Player Matchup

Achilles
Achilles
FOOTBALLFAN8888
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,535 Elo+
Solo
Da Ji
Da Ji
KADO5
Da Ji
Level 136
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
KaylowRL
Vulcan
Level 107
God Stats
2W - 3L
1,394 SR
Queue Stats
258W - 322L
1,488 Elo+
Solo
King Arthur
King Arthur
Manquin125460
King Arthur
Level 60
God Stats
1W - 2L
1,489 SR
Queue Stats
162W - 143L
1,505 Elo+
Solo
Nut
Nut
herooftime590
Nut
Level 119
God Stats
1W - 3L
1,680 SR
Queue Stats
86W - 96L
1,551 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,516 Elo+

VS

Team Averages
Level 115
1,546 SR
1,414 Elo+
Neith
Neith
MadaRikudo
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 1
Scylla
Scylla
Selotrope
Scylla
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,277 Elo+
Party 1
Charon
Charon
ThineDoughnut
Charon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 298L
1,461 Elo+
Solo
Thanatos
Thanatos
anMTclip
Thanatos
Level 105
God Stats
12W - 3L
1,728 SR
Queue Stats
112W - 102L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
gustaxz
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
1 / 2 / 0
4,880
488
2,678
9,058
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
KADO5
Da Ji
8
0 / 2 / 0
4,457
446
1,687
7,351
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
KaylowRL
Vulcan
10
0 / 3 / 0
5,222
522
3,139
4,775
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Manquin125460
King Arthur
9
0 / 2 / 0
5,180
518
3,377
7,522
4,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 2 / 1
4,638
464
4,702
6,470
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 1 / 4
4,957
496
4,584
6,634
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
Selotrope
Scylla
12
0 / 0 / 5
6,511
651
2,539
3,782
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 3
5,800
580
3,908
6,786
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
anMTclip
Thanatos
12
7 / 0 / 1
6,189
619
6,186
8,035
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
gustaxz
Sun Wukong
9
1 / 0 / 2
5,420
542
2,605
4,763
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
2
0
0.5
L
Da Ji
KADO5
Da Ji
0
2
0
0
L
Vulcan
KaylowRL
Vulcan
0
3
0
0
W
Neith
1
1
4
3
L
King Arthur
Manquin125460
King Arthur
0
2
0
0
W
Scylla
Selotrope
Scylla
0
0
5
2.5
W
2
0
3
3.5
W
Thanatos
anMTclip
Thanatos
7
0
1
7.5
W
Sun Wukong
gustaxz
Sun Wukong
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
19,822
35,176
Taken
30,000
17,094
Mitigated
14,927
6,543
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,678
264
0
2,557
9,058
6,098
0
1,892
7,122
0
18,541
L
Da Ji
KADO5
Da Ji
1,687
325
0
500
7,351
3,031
0
610
6,667
0
28,263
L
Vulcan
KaylowRL
Vulcan
3,139
856
0
681
4,775
1,548
0
1,736
3,039
35,712
0
W
Neith
4,584
1,870
0
1,195
6,634
2,153
258
0
6,634
0
36,048
L
King Arthur
Manquin125460
King Arthur
3,377
865
0
1,049
7,522
4,264
0
247
6,952
0
33,484
W
Scylla
Selotrope
Scylla
2,539
333
0
1,000
3,782
1,361
0
2,013
1,769
55,436
1,394
W
3,908
1,358
1,160
2,865
6,786
3,861
129
0
6,786
16,573
1,489
W
Thanatos
anMTclip
Thanatos
6,186
2,229
0
6,247
8,035
3,539
0
1,126
6,909
0
37,721
W
Sun Wukong
gustaxz
Sun Wukong
2,605
652
0
1,498
4,763
4,013
0
0
4,763
0
29,021
L
4,702
3,351
0
1,756
6,470
2,153
34
1,573
4,897
0
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
28,877
235
Minions Killed
286
0
Camps Cleared
0
961,926
Distance Traveled
926,036
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,880
488
14
1
0
219,358
0
L
Da Ji
4,457
446
42
4
0
218,749
0
L
Vulcan
5,222
522
78
8
0
173,313
1
W
Neith
4,957
496
55
6
0
173,313
2
L
King Arthur
5,180
518
55
6
0
188,390
0
W
Scylla
6,511
651
105
11
0
190,247
2
W
Charon
5,800
580
29
3
0
186,191
0
W
Thanatos
6,189
619
55
6
0
225,014
2
W
Sun Wukong
5,420
542
42
4
0
151,271
2
L
Nut
4,638
464
46
5
0
162,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role