Player Matchup

Thoth
Thoth
Freddykurger420
Thoth
Level 145
God Stats
2W - 3L
1,113 SR
Queue Stats
50W - 42L
1,534 Elo+
Solo
Ymir
Ymir
GabeHuttsects
Ymir
Level 12
God Stats
3W - 4L
1,394 SR
Queue Stats
33W - 32L
1,488 Elo+
Party 1
Awilix
Awilix
JoelRS
Awilix
Level 80
God Stats
4W - 3L
1,636 SR
Queue Stats
77W - 58L
1,525 Elo+
Party 1
Charybdis
Charybdis
MEEP8828
Charybdis
Level 159
God Stats
4W - 1L
1,819 SR
Queue Stats
60W - 40L
1,594 Elo+
Solo
Nike
Nike
SplicedHunter69
Nike
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 63L
1,490 Elo+
Solo
Team Averages
Level 100
1,492 SR
1,526 Elo+

VS

Team Averages
Level 133
1,432 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
Natsu_98_PR
Morgan Le Fay
Level 157
God Stats
4W - 6L
1,629 SR
Queue Stats
325W - 312L
1,512 Elo+
Party 2
Cerberus
Cerberus
OverlordT10
Cerberus
Level 108
God Stats
1W - 2L
1,634 SR
Queue Stats
38W - 38L
1,523 Elo+
Solo
Izanami
Izanami
T_Money916_
Izanami
Level 121
God Stats
0W - 3L
1,282 SR
Queue Stats
4W - 6L
1,497 Elo+
Solo
Loki
Loki
Umveon_15
Loki
Level 193
God Stats
1W - 5L
1,127 SR
Queue Stats
255W - 258L
1,470 Elo+
Party 2
Bellona
Bellona
oP V1P
Bellona
Level 86
God Stats
7W - 10L
1,488 SR
Queue Stats
206W - 212L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,955
551
3,588
3,699
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,614
624
1,045
5,120
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
JoelRS
Awilix
9
3 / 0 / 0
5,218
580
1,612
6,754
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
MEEP8828
Charybdis
11
3 / 0 / 0
6,224
692
5,707
6,618
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 1
6,416
713
5,398
6,716
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Natsu_98_PR
Morgan Le Fay
9
0 / 2 / 0
5,126
570
4,112
5,311
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
OverlordT10
Cerberus
9
0 / 1 / 0
4,438
493
4,938
6,173
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
T_Money916_
Izanami
7
0 / 2 / 0
4,356
484
1,567
4,672
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
10
0 / 0 / 0
4,968
552
1,443
6,853
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
oP V1P
Bellona
9
0 / 2 / 0
4,822
536
2,790
9,139
7,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
2
1
W
Awilix
JoelRS
Awilix
3
0
0
3
W
Charybdis
MEEP8828
Charybdis
3
0
0
3
L
Morgan Le Fay
Natsu_98_PR
Morgan Le Fay
0
2
0
0
L
Cerberus
OverlordT10
Cerberus
0
1
0
0
W
1
0
1
1.5
L
Izanami
T_Money916_
Izanami
0
2
0
0
L
Loki
0
0
0
0
L
Bellona
oP V1P
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,350
Damage
14,850
28,907
Taken
32,148
14,154
Mitigated
16,573
9,624
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,588
44
0
1,000
3,699
1,323
0
2,844
811
31,637
0
W
1,045
285
0
1,374
5,120
3,348
0
1,612
3,278
17,202
0
W
Awilix
JoelRS
Awilix
1,612
562
0
1,059
6,754
2,541
0
1,315
5,381
0
26,709
W
Charybdis
MEEP8828
Charybdis
5,707
3,446
0
3,941
6,618
1,560
1,413
2,380
3,818
0
53,973
L
Morgan Le Fay
Natsu_98_PR
Morgan Le Fay
4,112
288
0
580
5,311
1,671
0
3,154
1,659
36,379
1,437
L
Cerberus
OverlordT10
Cerberus
4,938
196
0
1,775
6,173
3,763
0
441
5,732
21,712
355
W
5,398
647
0
2,250
6,716
5,382
0
0
6,716
0
50,347
L
Izanami
T_Money916_
Izanami
1,567
1,195
0
1,397
4,672
1,373
0
100
4,572
0
28,486
L
Loki
1,443
553
0
4,162
6,853
2,048
0
360
6,413
0
39,504
L
Bellona
oP V1P
Bellona
2,790
724
0
3,256
9,139
7,718
0
0
9,139
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
23,710
336
Minions Killed
309
0
Camps Cleared
0
952,279
Distance Traveled
899,876
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,955
551
69
8
0
181,633
0
W
Ymir
5,614
624
24
3
0
196,921
0
W
Awilix
5,218
580
51
6
0
229,316
0
W
Charybdis
6,224
692
100
11
0
160,976
0
L
Morgan Le Fay
5,126
570
75
8
0
175,280
0
L
Cerberus
4,438
493
62
7
0
189,685
0
W
Nike
6,416
713
92
10
0
183,433
0
L
Izanami
4,356
484
47
5
0
130,182
1
L
Loki
4,968
552
72
8
0
228,549
0
L
Bellona
4,822
536
53
6
0
176,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role