Player Matchup

Artio
Artio
Antonio019
Artio
Level 170
God Stats
4W - 3L
1,275 SR
Queue Stats
78W - 65L
1,559 Elo+
Party 3
Nut
Nut
BlackCo0kie
Nut
Level 161
God Stats
7W - 9L
1,589 SR
Queue Stats
38W - 38L
1,524 Elo+
Party 2
Ix Chel
Ix Chel
DieserMo
Ix Chel
Level 174
God Stats
1W - 2L
1,365 SR
Queue Stats
48W - 52L
1,536 Elo+
Party 2
Fenrir
Fenrir
Sir Markules
Fenrir
Level 266
God Stats
4W - 3L
1,560 SR
Queue Stats
47W - 55L
1,539 Elo+
Party 2
King Arthur
King Arthur
ToniKy22
King Arthur
Level 152
God Stats
14W - 18L
1,605 SR
Queue Stats
144W - 133L
1,504 Elo+
Party 3
Team Averages
Level 185
1,479 SR
1,532 Elo+

VS

Team Averages
Level 94
1,457 SR
1,546 Elo+
Hades
Hades
Breaaad
Hades
Level 25
God Stats
1W - 4L
1,539 SR
Queue Stats
37W - 39L
1,532 Elo+
Party 4
Bellona
Bellona
Chip22g
Bellona
Level 40
God Stats
1W - 4L
1,410 SR
Queue Stats
46W - 51L
1,536 Elo+
Party 4
Anubis
Anubis
Dsight
Anubis
Level 116
God Stats
38W - 34L
1,602 SR
Queue Stats
162W - 157L
1,507 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Flamurinsky
Maman Brigitte
Level 119
God Stats
0W - 6L
1,151 SR
Queue Stats
171W - 141L
1,572 Elo+
Solo
Loki
Loki
TheBestPain
Loki
Level 169
God Stats
34W - 29L
1,583 SR
Queue Stats
160W - 163L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
4 / 1 / 6
6,868
491
8,770
13,835
11,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 5
8,368
598
6,874
9,857
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
DieserMo
Ix Chel
14
1 / 2 / 2
7,546
539
6,066
6,622
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
14
5 / 1 / 7
8,148
582
8,231
10,472
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ToniKy22
King Arthur
15
4 / 0 / 4
8,662
619
14,860
12,425
13,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Breaaad
Hades
10
0 / 3 / 3
5,982
427
7,737
9,128
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Chip22g
Bellona
11
0 / 5 / 0
6,576
470
6,661
19,274
13,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Dsight
Anubis
14
1 / 2 / 2
7,928
566
5,733
10,040
4,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
Flamurinsky
Maman Brigitte
12
2 / 5 / 1
6,666
476
8,377
16,276
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 2 / 1
7,435
531
6,436
8,952
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
4
1
6
7
W
3
1
5
5.5
L
Hades
Breaaad
Hades
0
3
3
0.5
L
Bellona
Chip22g
Bellona
0
5
0
0
W
Ix Chel
DieserMo
Ix Chel
1
2
2
1
L
Anubis
Dsight
Anubis
1
2
2
1
L
Maman Brigitte
Flamurinsky
Maman Brigitte
2
5
1
0.5
W
Fenrir
5
1
7
8.5
L
2
2
1
1.25
W
King Arthur
ToniKy22
King Arthur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,801
Damage
34,944
53,211
Taken
63,670
36,064
Mitigated
31,797
22,253
Healing
21,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
8,770
592
1,038
4,330
13,835
11,345
0
8,477
4,946
23,102
2,952
W
6,874
3,904
0
5,695
9,857
4,155
832
2,353
7,256
0
74,493
L
Hades
Breaaad
Hades
7,737
1,168
451
2,397
9,128
3,926
0
2,260
6,868
26,083
0
L
Bellona
Chip22g
Bellona
6,661
3,126
0
4,994
19,274
13,135
0
766
18,508
0
49,721
W
Ix Chel
DieserMo
Ix Chel
6,066
416
1,337
1,260
6,622
2,268
0
4,480
2,094
60,012
1,059
L
Anubis
Dsight
Anubis
5,733
33
0
4,813
10,040
4,965
0
5,913
4,127
72,941
225
L
Maman Brigitte
Flamurinsky
Maman Brigitte
8,377
694
0
6,125
16,276
6,470
0
3,648
12,628
53,343
0
W
Fenrir
8,231
2,301
0
5,593
10,472
5,239
287
3,913
6,397
0
58,989
L
6,436
800
0
2,610
8,952
3,301
0
1,936
7,016
0
45,334
W
King Arthur
ToniKy22
King Arthur
14,860
1,390
0
3,000
12,425
13,057
139
1,663
10,694
929
76,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
34,587
485
Minions Killed
425
0
Camps Cleared
0
1,379,918
Distance Traveled
1,341,651
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,868
491
30
2
0
283,503
3
W
Nut
8,368
598
135
10
0
243,037
2
L
Hades
5,982
427
61
4
0
269,881
0
L
Bellona
6,576
470
88
6
0
245,734
0
W
Ix Chel
7,546
539
113
8
0
281,643
4
L
Anubis
7,928
566
123
9
0
242,423
0
L
Maman Brigitte
6,666
476
84
6
0
286,959
0
W
Fenrir
8,148
582
91
7
0
299,032
3
L
Loki
7,435
531
69
5
0
296,654
0
W
King Arthur
8,662
619
116
8
0
272,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role