Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BigTrainEnjoyer
Achilles
Level 2
God Stats
3W - 3L
1,493 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
D0ugan
Nu Wa
Level 89
God Stats
10W - 8L
1,370 SR
Queue Stats
298W - 299L
1,479 Elo+
Solo
Aphrodite
Aphrodite
MurrArchiviste
Aphrodite
Level 101
God Stats
12W - 8L
1,527 SR
Queue Stats
75W - 58L
1,609 Elo+
Party 1
Izanami
Izanami
Stivent0110
Izanami
Level 108
God Stats
14W - 13L
1,508 SR
Queue Stats
379W - 370L
1,515 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,527 Elo+

VS

Team Averages
Level 147
1,560 SR
1,569 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BiggerBaby
Mulan
Level 108
God Stats
4W - 4L
1,439 SR
Queue Stats
87W - 66L
1,673 Elo+
Solo
Bastet
Bastet
LaOuiji
Bastet
Level 193
God Stats
10W - 2L
1,792 SR
Queue Stats
161W - 150L
1,573 Elo+
Solo
Aphrodite
Aphrodite
Nihilrism
Aphrodite
Level 149
God Stats
8W - 9L
1,569 SR
Queue Stats
355W - 304L
1,565 Elo+
Solo
Kukulkan
Kukulkan
South4ParKShaQ
Kukulkan
Level 126
God Stats
58W - 49L
1,501 SR
Queue Stats
167W - 170L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 10
8,514
1,216
7,861
11,333
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
13
3 / 0 / 7
8,148
1,164
13,722
11,932
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
D0ugan
Nu Wa
13
1 / 0 / 6
7,587
1,084
10,851
4,424
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
MurrArchiviste
Aphrodite
13
0 / 1 / 10
8,240
1,177
3,165
4,968
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Stivent0110
Izanami
13
6 / 0 / 3
8,715
1,245
4,368
7,644
3,283
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

347

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 5 / 2
7,150
1,021
8,840
9,977
3,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
13
0 / 2 / 2
7,343
1,049
9,782
12,749
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
LaOuiji
Bastet
12
0 / 1 / 2
7,266
1,038
8,450
9,918
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Nihilrism
Aphrodite
12
0 / 2 / 2
7,189
1,027
4,486
7,925
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
12
2 / 0 / 0
7,804
1,115
5,911
2,624
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
10
Kills
2
2
Deaths
10
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Heimdallr
 
Heimdallr
0
5
2
0.2
W
Achilles
3
0
7
6.5
L
Mulan
0
2
2
0.5
W
Nu Wa
D0ugan
Nu Wa
1
0
6
4
L
Bastet
LaOuiji
Bastet
0
1
2
1
W
Aphrodite
MurrArchiviste
Aphrodite
0
1
10
5
L
Aphrodite
Nihilrism
Aphrodite
0
2
2
0.5
L
Kukulkan
2
0
0
2
W
Izanami
Stivent0110
Izanami
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,967
Damage
37,469
40,301
Taken
43,193
29,693
Mitigated
21,960
12,422
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,861
252
0
3,966
11,333
7,234
0
3,365
7,705
16,961
815
L
Heimdallr
 
Heimdallr
8,840
3,570
0
279
9,977
3,668
0
4,460
5,003
0
23,106
W
Achilles
13,722
2,911
0
1,799
11,932
11,910
0
2,759
8,898
0
22,666
L
Mulan
9,782
1,395
0
3,288
12,749
10,092
0
5,560
6,501
0
16,732
W
Nu Wa
D0ugan
Nu Wa
10,851
1,397
0
0
4,424
1,788
0
438
3,942
25,860
671
L
Bastet
LaOuiji
Bastet
8,450
1,641
0
815
9,918
3,373
0
4,363
5,065
0
23,828
W
Aphrodite
MurrArchiviste
Aphrodite
3,165
447
3,646
2,476
4,968
5,478
0
1,072
3,771
9,088
0
L
Aphrodite
Nihilrism
Aphrodite
4,486
735
3,548
3,221
7,925
4,002
0
4,087
3,391
13,607
0
L
Kukulkan
5,911
78
0
80
2,624
825
0
1,615
929
26,968
0
W
Izanami
Stivent0110
Izanami
4,368
2,212
0
535
7,644
3,283
0
2,763
4,794
0
15,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,204
Gold Earned
36,752
159
Minions Killed
155
3
Camps Cleared
7
791,891
Distance Traveled
701,702
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,514
1,216
0
0
0
148,663
0
L
Heimdallr
7,150
1,021
30
4
1
112,666
0
W
Achilles
8,148
1,164
35
5
1
179,608
0
L
Mulan
7,343
1,049
24
3
3
152,580
0
W
Nu Wa
7,587
1,084
59
8
1
145,658
0
L
Bastet
7,266
1,038
29
4
3
176,471
0
W
Aphrodite
8,240
1,177
15
2
1
139,282
1
L
Aphrodite
7,189
1,027
26
4
0
147,713
0
L
Kukulkan
7,804
1,115
46
7
0
112,272
0
W
Izanami
8,715
1,245
50
7
0
178,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role