Player Matchup

Terra
Terra
Ilyas7AM
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 104L
1,563 Elo+
Party 2
Ishtar
Ishtar
MIEMIET_0345
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,487 Elo+
Party 2
Pele
Pele
PRiMiTivejuLEN
Pele
Level 67
God Stats
38W - 41L
1,426 SR
Queue Stats
207W - 199L
1,417 Elo+
Solo
Bellona
Bellona
Quaveery
Bellona
Level 89
God Stats
1W - 2L
1,544 SR
Queue Stats
159W - 178L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
ShishiiOnTwitch
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,494 SR
1,486 Elo+

VS

Team Averages
Level 79
1,568 SR
1,495 Elo+
Anhur
Anhur
BorianDV
Anhur
Level 103
God Stats
26W - 16L
1,573 SR
Queue Stats
132W - 126L
1,546 Elo+
Solo
Cthulhu
Cthulhu
SpartanXGenera1
Cthulhu
Level 67
God Stats
4W - 4L
1,389 SR
Queue Stats
60W - 51L
1,543 Elo+
Party 1
Ares
Ares
V1per-_-04
Ares
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 28L
1,356 Elo+
Solo
Ra
Ra
Yo-Ka777
Ra
Level 129
God Stats
34W - 30L
1,652 SR
Queue Stats
196W - 200L
1,478 Elo+
Solo
Tyr
Tyr
racso1010x
Tyr
Level 29
God Stats
2W - 1L
1,726 SR
Queue Stats
151W - 127L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ilyas7AM
Terra
8
0 / 0 / 0
4,631
515
2,095
10,436
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
8
0 / 0 / 0
4,355
484
3,503
5,926
1,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
3,851
428
988
4,629
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Quaveery
Bellona
9
0 / 1 / 0
4,987
554
4,062
8,812
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
8
0 / 3 / 0
4,005
445
2,059
5,292
1,872
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BorianDV
Anhur
9
0 / 0 / 0
5,076
564
5,103
5,695
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,520
724
4,173
5,565
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 1
5,306
590
2,566
4,172
2,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 1
6,466
718
5,238
4,148
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 2
5,289
588
4,243
6,337
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
BorianDV
Anhur
0
0
0
0
L
Terra
Ilyas7AM
Terra
0
0
0
0
L
Ishtar
0
0
0
0
L
0
2
0
0
L
Bellona
Quaveery
Bellona
0
1
0
0
L
Kukulkan
0
3
0
0
W
1
0
0
1
W
0
0
1
0.5
W
3
0
1
3.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,707
Damage
21,323
35,095
Taken
25,917
16,745
Mitigated
11,892
10,104
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BorianDV
Anhur
5,103
2,470
0
2,231
5,695
1,992
0
434
5,261
0
39,272
L
Terra
Ilyas7AM
Terra
2,095
912
222
3,301
10,436
6,648
0
2,896
7,378
16,380
0
L
Ishtar
3,503
2,581
0
1,794
5,926
1,766
0
512
5,414
0
34,457
L
988
122
0
784
4,629
1,490
0
1,031
3,458
0
14,116
L
Bellona
Quaveery
Bellona
4,062
1,528
0
3,503
8,812
4,969
0
3,842
4,387
0
32,792
L
Kukulkan
2,059
617
0
500
5,292
1,872
0
2,302
2,620
18,747
340
W
4,173
580
0
2,125
5,565
2,712
0
0
5,565
38,416
1,993
W
2,566
453
0
1,002
4,172
2,869
0
949
3,223
15,658
0
W
5,238
499
24
2,641
4,148
1,678
356
1,852
2,026
42,772
1,114
W
4,243
878
0
4,816
6,337
2,641
0
595
5,702
0
29,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,829
Gold Earned
28,657
186
Minions Killed
313
0
Camps Cleared
0
826,509
Distance Traveled
880,928
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,076
564
67
7
0
178,093
0
L
Terra
4,631
515
29
3
0
200,428
2
L
Ishtar
4,355
484
48
5
0
178,838
0
L
Pele
3,851
428
27
3
0
92,821
0
L
Bellona
4,987
554
58
6
0
205,054
0
L
Kukulkan
4,005
445
24
3
0
149,368
0
W
Cthulhu
6,520
724
98
11
0
157,157
0
W
Ares
5,306
590
17
2
0
193,615
0
W
Ra
6,466
718
85
9
0
162,485
0
W
Tyr
5,289
588
46
5
0
189,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role