Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FarJalapeno11
Danzaburou
Level 66
God Stats
67W - 74L
1,479 SR
Queue Stats
269W - 267L
1,464 Elo+
Party 2
Baba Yaga
Baba Yaga
JOKER04 SON
Baba Yaga
Level 119
God Stats
1W - 1L
1,291 SR
Queue Stats
123W - 144L
1,466 Elo+
Solo
Achilles
Achilles
Slushiestclub60
Achilles
Level 129
God Stats
48W - 33L
1,673 SR
Queue Stats
177W - 149L
1,501 Elo+
Solo
Loki
Loki
XxDavid11xX5605
Loki
Level 95
God Stats
20W - 22L
1,624 SR
Queue Stats
404W - 386L
1,513 Elo+
Party 2
Team Averages
Level 104
1,513 SR
1,489 Elo+

VS

Team Averages
Level 119
1,350 SR
1,401 Elo+
Nut
Nut
CaliFor2A
Nut
Level 89
God Stats
6W - 10L
1,183 SR
Queue Stats
132W - 152L
1,372 Elo+
Party 1
Ymir
Ymir
Ls KIRA UCHIHA
Ymir
Level 155
God Stats
12W - 11L
1,515 SR
Queue Stats
460W - 457L
1,546 Elo+
Solo
Surtr
Surtr
Mordecia96
Surtr
Level 106
God Stats
5W - 10L
1,426 SR
Queue Stats
36W - 49L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
TheWintrySet
Baba Yaga
Level 115
God Stats
4W - 9L
1,291 SR
Queue Stats
109W - 132L
1,379 Elo+
Party 1
Anubis
Anubis
Thermoquad
Anubis
Level 129
God Stats
4W - 4L
1,334 SR
Queue Stats
77W - 81L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 4
6,955
464
5,381
16,677
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
FarJalapeno11
Danzaburou
12
0 / 4 / 2
6,905
460
6,807
10,040
4,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baba Yaga
JOKER04 SON
Baba Yaga
13
2 / 4 / 4
7,881
525
7,394
12,314
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
16
11 / 2 / 0
10,553
704
13,049
14,504
14,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 4 / 3
7,224
482
6,675
14,790
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,059
537
12,342
8,960
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 6
8,032
535
7,311
18,078
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
9
2 / 6 / 0
6,476
432
4,734
11,411
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
TheWintrySet
Baba Yaga
13
2 / 2 / 5
7,368
491
10,603
9,938
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Thermoquad
Anubis
14
6 / 4 / 2
7,926
528
10,578
12,064
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
14
Kills
18
18
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
4
4
0.5
L
6
0
2
7
W
Danzaburou
FarJalapeno11
Danzaburou
0
4
2
0.25
W
Baba Yaga
JOKER04 SON
Baba Yaga
2
4
4
1
L
2
2
6
2.5
L
Surtr
2
6
0
0.33
W
Achilles
11
2
0
5.5
L
Baba Yaga
TheWintrySet
Baba Yaga
2
2
5
2.25
L
Anubis
Thermoquad
Anubis
6
4
2
1.75
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,306
Damage
45,568
68,325
Taken
60,451
40,703
Mitigated
30,679
25,118
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,381
910
3,191
6,150
16,677
12,144
26
7,112
9,565
24,735
1,499
L
12,342
8,048
0
6,090
8,960
3,605
560
1,609
7,351
0
74,038
W
Danzaburou
FarJalapeno11
Danzaburou
6,807
2,198
0
2,479
10,040
4,078
70
3,918
6,122
0
49,213
W
Baba Yaga
JOKER04 SON
Baba Yaga
7,394
296
0
2,070
12,314
5,046
192
8,135
4,179
51,952
2,510
L
7,311
1,143
432
7,486
18,078
12,086
29
3,224
14,854
33,666
0
L
Surtr
4,734
2,178
0
1,749
11,411
5,151
0
0
11,411
908
27,202
W
Achilles
13,049
2,608
0
4,712
14,504
14,843
66
3,038
11,466
0
73,862
L
Baba Yaga
TheWintrySet
Baba Yaga
10,603
408
0
2,603
9,938
4,450
0
5,074
4,864
44,664
0
L
Anubis
Thermoquad
Anubis
10,578
363
0
3,022
12,064
5,387
0
2,012
10,052
64,371
117
W
6,675
1,574
0
6,516
14,790
4,592
0
6,536
8,254
0
61,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,518
Gold Earned
37,861
426
Minions Killed
371
0
Camps Cleared
0
1,342,191
Distance Traveled
1,277,163
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,955
464
30
2
0
266,830
1
L
Nut
8,059
537
123
8
0
255,923
1
W
Danzaburou
6,905
460
85
6
0
224,481
4
W
Baba Yaga
7,881
525
105
7
0
280,279
2
L
Ymir
8,032
535
37
2
0
255,954
0
L
Surtr
6,476
432
50
3
0
176,826
3
W
Achilles
10,553
704
118
8
0
261,798
0
L
Baba Yaga
7,368
491
64
4
0
294,519
0
L
Anubis
7,926
528
97
6
0
293,941
0
W
Loki
7,224
482
88
6
0
308,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role