 3
8,219
632
8,404
12,652
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 1 / 1
6,866
528
2,414
13,936
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
kaelee__
Persephone
12
3 / 2 / 1
8,221
632
8,237
5,521
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
mtfcatgirl
Charybdis
12
2 / 1 / 1
7,138
549
5,525
7,289
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flyzs
Chang'e
12
2 / 3 / 3
6,981
537
6,563
10,871
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
5,591
430
3,699
8,232
6,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
GabeHuttsects
Danzaburou
11
1 / 0 / 2
6,446
496
5,421
8,763
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
JoelRS
Ares
12
1 / 2 / 4
6,821
525
4,679
12,427
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Oddball44
Thanatos
12
4 / 1 / 3
6,753
519
6,517
10,564
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
8
8
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AnimalGem4620
Cerberus
0
2
3
0.75
W
Gilgamesh
BallBouncer3
Gilgamesh
1
2
3
1.25
L
Chang'e
Flyzs
Chang'e
2
3
3
1.17
L
0
1
0
0
L
Danzaburou
GabeHuttsects
Danzaburou
1
0
2
2
L
Ares
JoelRS
Ares
1
2
4
1.5
L
Thanatos
Oddball44
Thanatos
4
1
3
5.5
W
1
1
1
1.5
W
Persephone
kaelee__
Persephone
3
2
1
1.75
W
Charybdis
mtfcatgirl
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,410
Damage
26,879
50,687
Taken
50,857
24,562
Mitigated
29,951
19,273
Healing
25,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AnimalGem4620
Cerberus
4,830
415
0
2,936
11,289
7,924
75
3,251
8,038
21,836
809
W
Gilgamesh
BallBouncer3
Gilgamesh
8,404
3,367
0
3,778
12,652
6,375
533
1,505
11,147
0
63,384
L
Chang'e
Flyzs
Chang'e
6,563
775
1,536
3,681
10,871
3,989
294
5,388
5,024
47,197
2,253
L
3,699
465
0
3,863
8,232
6,683
0
0
8,232
0
30,283
L
Danzaburou
GabeHuttsects
Danzaburou
5,421
2,918
0
2,784
8,763
3,936
460
1,439
7,238
0
51,439
L
Ares
JoelRS
Ares
4,679
367
0
2,363
12,427
11,058
240
4,165
8,072
24,971
0
L
Thanatos
Oddball44
Thanatos
6,517
1,231
0
11,754
10,564
4,285
224
707
9,817
0
43,938
W
2,414
1,617
0
6,781
13,936
5,946
455
4,131
9,805
0
51,553
W
Persephone
kaelee__
Persephone
8,237
657
0
1,349
5,521
1,884
165
1,525
3,990
53,009
0
W
Charybdis
mtfcatgirl
Charybdis
5,525
3,503
0
4,429
7,289
2,433
1,923
997
6,292
0
61,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
32,592
403
Minions Killed
339
0
Camps Cleared
0
1,270,271
Distance Traveled
1,177,013
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,467
497
33
3
0
248,667
0
W
Gilgamesh
8,219
632
116
9
0
247,463
2
L
Chang'e
6,981
537
110
8
0
248,465
0
L
Chaac
5,591
430
55
4
0
171,202
0
L
Danzaburou
6,446
496
59
5
0
239,851
0
L
Ares
6,821
525
30
2
0
248,139
0
L
Thanatos
6,753
519
85
7
0
269,356
1
W
Arachne
6,866
528
77
6
0
294,118
3
W
Persephone
8,221
632
83
6
0
251,672
3
W
Charybdis
7,138
549
94
7
0
228,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role