Player Matchup

Atlas
Atlas
B3Z3RK1337
Atlas
Level 127
God Stats
56W - 66L
1,643 SR
Queue Stats
504W - 488L
1,493 Elo+
Solo
Vulcan
Vulcan
Captinsano18
Vulcan
Level 124
God Stats
5W - 0L
1,650 SR
Queue Stats
12W - 1L
1,733 Elo+
Party 1
Lancelot
Lancelot
DarthRevan161
Lancelot
Level 45
God Stats
8W - 1L
1,806 SR
Queue Stats
9W - 3L
1,693 Elo+
Party 1
Mulan
Mulan
FightyMighty828
Mulan
Level 136
God Stats
1W - 0L
1,753 SR
Queue Stats
32W - 15L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
SC Blake
Danzaburou
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,328 Elo+
Solo
Team Averages
Level 93
1,670 SR
1,583 Elo+

VS

Team Averages
Level 78
1,603 SR
1,540 Elo+
Ares
Ares
CordakTheGreat
Ares
Level 86
God Stats
3W - 2L
1,684 SR
Queue Stats
21W - 18L
1,580 Elo+
Party 2
Pele
Pele
Forevernin
Pele
Level 124
God Stats
17W - 14L
1,625 SR
Queue Stats
415W - 394L
1,532 Elo+
Solo
Raijin
Raijin
IronProdigy
Raijin
Level 100
God Stats
41W - 34L
1,447 SR
Queue Stats
198W - 188L
1,431 Elo+
Solo
Tyr
Tyr
ProHaloPlayer21
Tyr
Level 38
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,706 Elo+
Party 2
Kukulkan
Kukulkan
danluminato
Kukulkan
Level 40
God Stats
0W - 5L
1,565 SR
Queue Stats
18W - 33L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 1 / 4
6,816
524
5,414
8,446
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
13
0 / 0 / 2
7,603
585
3,312
3,080
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
DarthRevan161
Lancelot
12
1 / 1 / 1
6,782
522
2,850
7,639
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 0 / 1
8,693
669
9,552
7,687
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
SC Blake
Danzaburou
11
2 / 0 / 2
6,702
516
6,021
2,001
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,693
438
2,120
11,727
7,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 2 / 1
6,047
465
2,567
10,322
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
12
0 / 0 / 0
6,250
481
2,702
4,334
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 4 / 0
5,188
399
1,411
9,350
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
danluminato
Kukulkan
8
0 / 5 / 0
5,588
430
1,794
5,816
1,895
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
1
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
1
4
3
W
Vulcan
0
0
2
1
L
0
1
1
0.5
W
Lancelot
DarthRevan161
Lancelot
1
1
1
1.5
W
8
0
1
8.5
L
1
2
1
0.75
L
Raijin
0
0
0
0
L
0
4
0
0
W
Danzaburou
SC Blake
Danzaburou
2
0
2
3
L
Kukulkan
danluminato
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
10,594
28,853
Taken
41,549
14,741
Mitigated
19,276
8,140
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,414
1,694
0
1,928
8,446
5,635
152
1,258
7,086
26,145
0
W
Vulcan
3,312
1,825
0
1,174
3,080
1,058
0
1,548
1,111
59,280
868
L
2,120
120
0
3,004
11,727
7,780
0
3,017
8,710
21,369
1,144
W
Lancelot
DarthRevan161
Lancelot
2,850
482
0
846
7,639
3,372
594
151
7,488
0
51,963
W
9,552
1,248
0
2,957
7,687
3,848
652
2,509
5,138
0
57,407
L
2,567
452
0
531
10,322
3,781
0
1,883
8,439
0
46,020
L
Raijin
2,702
34
0
1,574
4,334
1,394
0
2,418
1,916
47,481
0
L
1,411
265
0
605
9,350
4,426
0
1,408
7,942
0
21,797
W
Danzaburou
SC Blake
Danzaburou
6,021
2,596
0
1,235
2,001
828
379
440
1,561
0
44,708
L
Kukulkan
danluminato
Kukulkan
1,794
403
99
329
5,816
1,895
0
0
5,816
24,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
28,766
383
Minions Killed
295
0
Camps Cleared
0
1,344,058
Distance Traveled
1,188,949
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,816
524
37
3
0
274,479
0
W
Vulcan
7,603
585
97
7
0
266,196
4
L
Ares
5,693
438
32
2
0
222,342
0
W
Lancelot
6,782
522
92
7
0
321,967
3
W
Mulan
8,693
669
99
8
0
245,791
2
L
Pele
6,047
465
74
6
0
295,262
0
L
Raijin
6,250
481
101
8
0
260,164
7
L
Tyr
5,188
399
40
3
0
234,957
1
W
Danzaburou
6,702
516
58
4
0
235,625
4
L
Kukulkan
5,588
430
48
4
0
176,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role