Player Matchup

Agni
Agni
Silver V
 
Agni
Silver V
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze I
Fancy_2854
Ne Zha
Bronze I
Level 81
God Stats
6W - 12L
1,307 SR
Queue Stats
58W - 97L
409 MMR
Solo
Anubis
Anubis
Silver IV
HerefordBull17
Anubis
Silver IV
Level 142
God Stats
24W - 26L
1,475 SR
Queue Stats
231W - 252L
801 MMR
Solo
Odin
Odin
Bronze II
KingLouie1189
Odin
Bronze II
Level 108
God Stats
1W - 2L
1,203 SR
Queue Stats
94W - 149L
301 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,397 SR
902 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,511 SR
532 MMR
Merlin
Merlin
Bronze IV
BallinJester
Merlin
Bronze IV
Level 46
God Stats
3W - 7L
1,187 SR
Queue Stats
14W - 46L
190 MMR
Solo
Athena
Athena
Bronze I
Benitonite
Athena
Bronze I
Level 68
God Stats
1W - 4L
1,644 SR
Queue Stats
98W - 118L
397 MMR
Solo
Bellona
Bellona
Bronze I
Duke097
Bellona
Bronze I
Level 43
God Stats
3W - 8L
1,623 SR
Queue Stats
71W - 96L
774 MMR
Solo
Lancelot
Lancelot
Silver V
KingSlayerPR88
Lancelot
Silver V
Level 123
God Stats
7W - 11L
1,393 SR
Queue Stats
144W - 174L
677 MMR
Solo
Chiron
Chiron
Silver V
NaTiVe_SkItZ
Chiron
Silver V
Level 127
God Stats
13W - 9L
1,708 SR
Queue Stats
54W - 81L
624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 1 / 3
8,159
583
10,369
8,570
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
13
2 / 0 / 3
7,695
550
7,829
8,352
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ne Zha
Fancy_2854
Ne Zha
12
3 / 3 / 4
8,325
595
3,496
9,881
7,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 3 / 6
7,580
541
9,649
12,236
6,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 1
6,876
491
4,422
11,066
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabSurtrNeith

VS

Bans
ThothArachneErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 4 / 4
6,214
444
4,730
8,554
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Benitonite
Athena
10
1 / 4 / 2
5,795
414
4,965
14,449
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Duke097
Bellona
13
0 / 1 / 4
7,682
549
6,700
13,914
12,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lancelot
13
5 / 1 / 3
7,258
518
6,338
9,450
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
10
1 / 3 / 0
6,094
435
4,658
9,276
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
13
Kills
9
9
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
3
6.5
W
Skadi
 
Skadi
2
0
3
3.5
L
Merlin
2
4
4
1
L
Athena
Benitonite
Athena
1
4
2
0.5
L
Bellona
Duke097
Bellona
0
1
4
2
W
Ne Zha
Fancy_2854
Ne Zha
3
3
4
1.67
W
2
3
6
1.67
W
1
2
1
0.75
L
Lancelot
5
1
3
6.5
L
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,765
Damage
27,391
50,105
Taken
55,643
31,006
Mitigated
32,345
19,876
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,369
576
0
3,887
8,570
3,117
0
838
7,732
63,319
1,335
W
Skadi
 
Skadi
7,829
3,235
0
2,449
8,352
3,056
1,274
1,323
6,850
0
61,869
L
Merlin
4,730
93
0
1,600
8,554
2,502
0
5,846
2,708
20,635
0
L
Athena
Benitonite
Athena
4,965
1,030
0
1,776
14,449
9,402
0
6,451
7,906
29,445
289
L
Bellona
Duke097
Bellona
6,700
1,343
0
6,279
13,914
12,881
0
3,752
9,476
0
55,859
W
Ne Zha
Fancy_2854
Ne Zha
3,496
778
0
2,135
9,881
7,828
0
1,367
8,325
0
22,084
W
9,649
449
0
7,417
12,236
6,059
855
4,057
8,023
57,981
2,091
W
4,422
1,027
0
3,988
11,066
10,946
0
1,275
9,667
0
30,935
L
Lancelot
6,338
517
0
4,381
9,450
4,227
0
2,991
6,329
0
47,993
L
Chiron
4,658
1,116
508
1,857
9,276
3,333
0
410
8,826
0
34,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
33,043
366
Minions Killed
281
0
Camps Cleared
0
1,353,952
Distance Traveled
1,332,793
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,159
583
106
8
0
310,037
0
W
Skadi
7,695
550
89
6
0
268,576
0
L
Merlin
6,214
444
23
2
0
229,724
0
L
Athena
5,795
414
50
4
0
281,226
2
L
Bellona
7,682
549
88
6
0
234,940
0
W
Ne Zha
8,325
595
34
2
0
292,521
8
W
Anubis
7,580
541
75
5
0
213,178
0
W
Odin
6,876
491
62
4
0
269,640
4
L
Lancelot
7,258
518
68
5
0
358,173
0
L
Chiron
6,094
435
52
4
0
228,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role