Player Matchup

Neith
Neith
 
Neith
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Noctilum
Artio
Level 69
God Stats
47W - 25L
1,621 SR
Queue Stats
80W - 48L
1,614 Elo+
Party 3
Thanatos
Thanatos
OPSLION
Thanatos
Level 81
God Stats
5W - 3L
1,616 SR
Queue Stats
146W - 130L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SSSecondSSS
Ah Muzen Cab
Level 123
God Stats
35W - 14L
1,753 SR
Queue Stats
181W - 154L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
TurdManJoe36
Sylvanus
Level 148
God Stats
5W - 8L
1,500 SR
Queue Stats
289W - 221L
1,610 Elo+
Party 3
Team Averages
Level 123
1,598 SR
1,562 Elo+

VS

Team Averages
Level 137
1,593 SR
1,544 Elo+
Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
All_Pro_Legendz
Hou Yi
Level 119
God Stats
18W - 11L
1,818 SR
Queue Stats
363W - 371L
1,585 Elo+
Party 2
Odin
Odin
G_A_L_E_
Odin
Level 121
God Stats
49W - 32L
1,646 SR
Queue Stats
271W - 268L
1,571 Elo+
Party 2
Thoth
Thoth
TrueLuh
Thoth
Level 123
God Stats
1W - 3L
1,494 SR
Queue Stats
398W - 362L
1,641 Elo+
Solo
Yemoja
Yemoja
hatecod
Yemoja
Level 175
God Stats
2W - 1L
1,509 SR
Queue Stats
8W - 7L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 0 / 2
7,954
612
7,064
7,563
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Noctilum
Artio
14
3 / 0 / 5
8,604
662
11,125
12,465
9,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
OPSLION
Thanatos
12
2 / 1 / 2
7,084
545
1,927
13,267
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SSSecondSSS
Ah Muzen Cab
14
0 / 0 / 1
7,932
610
5,034
6,633
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
TurdManJoe36
Sylvanus
13
3 / 0 / 5
8,164
628
6,536
8,094
7,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 4 / 0
5,802
446
6,169
11,406
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 0
6,786
522
3,569
8,451
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
0 / 2 / 0
5,643
434
3,680
8,535
5,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
TrueLuh
Thoth
13
0 / 2 / 0
6,772
521
6,886
7,071
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
hatecod
Yemoja
10
0 / 2 / 0
6,253
481
3,361
11,328
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
11
Kills
1
1
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
Set
 
Set
1
4
0
0.25
L
0
1
0
0
L
Odin
0
2
0
0
W
Artio
Noctilum
Artio
3
0
5
5.5
W
Thanatos
OPSLION
Thanatos
2
1
2
3
W
Ah Muzen Cab
SSSecondSSS
Ah Muzen Cab
0
0
1
0.5
L
Thoth
TrueLuh
Thoth
0
2
0
0
W
Sylvanus
TurdManJoe36
Sylvanus
3
0
5
5.5
L
Yemoja
hatecod
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
23,665
48,022
Taken
46,791
27,265
Mitigated
22,952
24,497
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,064
2,179
0
2,822
7,563
3,047
438
2,901
4,662
0
75,831
L
Set
 
Set
6,169
3,065
0
3,759
11,406
4,896
0
2,521
8,675
0
30,557
L
3,569
1,572
0
2,788
8,451
3,226
0
1,388
7,063
0
60,235
L
Odin
3,680
730
0
2,500
8,535
5,197
0
4,819
2,762
0
35,060
W
Artio
Noctilum
Artio
11,125
1,244
300
4,598
12,465
9,175
222
914
11,551
48,081
4,561
W
Thanatos
OPSLION
Thanatos
1,927
548
0
10,861
13,267
4,936
0
2,867
10,400
0
49,329
W
Ah Muzen Cab
SSSecondSSS
Ah Muzen Cab
5,034
2,778
0
950
6,633
2,972
501
645
5,988
0
74,418
L
Thoth
TrueLuh
Thoth
6,886
404
0
1,249
7,071
2,256
0
2,437
4,512
62,350
2,086
W
Sylvanus
TurdManJoe36
Sylvanus
6,536
2,222
1,458
3,508
8,094
7,135
0
2,876
5,218
36,115
3,072
L
Yemoja
hatecod
Yemoja
3,361
625
2,443
2,827
11,328
7,377
0
3,674
7,091
27,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
31,256
460
Minions Killed
407
0
Camps Cleared
0
1,320,830
Distance Traveled
1,198,832
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,954
612
107
8
0
256,218
1
L
Set
5,802
446
47
4
0
268,390
0
L
Hou Yi
6,786
522
120
9
0
246,555
0
L
Odin
5,643
434
58
4
0
174,567
0
W
Artio
8,604
662
108
8
0
258,751
0
W
Thanatos
7,084
545
90
7
0
293,607
2
W
Ah Muzen Cab
7,932
610
109
8
0
272,414
0
L
Thoth
6,772
521
126
10
0
275,327
0
W
Sylvanus
8,164
628
46
4
0
239,840
3
L
Yemoja
6,253
481
56
4
0
233,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role