Player Matchup

Lancelot
Lancelot
Mephisto1371
Lancelot
Level 33
God Stats
5W - 8L
1,372 SR
Queue Stats
113W - 115L
1,367 Elo+
Party 2
Sun Wukong
Sun Wukong
VenVokun94
Sun Wukong
Level 109
God Stats
6W - 4L
1,827 SR
Queue Stats
119W - 114L
1,473 Elo+
Solo
Cerberus
Cerberus
allstar123hunter
Cerberus
Level 38
God Stats
15W - 9L
1,668 SR
Queue Stats
243W - 242L
1,427 Elo+
Party 1
Hel
Hel
chankina
Hel
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
riccocox74BDG
Jing Wei
Level 106
God Stats
3W - 4L
1,489 SR
Queue Stats
343W - 338L
1,429 Elo+
Party 1
Team Averages
Level 63
1,571 SR
1,439 Elo+

VS

Team Averages
Level 75
1,513 SR
1,414 Elo+
Surtr
Surtr
DorianSlay
Surtr
Level 73
God Stats
66W - 50L
1,511 SR
Queue Stats
309W - 293L
1,578 Elo+
Solo
Nut
Nut
IvySoaryn
Nut
Level 17
God Stats
11W - 15L
1,358 SR
Queue Stats
156W - 121L
1,204 Elo+
Party 3
Cliodhna
Cliodhna
Masharrat_6732
Cliodhna
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,510 Elo+
Solo
Janus
Janus
RaluisRoco
Janus
Level 122
God Stats
41W - 50L
1,468 SR
Queue Stats
285W - 290L
1,397 Elo+
Solo
Bacchus
Bacchus
SleebySky
Bacchus
Level 108
God Stats
11W - 7L
1,730 SR
Queue Stats
260W - 199L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mephisto1371
Lancelot
9
3 / 5 / 0
5,901
422
2,865
13,437
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
VenVokun94
Sun Wukong
10
0 / 2 / 2
6,371
455
3,688
8,414
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
0 / 3 / 1
6,365
455
3,078
12,063
8,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 1
4,853
347
358
4,888
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
riccocox74BDG
Jing Wei
10
0 / 3 / 0
5,787
413
2,421
8,109
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
5 / 1 / 1
8,270
591
4,218
8,393
6,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 0 / 2
7,044
503
7,273
4,393
1,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
11
2 / 2 / 7
6,481
463
6,072
7,857
2,614
Mace

Mace

+10
Physical Power

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Janus
13
5 / 0 / 1
8,326
595
6,933
4,704
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SleebySky
Bacchus
11
1 / 0 / 6
7,211
515
4,944
7,611
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
17
18
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
5
1
1
5.5
W
4
0
2
5
W
Cliodhna
2
2
7
2.75
L
Lancelot
Mephisto1371
Lancelot
3
5
0
0.6
W
Janus
5
0
1
5.5
W
Bacchus
SleebySky
Bacchus
1
0
6
4
L
Sun Wukong
VenVokun94
Sun Wukong
0
2
2
0.5
L
0
3
1
0.17
L
0
5
1
0.1
L
Jing Wei
riccocox74BDG
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,410
Damage
29,440
46,911
Taken
32,958
23,062
Mitigated
19,867
11,628
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
4,218
1,411
0
2,299
8,393
6,420
211
33
8,360
920
47,551
W
7,273
4,577
0
2,276
4,393
1,653
463
1,002
3,391
0
49,024
W
Cliodhna
6,072
585
0
1,123
7,857
2,614
72
406
7,451
0
38,365
L
Lancelot
Mephisto1371
Lancelot
2,865
369
98
3,571
13,437
5,816
0
3,142
10,017
0
31,823
W
Janus
6,933
260
59
1,629
4,704
1,888
1,211
79
4,625
56,312
3,342
W
Bacchus
SleebySky
Bacchus
4,944
966
0
1,989
7,611
7,292
0
1,787
5,824
28,282
0
L
Sun Wukong
VenVokun94
Sun Wukong
3,688
1,106
0
2,340
8,414
4,492
0
1,391
6,901
0
39,617
L
3,078
163
0
2,832
12,063
8,771
0
2,464
9,559
23,410
1,694
L
358
261
536
318
4,888
1,201
0
1,510
3,216
5,971
0
L
Jing Wei
riccocox74BDG
Jing Wei
2,421
1,835
0
1,933
8,109
2,782
0
2,468
5,597
0
44,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
37,332
266
Minions Killed
334
0
Camps Cleared
0
1,202,097
Distance Traveled
1,345,046
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,270
591
78
6
0
257,438
0
W
Nut
7,044
503
91
7
0
265,044
0
W
Cliodhna
6,481
463
56
4
0
270,910
0
L
Lancelot
5,901
422
63
5
0
309,226
0
W
Janus
8,326
595
90
6
0
258,937
6
W
Bacchus
7,211
515
19
1
0
292,717
0
L
Sun Wukong
6,371
455
80
6
0
212,725
0
L
Cerberus
6,365
455
55
4
0
271,355
0
L
Hel
4,853
347
11
1
0
177,331
0
L
Jing Wei
5,787
413
57
4
0
231,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role