Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,500 Elo+

VS

Team Averages
Level 129
1,561 SR
1,496 Elo+
He Bo
He Bo
 
He Bo
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DukeAbóbora
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
mate03
Thanatos
Level 104
God Stats
7W - 2L
1,806 SR
Queue Stats
118W - 119L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 2
5,731
1,146
4,778
8,838
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
 
Heimdallr
11
1 / 1 / 3
5,467
1,093
3,870
2,960
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
9
1 / 3 / 2
5,158
1,032
2,302
4,962
3,297
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
 
Raijin
9
0 / 2 / 3
5,011
1,002
2,206
3,272
1,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

He Bo
 
He Bo
5
0 / 0 / 0
4,256
851
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 1 / 3
6,143
1,229
3,516
3,111
1,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
10
0 / 1 / 6
5,475
1,095
5,930
3,029
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Cu Chulainn
 
Cu Chulainn
10
0 / 1 / 4
5,226
1,045
2,531
3,946
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
DukeAbóbora
Bacchus
9
0 / 0 / 5
5,039
1,008
2,824
3,164
2,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
mate03
Thanatos
10
3 / 1 / 4
5,967
1,193
4,090
3,650
2,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
4
Kills
7
7
Deaths
4
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
2
3
L
Heimdallr
 
Heimdallr
1
1
3
2.5
L
Ao Kuang
 
Ao Kuang
1
3
2
0.67
L
Raijin
 
Raijin
0
2
3
0.75
L
He Bo
 
He Bo
0
0
0
0
W
He Bo
 
He Bo
4
1
3
5.5
W
Medusa
 
Medusa
0
1
6
3
W
Cu Chulainn
 
Cu Chulainn
0
1
4
2
W
Bacchus
DukeAbóbora
Bacchus
0
0
5
2.5
W
Thanatos
mate03
Thanatos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,156
Damage
18,891
20,032
Taken
16,900
11,276
Mitigated
10,480
6,455
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,778
547
447
4,093
8,838
5,531
0
2,268
6,294
0
9,845
L
Heimdallr
 
Heimdallr
3,870
922
605
261
2,960
1,337
0
1,363
1,597
0
11,443
L
Ao Kuang
 
Ao Kuang
2,302
265
151
584
4,962
3,297
0
1,422
3,501
2,547
623
L
Raijin
 
Raijin
2,206
154
91
223
3,272
1,111
0
1,103
2,169
9,266
0
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
 
He Bo
3,516
177
771
1,058
3,111
1,028
159
620
2,450
7,859
355
W
Medusa
 
Medusa
5,930
2,472
642
1,116
3,029
1,139
492
955
1,998
0
18,772
W
Cu Chulainn
 
Cu Chulainn
2,531
387
346
763
3,946
3,241
0
1,423
2,476
0
4,166
W
Bacchus
DukeAbóbora
Bacchus
2,824
171
373
647
3,164
2,998
93
847
2,283
5,876
0
W
Thanatos
mate03
Thanatos
4,090
162
140
2,224
3,650
2,074
176
229
3,377
0
7,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
27,850
46
Minions Killed
59
0
Camps Cleared
0
428,745
Distance Traveled
633,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,731
1,146
12
2
0
112,104
0
L
Heimdallr
5,467
1,093
19
4
0
111,157
0
L
Ao Kuang
5,158
1,032
3
1
0
96,344
0
L
Raijin
5,011
1,002
12
2
0
109,140
0
L
He Bo
4,256
851
0
0
0
0
0
W
He Bo
6,143
1,229
19
4
0
105,930
0
W
Medusa
5,475
1,095
19
4
0
113,853
0
W
Cu Chulainn
5,226
1,045
6
1
0
139,732
0
W
Bacchus
5,039
1,008
5
1
0
103,698
0
W
Thanatos
5,967
1,193
10
2
0
170,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role