Player Matchup

Janus
Janus
BiskitFrisker
Janus
Level 127
God Stats
27W - 42L
1,478 SR
Queue Stats
99W - 111L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
Elifuin
Heimdallr
Level 124
God Stats
1W - 1L
1,343 SR
Queue Stats
44W - 71L
1,361 Elo+
Solo
Serqet
Serqet
Halestorm070
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
LindaFrmHR
Bacchus
Level 60
God Stats
25W - 33L
1,431 SR
Queue Stats
247W - 288L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Masterofmen12
Gilgamesh
Level 29
God Stats
2W - 3L
1,627 SR
Queue Stats
9W - 13L
1,476 Elo+
Party 2
Team Averages
Level 71
1,476 SR
1,445 Elo+

VS

Team Averages
Level 103
1,528 SR
1,428 Elo+
Chang'e
Chang'e
EyeHatePinHeads
Chang'e
Level 137
God Stats
3W - 4L
1,387 SR
Queue Stats
12W - 20L
1,375 Elo+
Solo
Lancelot
Lancelot
KingApoIIyon
Lancelot
Level 106
God Stats
1W - 0L
1,732 SR
Queue Stats
36W - 31L
1,434 Elo+
Party 1
Atlas
Atlas
KingDiabloBlack
Atlas
Level 66
God Stats
1W - 1L
1,142 SR
Queue Stats
18W - 20L
1,415 Elo+
Party 1
Bellona
Bellona
wwCalamityww
Bellona
Level 86
God Stats
2W - 1L
1,635 SR
Queue Stats
22W - 21L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
xBRINGTH3RAIGNx
Ah Puch
Level 118
God Stats
2W - 3L
1,742 SR
Queue Stats
41W - 45L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
8,870
887
10,700
5,822
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Elifuin
Heimdallr
14
1 / 3 / 6
7,978
798
5,168
7,244
3,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
14
5 / 4 / 1
8,287
829
7,257
9,697
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
LindaFrmHR
Bacchus
10
0 / 0 / 0
6,508
651
0
0
0
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Masterofmen12
Gilgamesh
14
1 / 2 / 2
7,676
768
4,400
14,247
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,590
859
7,056
11,357
4,455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
KingApoIIyon
Lancelot
16
6 / 2 / 1
9,267
927
7,732
7,234
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
0 / 0 / 2
8,571
857
4,704
7,331
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
wwCalamityww
Bellona
14
0 / 2 / 4
7,975
798
3,454
11,091
10,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 5
8,952
895
8,069
3,364
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
10
10
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
Heimdallr
Elifuin
Heimdallr
1
3
6
1.33
W
1
3
2
0.67
L
Serqet
5
4
1
1.38
W
Lancelot
KingApoIIyon
Lancelot
6
2
1
3.25
W
0
0
2
1
L
Bacchus
LindaFrmHR
Bacchus
0
0
0
0
L
Gilgamesh
Masterofmen12
Gilgamesh
1
2
2
1
W
Bellona
wwCalamityww
Bellona
0
2
4
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,525
Damage
31,015
37,010
Taken
40,377
20,670
Mitigated
26,841
3,587
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,700
190
0
509
5,822
2,510
0
2,459
3,096
47,237
0
L
Heimdallr
Elifuin
Heimdallr
5,168
1,598
0
1,328
7,244
3,318
0
4,348
2,768
0
18,632
W
7,056
250
680
4,055
11,357
4,455
792
2,784
7,778
35,181
906
L
Serqet
7,257
518
0
723
9,697
5,819
0
3,977
5,246
0
10,322
W
Lancelot
KingApoIIyon
Lancelot
7,732
814
0
1,158
7,234
4,169
53
1,083
5,756
0
22,644
W
4,704
1,515
0
486
7,331
6,557
411
912
6,137
24,981
2,114
L
Bacchus
LindaFrmHR
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Masterofmen12
Gilgamesh
4,400
919
0
1,027
14,247
9,023
0
8,410
5,067
0
16,895
W
Bellona
wwCalamityww
Bellona
3,454
263
0
1,098
11,091
10,217
520
3,537
6,565
0
12,636
W
8,069
216
0
182
3,364
1,443
1,247
1,145
2,073
19,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
43,355
172
Minions Killed
218
0
Camps Cleared
0
790,191
Distance Traveled
1,140,225
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,870
887
103
10
0
222,367
4
L
Heimdallr
7,978
798
28
3
0
166,567
3
W
Chang'e
8,590
859
68
7
0
218,891
2
L
Serqet
8,287
829
15
2
0
195,634
0
W
Lancelot
9,267
927
40
4
0
268,259
0
W
Atlas
8,571
857
52
5
0
209,013
0
L
Bacchus
6,508
651
0
0
0
0
0
L
Gilgamesh
7,676
768
26
3
0
205,623
0
W
Bellona
7,975
798
21
2
0
227,281
0
W
Ah Puch
8,952
895
37
4
0
216,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role