Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Brooklyn_Raps
Baron Samedi
Level 183
God Stats
2W - 1L
1,710 SR
Queue Stats
89W - 96L
1,512 Elo+
Party 2
Cliodhna
Cliodhna
Datwelfare
Cliodhna
Level 159
God Stats
1W - 2L
1,831 SR
Queue Stats
213W - 220L
1,525 Elo+
Party 1
Raijin
Raijin
Helsanity
Raijin
Level 168
God Stats
5W - 3L
1,398 SR
Queue Stats
355W - 346L
1,508 Elo+
Party 1
Charybdis
Charybdis
ThaNetherKing
Charybdis
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
664W - 655L
1,516 Elo+
Party 1
Team Averages
Level 162
1,588 SR
1,512 Elo+

VS

Team Averages
Level 127
1,611 SR
1,579 Elo+
Kukulkan
Kukulkan
LaffeyTaf
Kukulkan
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 34L
1,588 Elo+
Party 3
Atlas
Atlas
Radoric1
Atlas
Level 159
God Stats
1W - 1L
1,787 SR
Queue Stats
28W - 20L
1,628 Elo+
Party 3
Sol
Sol
XxLordHeimdallxX
Sol
Level 29
God Stats
15W - 13L
1,610 SR
Queue Stats
578W - 627L
1,525 Elo+
Solo
Ishtar
Ishtar
stellatedline92
Ishtar
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 66L
1,648 Elo+
Solo
Artio
Artio
yaaboiiii
Artio
Level 158
God Stats
6W - 4L
1,658 SR
Queue Stats
906W - 951L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 4 / 11
9,747
975
10,999
11,016
5,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Brooklyn_Raps
Baron Samedi
14
0 / 2 / 23
8,949
895
7,612
12,856
13,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Datwelfare
Cliodhna
15
5 / 3 / 11
9,793
979
10,371
12,627
8,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Helsanity
Raijin
16
5 / 1 / 17
9,638
964
12,635
12,507
6,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ThaNetherKing
Charybdis
16
8 / 4 / 14
9,754
975
13,975
10,664
5,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LaffeyTaf
Kukulkan
14
3 / 4 / 4
8,615
862
16,323
9,497
4,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
Radoric1
Atlas
14
2 / 4 / 5
8,011
801
5,135
11,634
10,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 5
8,200
820
10,250
11,272
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 7
8,306
831
12,664
12,589
5,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
yaaboiiii
Artio
16
4 / 5 / 3
9,439
944
4,955
15,279
15,800
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
25
Kills
12
14
Deaths
25
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
11
3.13
W
Baron Samedi
Brooklyn_Raps
Baron Samedi
0
2
23
5.75
W
Cliodhna
Datwelfare
Cliodhna
5
3
11
3.5
W
Raijin
Helsanity
Raijin
5
1
17
13.5
L
Kukulkan
LaffeyTaf
Kukulkan
3
4
4
1.25
L
Atlas
Radoric1
Atlas
2
4
5
1.13
W
Charybdis
ThaNetherKing
Charybdis
8
4
14
3.75
L
2
6
5
0.75
L
1
6
7
0.75
L
Artio
yaaboiiii
Artio
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,592
Damage
49,327
59,670
Taken
60,271
38,822
Mitigated
41,199
21,106
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,999
4,056
1,451
1,741
11,016
5,430
666
7,405
3,611
0
18,912
W
Baron Samedi
Brooklyn_Raps
Baron Samedi
7,612
294
3,995
5,944
12,856
13,486
351
8,199
4,657
11,156
858
W
Cliodhna
Datwelfare
Cliodhna
10,371
1,052
468
1,847
12,627
8,258
248
7,664
4,963
0
29,005
W
Raijin
Helsanity
Raijin
12,635
1,140
406
3,406
12,507
6,357
285
6,492
6,015
23,452
0
L
Kukulkan
LaffeyTaf
Kukulkan
16,323
341
182
1,401
9,497
4,392
0
3,964
5,533
28,983
0
L
Atlas
Radoric1
Atlas
5,135
1,385
573
2,313
11,634
10,879
0
3,533
8,101
12,346
0
W
Charybdis
ThaNetherKing
Charybdis
13,975
7,396
143
1,705
10,664
5,291
2,589
6,328
4,336
0
27,583
L
10,250
1,530
223
1,844
11,272
4,500
0
3,841
7,431
19,950
0
L
12,664
6,510
0
1,053
12,589
5,628
0
3,221
9,368
0
22,678
L
Artio
yaaboiiii
Artio
4,955
44
1,946
2,994
15,279
15,800
0
5,395
9,884
11,017
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
42,571
130
Minions Killed
105
0
Camps Cleared
0
1,024,392
Distance Traveled
860,866
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,747
975
18
2
0
212,234
0
W
Baron Samedi
8,949
895
11
1
0
204,652
0
W
Cliodhna
9,793
979
38
4
0
220,440
0
W
Raijin
9,638
964
26
3
0
202,589
0
L
Kukulkan
8,615
862
31
3
0
177,689
0
L
Atlas
8,011
801
10
1
0
170,626
0
W
Charybdis
9,754
975
37
4
0
184,477
0
L
Sol
8,200
820
23
2
0
169,051
0
L
Ishtar
8,306
831
24
2
0
167,721
0
L
Artio
9,439
944
17
2
0
175,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role