Player Matchup

Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AbstruseKing
Sun Wukong
Level 66
God Stats
2W - 1L
1,817 SR
Queue Stats
142W - 143L
1,526 Elo+
Party 1
Horus
Horus
Omega_Draco
Horus
Level 109
God Stats
12W - 10L
1,492 SR
Queue Stats
179W - 171L
1,428 Elo+
Solo
Zeus
Zeus
Pushyx
Zeus
Level 142
God Stats
1W - 4L
1,361 SR
Queue Stats
317W - 303L
1,481 Elo+
Party 1
Charybdis
Charybdis
majisty o dark
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,509 Elo+
Party 1
Team Averages
Level 106
1,534 SR
1,489 Elo+

VS

Team Averages
Level 104
1,475 SR
1,395 Elo+
Poseidon
Poseidon
El_Chaacson
Poseidon
Level 108
God Stats
28W - 38L
1,518 SR
Queue Stats
221W - 211L
1,478 Elo+
Solo
Osiris
Osiris
S1l3ntShad3
Osiris
Level 80
God Stats
13W - 19L
1,729 SR
Queue Stats
80W - 85L
1,392 Elo+
Solo
Nu Wa
Nu Wa
ShadowGazing
Nu Wa
Level 50
God Stats
7W - 7L
1,239 SR
Queue Stats
10W - 9L
1,180 Elo+
Solo
Apollo
Apollo
TbgFirePhoenix
Apollo
Level 151
God Stats
6W - 13L
1,390 SR
Queue Stats
114W - 100L
1,504 Elo+
Solo
Hun Batz
Hun Batz
iPxidz
Hun Batz
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 116L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 0
5,930
424
4,826
11,409
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
AbstruseKing
Sun Wukong
13
2 / 1 / 0
7,494
535
8,874
13,988
17,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 2 / 0
6,021
430
2,465
14,296
8,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zeus
Pushyx
Zeus
14
1 / 3 / 0
7,760
554
6,353
8,391
2,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
majisty o dark
Charybdis
11
0 / 5 / 0
6,528
466
7,253
13,905
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
El_Chaacson
Poseidon
15
3 / 1 / 2
8,986
642
3,288
7,407
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Osiris
13
0 / 1 / 1
7,753
554
7,374
17,439
21,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 0 / 6
7,691
549
9,317
9,626
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 0 / 2
8,303
593
10,018
8,406
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
iPxidz
Hun Batz
13
5 / 1 / 1
7,581
542
8,959
13,790
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
12
13
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
L
Sun Wukong
AbstruseKing
Sun Wukong
2
1
0
2
W
Poseidon
El_Chaacson
Poseidon
3
1
2
4
L
0
2
0
0
L
Zeus
Pushyx
Zeus
1
3
0
0.33
W
Osiris
0
1
1
0.5
W
1
0
6
4
W
3
0
2
4
W
Hun Batz
iPxidz
Hun Batz
5
1
1
5.5
L
Charybdis
majisty o dark
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
38,956
61,989
Taken
56,668
37,425
Mitigated
40,189
14,611
Healing
27,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,826
1,367
0
100
11,409
4,324
0
2,300
9,109
0
45,699
L
Sun Wukong
AbstruseKing
Sun Wukong
8,874
2,177
0
3,397
13,988
17,199
0
1,679
12,309
0
55,709
W
Poseidon
El_Chaacson
Poseidon
3,288
609
0
2,748
7,407
2,701
0
3,558
3,849
78,999
250
L
2,465
1,305
806
3,679
14,296
8,235
0
2,744
11,552
0
25,177
L
Zeus
Pushyx
Zeus
6,353
995
0
1,630
8,391
2,983
0
3,800
4,591
65,429
1,747
W
Osiris
7,374
3,955
0
7,574
17,439
21,053
8
0
16,273
0
56,603
W
9,317
4,658
220
3,034
9,626
7,173
174
2,396
7,134
32,655
823
W
10,018
6,251
0
5,599
8,406
3,819
499
0
8,406
0
69,323
W
Hun Batz
iPxidz
Hun Batz
8,959
2,624
0
8,037
13,790
5,443
0
364
13,377
0
55,681
L
Charybdis
majisty o dark
Charybdis
7,253
5,382
0
4,999
13,905
4,684
0
1,972
11,933
0
57,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
40,314
418
Minions Killed
481
0
Camps Cleared
0
1,313,567
Distance Traveled
1,444,771
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,930
424
74
5
0
298,443
0
L
Sun Wukong
7,494
535
83
6
0
259,949
0
W
Poseidon
8,986
642
150
11
0
307,165
0
L
Horus
6,021
430
36
3
0
281,338
4
L
Zeus
7,760
554
133
10
0
239,822
0
W
Osiris
7,753
554
95
7
0
267,012
3
W
Nu Wa
7,691
549
34
2
0
260,910
4
W
Apollo
8,303
593
113
8
0
267,182
4
W
Hun Batz
7,581
542
89
6
0
342,502
4
L
Charybdis
6,528
466
92
7
0
234,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role