Player Matchup

Baron Samedi
Baron Samedi
Angryz_Ed216
Baron Samedi
Level 126
God Stats
6W - 6L
1,634 SR
Queue Stats
119W - 109L
1,537 Elo+
Solo
King Arthur
King Arthur
MESimba1029
King Arthur
Level 145
God Stats
4W - 2L
1,671 SR
Queue Stats
170W - 144L
1,556 Elo+
Party 2
Neith
Neith
ProGamingEx
Neith
Level 128
God Stats
1W - 3L
1,814 SR
Queue Stats
231W - 213L
1,564 Elo+
Party 2
Surtr
Surtr
RELIQUE 23
Surtr
Level 133
God Stats
2W - 6L
1,105 SR
Queue Stats
94W - 80L
1,503 Elo+
Solo
Yemoja
Yemoja
SunsetXTM0N3Yx
Yemoja
Level 149
God Stats
4W - 2L
1,887 SR
Queue Stats
198W - 192L
1,488 Elo+
Solo
Team Averages
Level 136
1,622 SR
1,529 Elo+

VS

Team Averages
Level 135
1,479 SR
1,500 Elo+
Morgan Le Fay
Morgan Le Fay
MIDGOD100
Morgan Le Fay
Level 155
God Stats
3W - 1L
1,644 SR
Queue Stats
111W - 119L
1,522 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrClux
Cu Chulainn
Level 124
God Stats
3W - 5L
1,419 SR
Queue Stats
189W - 179L
1,478 Elo+
Solo
Bastet
Bastet
Ner0K5
Bastet
Level 133
God Stats
4W - 2L
1,288 SR
Queue Stats
95W - 125L
1,512 Elo+
Party 1
Ares
Ares
RandyMarsh7010
Ares
Level 107
God Stats
3W - 3L
1,543 SR
Queue Stats
19W - 15L
1,427 Elo+
Solo
Jing Wei
Jing Wei
STL AVIDSPARK
Jing Wei
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 48L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angryz_Ed216
Baron Samedi
8
0 / 5 / 0
4,955
450
1,066
7,206
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MESimba1029
King Arthur
11
0 / 3 / 2
6,391
581
6,614
12,744
9,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 1 / 1
5,342
486
6,606
6,758
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
9
2 / 4 / 1
5,438
494
5,587
11,195
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
5,347
486
2,963
6,368
4,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MIDGOD100
Morgan Le Fay
14
8 / 0 / 0
8,079
734
8,709
4,827
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
MrClux
Cu Chulainn
11
0 / 1 / 1
6,118
556
5,024
10,445
8,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Ner0K5
Bastet
13
4 / 0 / 3
6,621
602
6,897
9,654
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
5,459
496
3,323
9,664
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
STL AVIDSPARK
Jing Wei
11
1 / 2 / 2
5,824
529
4,512
9,183
3,230
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
13
14
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Angryz_Ed216
Baron Samedi
0
5
0
0
L
King Arthur
MESimba1029
King Arthur
0
3
2
0.33
W
Morgan Le Fay
MIDGOD100
Morgan Le Fay
8
0
0
8
W
Cu Chulainn
MrClux
Cu Chulainn
0
1
1
0.5
W
Bastet
Ner0K5
Bastet
4
0
3
5.5
L
2
1
1
2.5
L
Surtr
2
4
1
0.63
W
0
1
2
1
W
Jing Wei
STL AVIDSPARK
Jing Wei
1
2
2
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
28,465
44,271
Taken
43,773
23,101
Mitigated
26,061
11,174
Healing
17,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Angryz_Ed216
Baron Samedi
1,066
39
0
828
7,206
2,057
0
3,744
3,126
24,049
718
L
King Arthur
MESimba1029
King Arthur
6,614
1,060
0
2,645
12,744
9,254
5
1,385
11,310
0
51,909
W
Morgan Le Fay
MIDGOD100
Morgan Le Fay
8,709
1,047
0
953
4,827
2,001
0
1,337
3,490
56,057
918
W
Cu Chulainn
MrClux
Cu Chulainn
5,024
638
0
3,445
10,445
8,444
0
61
10,384
399
48,198
W
Bastet
Ner0K5
Bastet
6,897
1,650
0
7,536
9,654
3,892
0
569
9,085
0
50,745
L
6,606
2,044
0
2,265
6,758
2,014
0
727
6,031
0
36,154
L
Surtr
5,587
2,295
0
2,575
11,195
5,165
20
3,228
7,823
2,557
34,958
W
3,323
280
0
2,514
9,664
8,494
125
2,140
7,524
19,365
304
W
Jing Wei
STL AVIDSPARK
Jing Wei
4,512
2,576
0
3,190
9,183
3,230
52
480
8,703
0
45,949
L
2,963
1,066
1,178
1,683
6,368
4,611
24
2,407
3,875
19,740
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,473
Gold Earned
32,101
282
Minions Killed
387
0
Camps Cleared
0
1,030,013
Distance Traveled
1,160,294
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,955
450
55
5
0
180,327
0
L
King Arthur
6,391
581
93
8
0
226,453
0
W
Morgan Le Fay
8,079
734
110
10
0
250,259
5
W
Cu Chulainn
6,118
556
81
7
0
195,668
6
W
Bastet
6,621
602
82
7
0
285,473
0
L
Neith
5,342
486
52
5
0
204,008
3
L
Surtr
5,438
494
57
5
0
223,814
0
W
Ares
5,459
496
27
2
0
223,329
5
W
Jing Wei
5,824
529
87
8
0
205,565
0
L
Yemoja
5,347
486
25
2
0
195,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role