Player Matchup

Zhong Kui
Zhong Kui
GoĐzilla
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 264L
1,624 Elo+
Party 1
Bakasura
Bakasura
IzanamiOnlyFans
Bakasura
Level 117
God Stats
2W - 0L
1,974 SR
Queue Stats
110W - 38L
1,747 Elo+
Solo
Bacchus
Bacchus
Vellaut4456
Bacchus
Level 129
God Stats
11W - 10L
1,583 SR
Queue Stats
29W - 28L
1,558 Elo+
Party 1
Team Averages
Level 135
1,686 SR
1,643 Elo+

VS

Team Averages
Level 153
1,408 SR
1,585 Elo+
Hera
Hera
HardlyDeaf
Hera
Level 159
God Stats
0W - 1L
1,720 SR
Queue Stats
72W - 72L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
jorgemoneitor
Tsukuyomi
Level 141
God Stats
25W - 25L
1,289 SR
Queue Stats
425W - 432L
1,560 Elo+
Solo
Poseidon
Poseidon
theblackshark57
Poseidon
Level 159
God Stats
2W - 9L
1,216 SR
Queue Stats
120W - 122L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoĐzilla
Zhong Kui
14
3 / 1 / 6
8,317
832
8,632
8,706
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
13
2 / 0 / 7
8,018
802
4,742
11,427
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Vellaut4456
Bacchus
13
4 / 0 / 4
7,861
786
6,888
7,301
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,790
679
6,937
8,167
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
jorgemoneitor
Tsukuyomi
11
1 / 3 / 0
6,594
659
10,575
8,021
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
12
0 / 2 / 1
6,821
682
3,033
7,335
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
GoĐzilla
Zhong Kui
3
1
6
6
L
0
4
1
0.13
W
Bakasura
2
0
7
5.5
W
Bacchus
Vellaut4456
Bacchus
4
0
4
6
L
Tsukuyomi
jorgemoneitor
Tsukuyomi
1
3
0
0.33
L
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,262
Damage
20,545
27,434
Taken
23,523
26,065
Mitigated
12,310
10,162
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
GoĐzilla
Zhong Kui
8,632
1,212
0
4,800
8,706
7,056
225
2,924
5,526
37,764
3,764
L
6,937
1,535
0
1,384
8,167
3,171
0
5,083
2,316
41,024
0
W
Bakasura
4,742
2,712
0
4,008
11,427
10,494
200
3,991
6,718
644
23,118
W
Bacchus
Vellaut4456
Bacchus
6,888
253
0
1,354
7,301
8,515
0
2,978
4,000
10,657
3,280
L
Tsukuyomi
jorgemoneitor
Tsukuyomi
10,575
2,623
0
1,625
8,021
4,201
0
4,633
2,698
0
20,632
L
Poseidon
3,033
821
0
733
7,335
4,938
0
4,576
2,072
21,672
2,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
20,205
144
Minions Killed
152
0
Camps Cleared
0
637,095
Distance Traveled
569,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,317
832
58
6
0
188,627
0
L
Hera
6,790
679
76
8
0
179,956
0
W
Bakasura
8,018
802
66
7
0
226,503
0
W
Bacchus
7,861
786
20
2
0
221,965
0
L
Tsukuyomi
6,594
659
24
2
0
197,527
0
L
Poseidon
6,821
682
52
5
0
191,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role