Player Matchup

Sun Wukong
Sun Wukong
ApexLe027
Sun Wukong
Level 11
God Stats
2W - 4L
1,399 SR
Queue Stats
3W - 11L
1,199 Elo+
Party 1
Awilix
Awilix
JonJon-PlayDirty
Awilix
Level 83
God Stats
1W - 1L
1,766 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 1
Neith
Neith
larryomo14
Neith
Level 4
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 1
Team Averages
Level 33
1,548 SR
1,309 Elo+

VS

Team Averages
Level 61
1,478 SR
1,325 Elo+
Ymir
Ymir
AcexKillin
Ymir
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
154W - 160L
1,458 Elo+
Party 2
Tiamat
Tiamat
SaintTea3652
Tiamat
Level 22
God Stats
2W - 4L
1,336 SR
Queue Stats
21W - 26L
1,153 Elo+
Party 2
Arachne
Arachne
djo_lcrnv
Arachne
Level 36
God Stats
4W - 3L
1,598 SR
Queue Stats
50W - 52L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApexLe027
Sun Wukong
13
2 / 5 / 3
9,024
752
4,075
16,898
18,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 7 / 1
9,594
800
10,506
14,814
6,264
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
0 / 5 / 2
7,378
615
2,682
11,597
5,196
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 12
10,002
834
14,393
11,563
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
15
8 / 2 / 8
10,508
876
9,528
12,446
7,442
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
djo_lcrnv
Arachne
14
5 / 2 / 8
9,627
802
10,984
11,188
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
17
17
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Sun Wukong
ApexLe027
Sun Wukong
2
5
3
0.7
L
3
7
1
0.5
W
Tiamat
8
2
8
6
W
Arachne
djo_lcrnv
Arachne
5
2
8
4.5
L
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
34,905
43,309
Taken
35,197
29,958
Mitigated
27,862
3,085
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,393
3,200
432
2,941
11,563
14,117
437
43
11,502
36,698
0
L
Sun Wukong
ApexLe027
Sun Wukong
4,075
741
0
1,130
16,898
18,498
0
8,746
7,673
0
16,758
L
10,506
2,848
0
1,724
14,814
6,264
0
8,175
5,996
0
36,011
W
Tiamat
9,528
1,836
935
3,904
12,446
7,442
1,410
82
12,328
32,531
0
W
Arachne
djo_lcrnv
Arachne
10,984
7,106
0
4,811
11,188
6,303
506
0
11,124
0
26,401
L
Neith
2,682
697
0
231
11,597
5,196
0
5,667
5,644
0
11,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
30,137
95
Minions Killed
126
0
Camps Cleared
0
620,422
Distance Traveled
652,800
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,002
834
49
4
0
217,997
1
L
Sun Wukong
9,024
752
21
2
0
213,009
0
L
Awilix
9,594
800
56
5
0
212,682
0
W
Tiamat
10,508
876
45
4
0
200,080
0
W
Arachne
9,627
802
32
3
0
234,723
2
L
Neith
7,378
615
18
2
0
194,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role