Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
IronCrow3
Sun Wukong
Level 124
God Stats
3W - 0L
1,640 SR
Queue Stats
9W - 7L
1,490 Elo+
Solo
Zeus
Zeus
Lowkey_Romero
Zeus
Level 120
God Stats
5W - 6L
1,484 SR
Queue Stats
59W - 59L
1,524 Elo+
Solo
Bakasura
Bakasura
Pyro73091
Bakasura
Level 145
God Stats
6W - 3L
1,578 SR
Queue Stats
48W - 45L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
unknownshooter1
Zhong Kui
Level 124
God Stats
5W - 3L
1,594 SR
Queue Stats
67W - 46L
1,608 Elo+
Party 2
Team Averages
Level 131
1,559 SR
1,524 Elo+

VS

Team Averages
Level 116
1,460 SR
1,483 Elo+
Da Ji
Da Ji
 
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Kungfoo_Samurai
Surtr
Level 148
God Stats
4W - 8L
1,378 SR
Queue Stats
165W - 168L
1,482 Elo+
Solo
Hel
Hel
SagittaNoctis
Hel
Level 121
God Stats
2W - 3L
1,218 SR
Queue Stats
120W - 120L
1,437 Elo+
Party 1
Neith
Neith
SokeAwoken
Neith
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 70L
1,453 Elo+
Party 1
Bacchus
Bacchus
estefrank07
Bacchus
Level 123
God Stats
2W - 1L
1,703 SR
Queue Stats
26W - 23L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 1 / 2
4,419
737
2,500
4,402
1,486
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
IronCrow3
Sun Wukong
8
3 / 2 / 0
4,473
746
2,918
5,474
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 2 / 1
4,170
695
2,077
3,715
1,141
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Pyro73091
Bakasura
8
0 / 2 / 2
3,881
647
347
5,446
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Zhong Kui
unknownshooter1
Zhong Kui
8
2 / 1 / 0
4,672
779
3,143
3,278
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
4 / 0 / 2
4,725
788
2,520
4,709
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,107
685
2,676
6,061
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

8
1 / 2 / 2
4,737
790
3,257
4,394
1,518
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
1
0 / 0 / 0
2,715
453
0
0
0
Bacchus
estefrank07
Bacchus
6
2 / 2 / 1
4,033
672
1,790
5,765
4,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
8
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
2
2
L
Da Ji
 
Da Ji
4
0
2
5
W
Sun Wukong
IronCrow3
Sun Wukong
3
2
0
1.5
L
0
3
1
0.17
W
1
2
1
0.75
W
Bakasura
Pyro73091
Bakasura
0
2
2
0.5
L
1
2
2
1
L
Neith
0
0
0
0
L
Bacchus
estefrank07
Bacchus
2
2
1
1.25
W
Zhong Kui
unknownshooter1
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,985
Damage
10,243
22,315
Taken
20,929
12,252
Mitigated
9,787
7,660
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,500
702
0
1,502
4,402
1,486
0
835
3,567
24,692
328
L
Da Ji
 
Da Ji
2,520
379
0
1,797
4,709
1,635
0
865
3,727
0
20,068
W
Sun Wukong
IronCrow3
Sun Wukong
2,918
646
0
1,522
5,474
5,301
0
132
5,342
0
18,839
L
2,676
880
0
1,352
6,061
2,490
1
279
5,457
286
23,413
W
2,077
760
0
1,292
3,715
1,141
0
2,665
1,050
21,374
0
W
Bakasura
Pyro73091
Bakasura
347
212
0
2,238
5,446
1,855
70
315
5,131
0
19,027
L
3,257
142
269
1,786
4,394
1,518
0
2,750
1,644
24,906
2,187
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
estefrank07
Bacchus
1,790
333
0
1,237
5,765
4,144
0
3,471
2,294
11,092
0
W
Zhong Kui
unknownshooter1
Zhong Kui
3,143
1,062
0
1,106
3,278
2,469
1,184
1,076
2,202
21,509
5,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,615
Gold Earned
20,317
211
Minions Killed
145
0
Camps Cleared
0
617,789
Distance Traveled
505,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,419
737
44
7
0
142,692
0
L
Da Ji
4,725
788
44
7
0
158,093
0
W
Sun Wukong
4,473
746
33
6
0
120,096
0
L
Surtr
4,107
685
44
7
0
109,756
0
W
Zeus
4,170
695
43
7
0
118,803
0
W
Bakasura
3,881
647
43
7
0
131,741
0
L
Hel
4,737
790
44
7
0
116,910
0
L
Neith
2,715
453
0
0
0
0
0
L
Bacchus
4,033
672
13
2
0
120,860
0
W
Zhong Kui
4,672
779
48
8
0
104,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role