Player Matchup

Kali
Kali
 
Kali
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Kungfoo_Samurai
Raijin
Level 148
God Stats
2W - 1L
1,526 SR
Queue Stats
177W - 185L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
inkzi
Sun Wukong
Level 60
God Stats
2W - 6L
1,150 SR
Queue Stats
48W - 52L
1,492 Elo+
Solo
Team Averages
Level 170
1,435 SR
1,493 Elo+

VS

Team Averages
Level 94
1,462 SR
1,511 Elo+
Tyr
Tyr
ElChapposLazyEye
Tyr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 65L
1,476 Elo+
Solo
Jing Wei
Jing Wei
HiroKairu
Jing Wei
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,619 Elo+
Solo
Mercury
Mercury
P3nguini
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,502 Elo+
Party 1
Fafnir
Fafnir
Slopss
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,427 Elo+
Party 1
Thoth
Thoth
estefrank07
Thoth
Level 123
God Stats
1W - 3L
1,309 SR
Queue Stats
29W - 24L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
6 / 2 / 3
6,436
585
5,617
12,099
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
 
Cabrakan
10
3 / 2 / 6
6,072
552
8,280
9,517
5,956
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
 
Bellona
10
3 / 0 / 7
5,941
540
9,746
9,377
8,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
4 / 0 / 2
7,124
648
8,044
5,767
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sun Wukong
inkzi
Sun Wukong
10
0 / 2 / 3
5,966
542
3,884
11,206
7,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,102
646
6,877
10,247
8,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Jing Wei
HiroKairu
Jing Wei
8
1 / 4 / 3
5,167
470
3,874
9,594
3,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Mercury
P3nguini
Mercury
10
1 / 6 / 3
5,659
514
3,483
12,963
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

Fafnir
Slopss
Fafnir
7
0 / 3 / 3
5,049
459
3,857
11,414
9,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
1 / 2 / 2
5,938
540
4,731
5,942
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
6
6
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
2
3
3.75
W
Cabrakan
 
Cabrakan
3
2
6
3
W
Bellona
 
Bellona
3
0
7
6.5
L
3
1
2
4
L
Jing Wei
HiroKairu
Jing Wei
1
4
3
0.63
W
4
0
2
5
L
Mercury
P3nguini
Mercury
1
6
3
0.42
L
Fafnir
Slopss
Fafnir
0
3
3
0.5
L
1
2
2
1
W
Sun Wukong
inkzi
Sun Wukong
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,571
Damage
22,822
47,966
Taken
50,160
29,315
Mitigated
28,075
13,573
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,617
2,965
0
4,730
12,099
5,310
9
1,038
10,979
0
38,230
W
Cabrakan
 
Cabrakan
8,280
923
161
2,923
9,517
5,956
0
1,856
7,562
31,552
2,158
W
Bellona
 
Bellona
9,746
3,261
217
1,189
9,377
8,735
0
2,429
6,841
0
39,870
L
6,877
799
0
3,854
10,247
8,184
0
3,102
7,023
0
53,268
L
Jing Wei
HiroKairu
Jing Wei
3,874
3,236
0
2,976
9,594
3,138
0
3,667
5,881
0
20,683
W
8,044
938
0
1,356
5,767
2,056
0
1,968
3,477
47,100
2,017
L
Mercury
P3nguini
Mercury
3,483
1,808
0
2,326
12,963
5,226
0
2,710
10,071
0
37,628
L
Fafnir
Slopss
Fafnir
3,857
1,662
187
2,284
11,414
9,923
0
4,150
7,166
10,383
0
L
4,731
158
0
1,535
5,942
1,604
0
1,543
4,031
36,240
0
W
Sun Wukong
inkzi
Sun Wukong
3,884
763
0
2,997
11,206
7,258
0
639
10,519
0
41,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
28,915
322
Minions Killed
261
0
Camps Cleared
0
1,127,501
Distance Traveled
1,129,198
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,436
585
55
5
0
256,394
0
W
Cabrakan
6,072
552
50
5
0
200,924
0
W
Bellona
5,941
540
47
4
0
242,918
0
L
Tyr
7,102
646
86
8
0
198,970
0
L
Jing Wei
5,167
470
28
3
0
221,302
0
W
Raijin
7,124
648
90
8
0
205,033
0
L
Mercury
5,659
514
58
5
0
264,130
0
L
Fafnir
5,049
459
12
1
0
220,992
2
L
Thoth
5,938
540
77
7
0
223,804
0
W
Sun Wukong
5,966
542
80
7
0
222,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role