Player Matchup

Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CurlierYew88169
Erlang Shen
Level 109
God Stats
1W - 3L
1,410 SR
Queue Stats
193W - 197L
1,498 Elo+
Party 1
Discordia
Discordia
Glodyy
Discordia
Level 155
God Stats
13W - 14L
1,475 SR
Queue Stats
251W - 246L
1,602 Elo+
Solo
Team Averages
Level 139
1,462 SR
1,533 Elo+

VS

Team Averages
Level 130
1,632 SR
1,510 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BambooGhost
Ix Chel
Level 123
God Stats
22W - 24L
1,423 SR
Queue Stats
56W - 62L
1,467 Elo+
Solo
Cernunnos
Cernunnos
Kayaoba
Cernunnos
Level 140
God Stats
3W - 0L
1,974 SR
Queue Stats
16W - 18L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 4 / 0
6,211
621
4,967
10,992
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
CurlierYew88169
Erlang Shen
11
0 / 4 / 0
6,141
614
3,255
12,313
9,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Glodyy
Discordia
12
1 / 2 / 0
6,905
691
6,576
6,067
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 7
8,174
817
9,784
12,952
12,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
BambooGhost
Ix Chel
14
5 / 0 / 4
8,345
835
10,047
2,843
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kayaoba
Cernunnos
13
2 / 0 / 4
7,774
777
6,095
8,392
3,299
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
W
Cerberus
 
Cerberus
3
1
7
6.5
W
Ix Chel
BambooGhost
Ix Chel
5
0
4
7
L
Erlang Shen
CurlierYew88169
Erlang Shen
0
4
0
0
L
Discordia
Glodyy
Discordia
1
2
0
0.5
W
Cernunnos
Kayaoba
Cernunnos
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,798
Damage
25,926
29,372
Taken
24,187
18,701
Mitigated
17,371
5,253
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,967
1,723
0
1,467
10,992
7,407
0
8,012
2,760
0
19,165
W
Cerberus
 
Cerberus
9,784
591
0
5,226
12,952
12,918
172
3,104
9,357
19,458
0
W
Ix Chel
BambooGhost
Ix Chel
10,047
1,517
2,137
1,784
2,843
1,154
639
442
2,271
28,457
0
L
Erlang Shen
CurlierYew88169
Erlang Shen
3,255
1,791
0
2,025
12,313
9,474
0
7,828
4,368
0
16,750
L
Discordia
Glodyy
Discordia
6,576
307
0
1,761
6,067
1,820
0
3,692
2,300
31,213
349
W
Cernunnos
Kayaoba
Cernunnos
6,095
2,471
0
4,023
8,392
3,299
1,821
2,013
5,959
0
40,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,257
Gold Earned
24,293
121
Minions Killed
135
0
Camps Cleared
0
564,194
Distance Traveled
535,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,211
621
33
3
0
197,386
0
W
Cerberus
8,174
817
27
3
0
179,070
1
W
Ix Chel
8,345
835
55
6
0
170,569
0
L
Erlang Shen
6,141
614
19
2
0
184,405
0
L
Discordia
6,905
691
69
7
0
182,403
0
W
Cernunnos
7,774
777
53
5
0
186,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role