Player Matchup

Bakasura
Bakasura
CordakTheGreat
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,553 Elo+
Party 1
Vulcan
Vulcan
FranckyKillerFr
Vulcan
Level 86
God Stats
5W - 4L
1,184 SR
Queue Stats
90W - 82L
1,420 Elo+
Solo
Chernobog
Chernobog
Masharrat_6732
Chernobog
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
ProHaloPlayer21
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 1
Bellona
Bellona
tek_faby_op
Bellona
Level 48
God Stats
4W - 3L
1,505 SR
Queue Stats
104W - 113L
1,389 Elo+
Solo
Team Averages
Level 62
1,438 SR
1,469 Elo+

VS

Team Averages
Level 69
1,563 SR
1,462 Elo+
Medusa
Medusa
CallingBeast477
Medusa
Level 107
God Stats
11W - 11L
1,650 SR
Queue Stats
641W - 619L
1,528 Elo+
Solo
Osiris
Osiris
DuriTheDragon
Osiris
Level 63
God Stats
8W - 7L
1,575 SR
Queue Stats
75W - 73L
1,501 Elo+
Solo
Nu Wa
Nu Wa
NinaMedina
Nu Wa
Level 67
God Stats
25W - 21L
1,566 SR
Queue Stats
43W - 44L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
ReportMyBallZInU
Gilgamesh
Level 49
God Stats
144W - 136L
1,416 SR
Queue Stats
217W - 231L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sharkslayer23
Cu Chulainn
Level 57
God Stats
15W - 6L
1,609 SR
Queue Stats
112W - 90L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 2 / 1
6,008
429
3,024
11,138
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
5,738
410
3,715
5,227
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Masharrat_6732
Chernobog
9
0 / 6 / 0
5,502
393
4,018
12,111
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ProHaloPlayer21
Baron Samedi
12
3 / 4 / 0
6,902
493
3,358
7,015
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
tek_faby_op
Bellona
12
1 / 4 / 0
7,427
531
10,091
15,279
15,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,190
514
6,251
7,525
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 1 / 3
7,889
564
10,024
13,509
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
12
0 / 2 / 2
7,414
530
3,708
4,125
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
17
8 / 0 / 2
9,255
661
5,519
11,649
6,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cu Chulainn
Sharkslayer23
Cu Chulainn
12
5 / 1 / 3
8,004
572
6,697
11,050
8,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
17
17
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Bakasura
0
2
1
0.25
W
3
1
3
4.5
L
0
1
0
0
L
Chernobog
Masharrat_6732
Chernobog
0
6
0
0
W
Nu Wa
0
2
2
0.5
L
Baron Samedi
ProHaloPlayer21
Baron Samedi
3
4
0
0.75
W
Gilgamesh
8
0
2
9
W
Cu Chulainn
Sharkslayer23
Cu Chulainn
5
1
3
6.5
L
Bellona
tek_faby_op
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
32,199
50,770
Taken
47,858
29,635
Mitigated
31,959
14,214
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,251
2,240
0
3,644
7,525
3,063
2,104
1,351
6,099
0
51,305
L
Bakasura
3,024
2,302
0
6,011
11,138
4,345
0
770
10,233
0
37,732
W
10,024
3,769
0
6,578
13,509
12,629
137
62
13,362
0
49,290
L
3,715
1,729
0
1,242
5,227
1,801
0
411
4,816
33,032
637
L
Chernobog
Masharrat_6732
Chernobog
4,018
2,251
0
1,724
12,111
4,110
0
414
11,697
0
30,789
W
Nu Wa
3,708
480
0
893
4,125
1,534
614
1,686
2,399
49,217
715
L
Baron Samedi
ProHaloPlayer21
Baron Samedi
3,358
347
0
449
7,015
3,460
0
1,752
5,189
42,908
0
W
Gilgamesh
5,519
2,042
0
2,095
11,649
6,517
162
270
11,379
0
94,325
W
Cu Chulainn
Sharkslayer23
Cu Chulainn
6,697
630
0
3,685
11,050
8,216
164
3,546
7,404
0
36,621
L
Bellona
tek_faby_op
Bellona
10,091
3,585
0
4,788
15,279
15,919
0
301
14,081
0
58,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
39,752
354
Minions Killed
426
0
Camps Cleared
0
1,174,514
Distance Traveled
1,324,309
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,190
514
82
6
0
259,407
1
L
Bakasura
6,008
429
86
6
0
263,280
0
W
Osiris
7,889
564
65
5
0
255,705
0
L
Vulcan
5,738
410
52
4
0
206,892
0
L
Chernobog
5,502
393
40
3
0
244,818
0
W
Nu Wa
7,414
530
79
6
0
213,741
0
L
Baron Samedi
6,902
493
72
5
0
222,175
0
W
Gilgamesh
9,255
661
139
10
0
301,938
0
W
Cu Chulainn
8,004
572
61
4
0
293,518
6
L
Bellona
7,427
531
104
7
0
237,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role