Player Matchup

Susano
Susano
AlleyGator10
Susano
Level 146
God Stats
4W - 2L
1,589 SR
Queue Stats
303W - 288L
1,455 Elo+
Solo
Surtr
Surtr
RetroJUBJUB
Surtr
Level 147
God Stats
4W - 3L
1,688 SR
Queue Stats
128W - 130L
1,529 Elo+
Solo
Ra
Ra
hubadubdub
Ra
Level 158
God Stats
1W - 0L
1,523 SR
Queue Stats
73W - 55L
1,572 Elo+
Party 2
Neith
Neith
shalessa
Neith
Level 148
God Stats
4W - 7L
1,480 SR
Queue Stats
33W - 43L
1,459 Elo+
Solo
Ah Puch
Ah Puch
voi1d
Ah Puch
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,580 Elo+
Party 2
Team Averages
Level 151
1,556 SR
1,519 Elo+

VS

Team Averages
Level 147
1,616 SR
1,511 Elo+
Jing Wei
Jing Wei
AltBanana
Jing Wei
Level 126
God Stats
0W - 2L
1,752 SR
Queue Stats
334W - 396L
1,532 Elo+
Party 1
Janus
Janus
ChinoAntrax13
Janus
Level 155
God Stats
1W - 1L
1,733 SR
Queue Stats
91W - 82L
1,542 Elo+
Solo
Mulan
Mulan
Wh1teCh0c0lat64
Mulan
Level 157
God Stats
24W - 19L
1,763 SR
Queue Stats
127W - 115L
1,532 Elo+
Solo
Yemoja
Yemoja
doubl3d3uce22
Yemoja
Level 163
God Stats
1W - 5L
1,138 SR
Queue Stats
385W - 431L
1,525 Elo+
Party 1
Osiris
Osiris
medikaaade
Osiris
Level 135
God Stats
2W - 1L
1,694 SR
Queue Stats
12W - 17L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
4 / 3 / 1
5,680
568
3,820
9,723
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 2
6,446
645
1,928
4,722
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 2 / 3
7,051
705
6,281
6,051
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Neith
shalessa
Neith
9
3 / 1 / 3
5,215
522
6,749
6,417
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
voi1d
Ah Puch
8
0 / 3 / 7
4,892
489
5,832
6,702
2,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AltBanana
Jing Wei
7
0 / 5 / 4
4,277
428
3,462
8,035
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 2
5,463
546
4,161
7,400
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
6 / 1 / 2
5,986
599
7,860
8,548
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
2 / 1 / 2
5,505
551
2,091
6,513
3,900
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Osiris
medikaaade
Osiris
3
0 / 1 / 0
3,654
365
347
2,198
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
14
Kills
9
9
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
4
3
1
1.5
L
Jing Wei
AltBanana
Jing Wei
0
5
4
0.4
L
1
6
2
0.33
W
2
0
2
3
L
6
1
2
7
L
2
1
2
3
W
5
2
3
3.25
L
Osiris
medikaaade
Osiris
0
1
0
0
W
Neith
shalessa
Neith
3
1
3
4.5
W
Ah Puch
voi1d
Ah Puch
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
17,921
33,615
Taken
32,694
14,145
Mitigated
13,122
10,379
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
3,820
635
0
3,467
9,723
3,339
0
1,061
8,584
0
36,615
L
Jing Wei
AltBanana
Jing Wei
3,462
1,888
0
264
8,035
2,423
0
3,549
4,442
0
21,933
L
4,161
120
0
600
7,400
2,069
0
4,469
2,453
32,789
0
W
1,928
808
0
1,445
4,722
3,842
0
314
4,368
1,027
33,466
L
7,860
1,901
0
3,727
8,548
3,635
0
1,781
6,637
0
34,514
L
2,091
437
1,561
1,784
6,513
3,900
0
1,832
4,681
13,791
2,201
W
6,281
981
144
1,139
6,051
2,112
0
2,241
3,514
43,469
1,269
L
Osiris
medikaaade
Osiris
347
246
0
767
2,198
1,095
0
26
2,001
0
7,046
W
Neith
shalessa
Neith
6,749
1,642
0
2,066
6,417
1,963
57
526
5,891
0
30,141
W
Ah Puch
voi1d
Ah Puch
5,832
549
0
2,118
6,702
2,889
0
1,428
5,234
23,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
24,885
290
Minions Killed
203
0
Camps Cleared
0
975,705
Distance Traveled
824,068
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,680
568
55
6
0
205,496
0
L
Jing Wei
4,277
428
39
4
0
180,597
0
L
Janus
5,463
546
66
7
0
188,609
0
W
Surtr
6,446
645
65
7
0
192,996
0
L
Mulan
5,986
599
53
5
0
233,434
0
L
Yemoja
5,505
551
32
3
0
176,352
4
W
Ra
7,051
705
86
9
0
208,285
0
L
Osiris
3,654
365
13
1
0
45,076
0
W
Neith
5,215
522
48
5
0
181,090
0
W
Ah Puch
4,892
489
36
4
0
187,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role