Player Matchup

Da Ji
Da Ji
LockieSP
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 98L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
vShokarz
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 139L
1,513 Elo+
Party 1
Surtr
Surtr
waseem97
Surtr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,483 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,509 Elo+

VS

Team Averages
Level 80
1,600 SR
1,562 Elo+
Vamana
Vamana
Ricerdoforever
Vamana
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,636 Elo+
Solo
Skadi
Skadi
Tinskibollen
Skadi
Level 61
God Stats
2W - 0L
1,779 SR
Queue Stats
16W - 11L
1,584 Elo+
Party 2
Thoth
Thoth
Tôny
Thoth
Level 84
God Stats
4W - 6L
1,522 SR
Queue Stats
37W - 35L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LockieSP
Da Ji
9
1 / 4 / 2
5,609
701
4,535
8,735
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
vShokarz
Aphrodite
10
1 / 4 / 2
5,651
706
3,593
8,173
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
waseem97
Surtr
10
2 / 3 / 2
5,949
744
4,960
11,093
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
7,072
884
6,165
8,477
5,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 6
7,324
916
6,652
5,104
1,810
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
Tôny
Thoth
12
4 / 0 / 7
7,181
898
11,568
4,130
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
LockieSP
Da Ji
1
4
2
0.5
W
3
3
6
2
W
4
1
6
7
W
Thoth
Tôny
Thoth
4
0
7
7.5
L
Aphrodite
vShokarz
Aphrodite
1
4
2
0.5
L
Surtr
waseem97
Surtr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,088
Damage
24,385
28,001
Taken
17,711
15,886
Mitigated
8,886
6,978
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
LockieSP
Da Ji
4,535
659
0
890
8,735
4,930
190
2,290
5,797
0
8,693
W
6,165
2,383
0
2,463
8,477
5,727
321
2,293
5,583
0
22,399
W
6,652
1,964
0
565
5,104
1,810
978
651
4,233
0
27,124
W
Thoth
Tôny
Thoth
11,568
357
0
619
4,130
1,349
1,120
343
3,625
29,199
0
L
Aphrodite
vShokarz
Aphrodite
3,593
156
1,811
3,403
8,173
3,181
56
4,491
3,018
15,057
0
L
Surtr
waseem97
Surtr
4,960
1,795
0
874
11,093
7,775
63
3,255
7,009
479
14,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,209
Gold Earned
21,577
63
Minions Killed
127
0
Camps Cleared
0
444,000
Distance Traveled
494,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,609
701
7
1
0
145,125
0
W
Vamana
7,072
884
41
5
0
168,461
0
W
Skadi
7,324
916
41
5
0
165,947
0
W
Thoth
7,181
898
45
6
0
160,012
0
L
Aphrodite
5,651
706
39
5
0
131,393
0
L
Surtr
5,949
744
17
2
0
167,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role