Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Hatemebabe313
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 299L
1,490 Elo+
Party 3
Ah Puch
Ah Puch
Kryogenie
Ah Puch
Level 129
God Stats
2W - 0L
1,741 SR
Queue Stats
15W - 20L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
LexMex27
Ne Zha
Level 124
God Stats
13W - 12L
1,301 SR
Queue Stats
267W - 267L
1,474 Elo+
Party 3
Danzaburou
Danzaburou
Tinte51
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,423 Elo+
Party 1
Team Averages
Level 120
1,508 SR
1,453 Elo+

VS

Team Averages
Level 124
1,519 SR
1,423 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
All3xandru
Nox
Level 151
God Stats
9W - 6L
1,833 SR
Queue Stats
540W - 537L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
DariaSauris
Xbalanque
Level 83
God Stats
3W - 3L
1,326 SR
Queue Stats
295W - 317L
1,479 Elo+
Solo
Chronos
Chronos
Masquerade7
Chronos
Level 217
God Stats
16W - 23L
1,436 SR
Queue Stats
1,198W - 1,190L
1,430 Elo+
Party 2
Anubis
Anubis
Ruffy2025
Anubis
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 92L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
2 / 7 / 11
10,077
720
5,497
12,639
5,642
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Hatemebabe313
Cerberus
17
4 / 5 / 14
11,299
807
8,915
19,667
19,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
Kryogenie
Ah Puch
18
4 / 2 / 15
10,946
782
7,314
7,653
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
LexMex27
Ne Zha
19
11 / 4 / 12
11,767
841
13,726
13,222
6,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Tinte51
Danzaburou
18
10 / 2 / 14
11,672
834
15,664
11,260
5,902
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
4 / 6 / 5
10,692
764
7,305
10,173
4,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 8 / 5
10,754
768
9,136
14,382
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
DariaSauris
Xbalanque
15
3 / 8 / 5
9,132
652
11,283
14,928
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Masquerade7
Chronos
12
2 / 2 / 3
8,018
573
2,418
4,926
2,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Ruffy2025
Anubis
13
1 / 7 / 7
8,261
590
2,454
11,388
4,727
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
31
Kills
15
20
Deaths
31
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
7
11
1.07
L
The Morrigan
 
The Morrigan
4
6
5
1.08
L
5
8
5
0.94
L
Xbalanque
DariaSauris
Xbalanque
3
8
5
0.69
W
Cerberus
Hatemebabe313
Cerberus
4
5
14
2.2
W
Ah Puch
Kryogenie
Ah Puch
4
2
15
5.75
W
Ne Zha
LexMex27
Ne Zha
11
4
12
4.25
L
Chronos
Masquerade7
Chronos
2
2
3
1.75
L
Anubis
Ruffy2025
Anubis
1
7
7
0.64
W
Danzaburou
Tinte51
Danzaburou
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,116
Damage
32,596
64,441
Taken
55,797
41,667
Mitigated
25,335
21,349
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,497
1,693
729
2,743
12,639
5,642
681
4,191
8,448
0
12,861
L
The Morrigan
 
The Morrigan
7,305
1,010
148
912
10,173
4,739
0
2,655
7,497
29,064
0
L
9,136
711
238
367
14,382
6,989
0
3,472
10,910
17,233
0
L
Xbalanque
DariaSauris
Xbalanque
11,283
3,471
138
1,483
14,928
6,683
0
4,230
10,698
0
20,069
W
Cerberus
Hatemebabe313
Cerberus
8,915
240
873
3,980
19,667
19,975
127
4,394
15,273
29,635
1,990
W
Ah Puch
Kryogenie
Ah Puch
7,314
697
1,739
1,976
7,653
3,475
2,167
2,716
4,937
28,877
0
W
Ne Zha
LexMex27
Ne Zha
13,726
2,339
1,103
1,881
13,222
6,673
2,119
4,812
8,410
0
38,852
L
Chronos
Masquerade7
Chronos
2,418
765
335
1,204
4,926
2,197
0
1,068
3,858
7,396
0
L
Anubis
Ruffy2025
Anubis
2,454
69
173
77
11,388
4,727
0
4,084
7,304
5,318
0
W
Danzaburou
Tinte51
Danzaburou
15,664
8,665
2,017
4,308
11,260
5,902
2,993
5,200
6,060
0
32,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,761
Gold Earned
46,857
191
Minions Killed
107
0
Camps Cleared
0
1,211,504
Distance Traveled
759,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,077
720
21
2
0
207,927
0
L
The Morrigan
10,692
764
48
3
0
227,717
0
L
Nox
10,754
768
21
2
0
156,853
0
L
Xbalanque
9,132
652
16
1
0
165,766
0
W
Cerberus
11,299
807
70
5
0
242,601
0
W
Ah Puch
10,946
782
33
2
0
254,235
0
W
Ne Zha
11,767
841
32
2
0
250,374
0
L
Chronos
8,018
573
18
1
0
74,117
0
L
Anubis
8,261
590
4
0
0
135,504
0
W
Danzaburou
11,672
834
35
3
0
256,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role