Player Matchup

Guan Yu
Guan Yu
B4LOMARD
Guan Yu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,345 Elo+
Solo
Cliodhna
Cliodhna
BeαtDown
Cliodhna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 167L
1,617 Elo+
Solo
Cthulhu
Cthulhu
JadedWaifu
Cthulhu
Level 138
God Stats
5W - 0L
1,893 SR
Queue Stats
158W - 172L
1,534 Elo+
Solo
Discordia
Discordia
ProbablyClamped
Discordia
Level 126
God Stats
7W - 6L
1,577 SR
Queue Stats
301W - 289L
1,573 Elo+
Solo
Heimdallr
Heimdallr
SlugKing
Heimdallr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,839 Elo+
Solo
Team Averages
Level 145
1,594 SR
1,582 Elo+

VS

Team Averages
Level 138
1,585 SR
1,563 Elo+
Sylvanus
Sylvanus
BigGreen21
Sylvanus
Level 159
God Stats
0W - 3L
1,177 SR
Queue Stats
305W - 307L
1,585 Elo+
Solo
Jing Wei
Jing Wei
GizmoCats
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,589 Elo+
Solo
Charybdis
Charybdis
beastboii202
Charybdis
Level 155
God Stats
1W - 2L
1,742 SR
Queue Stats
261W - 255L
1,559 Elo+
Solo
Cthulhu
Cthulhu
builtgood
Cthulhu
Level 128
God Stats
2W - 1L
1,885 SR
Queue Stats
128W - 103L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
epsilon857
Sun Wukong
Level 127
God Stats
2W - 3L
1,619 SR
Queue Stats
112W - 126L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B4LOMARD
Guan Yu
19
7 / 5 / 13
13,376
836
10,269
32,689
37,952
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
BeαtDown
Cliodhna
17
4 / 3 / 11
11,135
696
18,965
20,337
10,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
JadedWaifu
Cthulhu
20
7 / 3 / 16
13,746
859
29,211
41,320
58,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
ProbablyClamped
Discordia
19
5 / 1 / 15
12,141
759
24,193
11,482
5,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SlugKing
Heimdallr
18
2 / 4 / 14
11,484
718
23,148
17,103
9,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigGreen21
Sylvanus
16
2 / 6 / 11
10,072
630
10,740
27,967
33,121
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
GizmoCats
Jing Wei
20
9 / 4 / 6
12,725
795
29,643
19,516
13,047
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
beastboii202
Charybdis
15
2 / 8 / 6
9,803
613
19,601
21,322
12,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
builtgood
Cthulhu
19
1 / 4 / 10
11,751
734
25,529
22,037
32,366
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
epsilon857
Sun Wukong
17
2 / 4 / 11
10,338
646
9,341
22,561
29,353
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
60
25
Kills
16
16
Deaths
26
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
B4LOMARD
Guan Yu
7
5
13
2.7
W
Cliodhna
BeαtDown
Cliodhna
4
3
11
3.17
L
Sylvanus
BigGreen21
Sylvanus
2
6
11
1.25
L
Jing Wei
GizmoCats
Jing Wei
9
4
6
3
W
Cthulhu
JadedWaifu
Cthulhu
7
3
16
5
W
Discordia
ProbablyClamped
Discordia
5
1
15
12.5
W
Heimdallr
SlugKing
Heimdallr
2
4
14
2.25
L
Charybdis
beastboii202
Charybdis
2
8
6
0.63
L
Cthulhu
builtgood
Cthulhu
1
4
10
1.5
L
Sun Wukong
epsilon857
Sun Wukong
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,786
Damage
94,854
122,931
Taken
113,403
122,082
Mitigated
119,959
65,265
Healing
44,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
B4LOMARD
Guan Yu
10,269
1,074
19,716
14,574
32,689
37,952
903
7,741
24,948
0
18,528
W
Cliodhna
BeαtDown
Cliodhna
18,965
2,105
840
3,108
20,337
10,587
1,014
4,817
15,520
0
32,958
L
Sylvanus
BigGreen21
Sylvanus
10,740
1,537
16,715
9,431
27,967
33,121
301
15,606
12,361
15,820
0
L
Jing Wei
GizmoCats
Jing Wei
29,643
19,158
657
3,597
19,516
13,047
1,319
8,919
10,593
0
53,147
W
Cthulhu
JadedWaifu
Cthulhu
29,211
817
3,071
12,711
41,320
58,534
799
9,889
31,431
58,640
3,054
W
Discordia
ProbablyClamped
Discordia
24,193
660
6,572
2,698
11,482
5,824
1,619
6,295
5,187
45,580
0
W
Heimdallr
SlugKing
Heimdallr
23,148
10,463
856
1,119
17,103
9,185
4,543
7,524
9,579
0
44,084
L
Charybdis
beastboii202
Charybdis
19,601
10,172
1,007
2,989
21,322
12,072
84
11,107
10,215
0
37,185
L
Cthulhu
builtgood
Cthulhu
25,529
1,599
4,928
3,118
22,037
32,366
183
7,880
14,157
55,655
251
L
Sun Wukong
epsilon857
Sun Wukong
9,341
809
20
2,454
22,561
29,353
156
7,350
15,211
0
14,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,882
Gold Earned
54,689
222
Minions Killed
186
0
Camps Cleared
0
1,667,455
Distance Traveled
1,534,853
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,376
836
11
1
0
348,468
0
W
Cliodhna
11,135
696
28
2
0
343,362
0
L
Sylvanus
10,072
630
7
0
0
288,193
0
L
Jing Wei
12,725
795
60
4
0
330,882
0
W
Cthulhu
13,746
859
45
3
0
316,750
0
W
Discordia
12,141
759
58
4
0
358,317
0
W
Heimdallr
11,484
718
80
5
0
300,558
0
L
Charybdis
9,803
613
44
3
0
264,471
0
L
Cthulhu
11,751
734
65
4
0
311,377
3
L
Sun Wukong
10,338
646
10
1
0
339,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role