Player Matchup

Terra
Terra
 
Terra
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Anonfro
Freya
Level 159
God Stats
2W - 1L
1,546 SR
Queue Stats
143W - 115L
1,583 Elo+
Party 2
Skadi
Skadi
CutUrGras
Skadi
Level 159
God Stats
17W - 9L
1,656 SR
Queue Stats
140W - 116L
1,583 Elo+
Party 2
Ao Kuang
Ao Kuang
iSmiteYourMom
Ao Kuang
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 128L
1,581 Elo+
Party 3
Janus
Janus
iiCanopy
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 146L
1,561 Elo+
Party 3
Team Averages
Level 133
1,540 SR
1,562 Elo+

VS

Team Averages
Level 151
1,581 SR
1,554 Elo+
Horus
Horus
DevilishlySly
Horus
Level 170
God Stats
3W - 1L
1,551 SR
Queue Stats
63W - 64L
1,579 Elo+
Solo
Osiris
Osiris
SneakyLeviathan
Osiris
Level 140
God Stats
2W - 1L
1,740 SR
Queue Stats
52W - 41L
1,586 Elo+
Party 1
Sol
Sol
TuesdayModel
Sol
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 64L
1,512 Elo+
Party 1
Susano
Susano
aTurtleParade
Susano
Level 159
God Stats
5W - 5L
1,554 SR
Queue Stats
71W - 66L
1,546 Elo+
Party 1
Neith
Neith
lochness0499
Neith
Level 159
God Stats
4W - 5L
1,559 SR
Queue Stats
68W - 63L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 3
5,869
534
5,252
8,691
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Anonfro
Freya
12
0 / 0 / 2
6,288
572
4,113
5,232
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
CutUrGras
Skadi
12
3 / 2 / 2
6,485
590
8,604
6,943
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
iSmiteYourMom
Ao Kuang
11
2 / 3 / 0
5,797
527
2,986
10,637
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Janus
iiCanopy
Janus
8
0 / 5 / 0
4,903
446
2,665
7,721
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,032
548
2,712
9,385
7,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

13
5 / 0 / 3
8,262
751
7,375
9,241
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 1
6,548
595
4,159
9,254
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

12
2 / 1 / 1
6,525
593
5,873
10,404
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 3
7,370
670
5,323
4,752
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
10
10
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
3
1.5
L
Freya
Anonfro
Freya
0
0
2
1
L
Skadi
CutUrGras
Skadi
3
2
2
2
W
0
1
2
1
W
5
0
3
6.5
W
1
3
1
0.5
W
2
1
1
2.5
L
Ao Kuang
iSmiteYourMom
Ao Kuang
2
3
0
0.67
L
Janus
iiCanopy
Janus
0
5
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
25,442
39,224
Taken
43,036
19,706
Mitigated
22,428
13,420
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,252
1,349
326
2,881
8,691
8,334
0
2,493
6,198
20,628
0
L
Freya
Anonfro
Freya
4,113
917
0
2,684
5,232
2,305
0
0
5,232
46,358
897
L
Skadi
CutUrGras
Skadi
8,604
3,402
0
794
6,943
2,827
0
979
5,964
0
60,587
W
2,712
1,365
1,260
4,633
9,385
7,540
43
2,864
6,425
0
16,832
W
7,375
2,411
0
6,644
9,241
5,494
678
3,320
5,415
0
56,834
W
4,159
1,633
0
3,383
9,254
2,979
1,105
2,384
6,870
40,020
5,025
W
5,873
1,360
0
3,935
10,404
4,436
0
2,353
7,939
0
47,874
L
Ao Kuang
iSmiteYourMom
Ao Kuang
2,986
1,228
0
5,610
10,637
3,952
0
473
10,164
31,021
1,021
L
Janus
iiCanopy
Janus
2,665
361
0
1,125
7,721
2,288
0
0
7,721
26,000
0
W
5,323
891
0
1,146
4,752
1,979
0
2,956
1,486
0
64,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
34,737
349
Minions Killed
408
0
Camps Cleared
0
1,158,824
Distance Traveled
1,190,177
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,869
534
35
3
0
259,360
0
L
Freya
6,288
572
120
11
0
237,745
0
L
Skadi
6,485
590
82
7
0
207,666
2
W
Horus
6,032
548
19
2
0
240,708
4
W
Osiris
8,262
751
104
9
0
216,071
0
W
Sol
6,548
595
84
8
0
206,470
0
W
Susano
6,525
593
78
7
0
299,562
1
L
Ao Kuang
5,797
527
65
6
0
265,309
0
L
Janus
4,903
446
47
4
0
188,744
0
W
Neith
7,370
670
123
11
0
227,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role