Player Matchup

Janus
Janus
Bronze I
Emmánuelður
Janus
Bronze I
Level 141
God Stats
11W - 19L
1,251 SR
Queue Stats
155W - 234L
734 MMR
Solo
Chaac
Chaac
Silver IV
EvilWind8350970
Chaac
Silver IV
Level 128
God Stats
6W - 11L
1,343 SR
Queue Stats
91W - 126L
885 MMR
Party 1
Surtr
Surtr
Silver III
EvilWindSeriousT
Surtr
Silver III
Level 82
God Stats
49W - 59L
1,428 SR
Queue Stats
70W - 92L
699 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,341 SR
773 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,494 SR
821 MMR
Hercules
Hercules
Silver I
OminousThread65
Hercules
Silver I
Level 117
God Stats
7W - 5L
1,396 SR
Queue Stats
111W - 116L
1,034 MMR
Party 2
Kukulkan
Kukulkan
Silver II
RemanentPuppet0
Kukulkan
Silver II
Level 149
God Stats
38W - 27L
1,604 SR
Queue Stats
115W - 123L
894 MMR
Party 2
Nemesis
Nemesis
Silver IV
WhiteeQc
Nemesis
Silver IV
Level 125
God Stats
39W - 36L
1,482 SR
Queue Stats
219W - 274L
536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,316
380
0
0
0
16
2 / 2 / 2
9,746
696
15,534
18,324
23,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
2 / 4 / 2
9,691
692
13,150
19,466
16,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ScyllaNe ZhaVulcanBacchusKuzenbo

VS

Bans
AchillesAnhurHou YiHachimanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 2 / 2
9,122
652
9,744
16,558
19,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
17
2 / 1 / 4
10,568
755
12,886
6,632
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
WhiteeQc
Nemesis
16
3 / 1 / 3
10,410
744
8,324
13,815
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
6
6
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
2
2
2
1.5
L
2
4
2
0.75
W
Hercules
1
2
2
1
W
Kukulkan
2
1
4
4
W
Nemesis
WhiteeQc
Nemesis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
30,954
37,790
Taken
37,005
39,722
Mitigated
31,263
8,467
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
15,534
2,329
0
3,707
18,324
23,628
0
5,019
12,563
670
40,418
L
13,150
4,790
100
4,660
19,466
16,094
0
7,639
10,817
867
36,008
W
Hercules
9,744
3,850
0
4,808
16,558
19,338
129
676
14,555
338
24,570
W
Kukulkan
12,886
997
0
890
6,632
3,303
230
150
6,083
65,773
0
W
Nemesis
WhiteeQc
Nemesis
8,324
2,040
222
6,453
13,815
8,622
579
704
12,187
0
37,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
30,100
105
Minions Killed
214
0
Camps Cleared
0
529,888
Distance Traveled
842,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,316
380
0
0
0
0
0
L
Chaac
9,746
696
66
5
0
267,767
0
L
Surtr
9,691
692
39
3
0
262,121
0
W
Hercules
9,122
652
34
2
0
258,369
0
W
Kukulkan
10,568
755
125
9
0
291,680
0
W
Nemesis
10,410
744
55
4
0
292,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role