Player Matchup

King Arthur
King Arthur
Beowulftime
King Arthur
Level 139
God Stats
86W - 66L
1,603 SR
Queue Stats
327W - 314L
1,512 Elo+
Solo
Ra
Ra
ChungusTheLarge
Ra
Level 123
God Stats
9W - 3L
1,776 SR
Queue Stats
162W - 152L
1,527 Elo+
Solo
Nut
Nut
Legitchief08
Nut
Level 149
God Stats
12W - 17L
1,632 SR
Queue Stats
189W - 202L
1,537 Elo+
Solo
Cthulhu
Cthulhu
TMasked
Cthulhu
Level 68
God Stats
10W - 14L
1,427 SR
Queue Stats
495W - 469L
1,532 Elo+
Solo
Loki
Loki
warriorblack132
Loki
Level 106
God Stats
2W - 1L
1,503 SR
Queue Stats
22W - 22L
1,466 Elo+
Solo
Team Averages
Level 117
1,588 SR
1,515 Elo+

VS

Team Averages
Level 112
1,480 SR
1,530 Elo+
Hachiman
Hachiman
Len39
Hachiman
Level 82
God Stats
19W - 12L
1,500 SR
Queue Stats
365W - 311L
1,546 Elo+
Party 1
Vulcan
Vulcan
MRCLEANv3
Vulcan
Level 58
God Stats
3W - 6L
1,168 SR
Queue Stats
238W - 201L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
SGT PEPPERS1997
Cliodhna
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
SSNINJA47
Baron Samedi
Level 157
God Stats
2W - 1L
1,669 SR
Queue Stats
60W - 73L
1,474 Elo+
Party 1
Nut
Nut
Shortcake_Shorty
Nut
Level 146
God Stats
35W - 38L
1,564 SR
Queue Stats
346W - 312L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beowulftime
King Arthur
14
10 / 1 / 1
8,231
823
11,915
10,643
7,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 1
6,401
640
6,121
6,699
2,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 1
6,497
650
4,331
5,474
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
TMasked
Cthulhu
9
1 / 2 / 5
5,904
590
4,376
8,844
5,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 4
5,791
579
3,059
7,320
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Len39
Hachiman
9
1 / 5 / 0
5,054
505
2,663
8,324
2,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
MRCLEANv3
Vulcan
11
2 / 3 / 0
5,932
593
7,526
7,440
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
8
0 / 3 / 1
4,742
474
2,113
8,522
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
SSNINJA47
Baron Samedi
8
1 / 3 / 2
4,770
477
2,731
6,400
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 0
5,082
508
2,594
9,984
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
20
Kills
5
5
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beowulftime
King Arthur
10
1
1
10.5
W
4
2
1
2.25
W
3
0
1
3.5
L
Hachiman
Len39
Hachiman
1
5
0
0.2
L
Vulcan
MRCLEANv3
Vulcan
2
3
0
0.67
L
Cliodhna
0
3
1
0.17
L
Baron Samedi
SSNINJA47
Baron Samedi
1
3
2
0.67
L
1
6
0
0.17
W
Cthulhu
TMasked
Cthulhu
1
2
5
1.75
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,802
Damage
17,627
38,980
Taken
40,670
19,582
Mitigated
15,571
13,462
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beowulftime
King Arthur
11,915
3,188
0
2,150
10,643
7,165
0
798
9,827
285
59,783
W
6,121
608
264
2,402
6,699
2,437
0
4,548
2,143
45,493
1,114
W
4,331
2,351
0
954
5,474
2,055
598
572
4,902
0
49,596
L
Hachiman
Len39
Hachiman
2,663
1,815
0
1,564
8,324
2,677
0
1,876
6,448
0
26,457
L
Vulcan
MRCLEANv3
Vulcan
7,526
3,911
0
1,270
7,440
2,997
0
3,389
4,051
44,383
0
L
Cliodhna
2,113
241
0
3,511
8,522
2,792
0
1,322
7,140
0
26,213
L
Baron Samedi
SSNINJA47
Baron Samedi
2,731
212
434
802
6,400
3,441
0
3,838
2,534
14,240
0
L
2,594
1,122
0
1,372
9,984
3,664
0
0
9,984
0
33,124
W
Cthulhu
TMasked
Cthulhu
4,376
228
1,139
2,221
8,844
5,649
257
2,442
6,390
24,835
1,209
W
3,059
609
0
4,332
7,320
2,276
0
1,845
5,461
0
37,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
25,580
353
Minions Killed
225
0
Camps Cleared
0
1,106,740
Distance Traveled
1,011,842
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,231
823
85
9
0
228,232
6
W
Ra
6,401
640
87
9
0
242,227
0
W
Nut
6,497
650
87
9
0
198,079
2
L
Hachiman
5,054
505
35
4
0
188,477
4
L
Vulcan
5,932
593
74
7
0
217,161
0
L
Cliodhna
4,742
474
49
5
0
248,474
0
L
Baron Samedi
4,770
477
19
2
0
196,964
0
L
Nut
5,082
508
48
5
0
160,766
0
W
Cthulhu
5,904
590
31
3
0
180,331
0
W
Loki
5,791
579
63
6
0
257,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role