Player Matchup

Sol
Sol
L3ATHAL_BLADES
Sol
Level 105
God Stats
0W - 1L
1,534 SR
Queue Stats
84W - 87L
1,526 Elo+
Party 1
Atlas
Atlas
LiTtLeMaN402
Atlas
Level 208
God Stats
2W - 1L
1,580 SR
Queue Stats
80W - 84L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
ThaDopest209
Ah Puch
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,607 Elo+
Solo
Mercury
Mercury
Turley_666
Mercury
Level 157
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 7L
1,697 Elo+
Solo
Artemis
Artemis
killaboutte
Artemis
Level 86
God Stats
2W - 2L
1,791 SR
Queue Stats
15W - 13L
1,647 Elo+
Solo
Team Averages
Level 143
1,540 SR
1,603 Elo+

VS

Team Averages
Level 122
1,632 SR
1,542 Elo+
Ravana
Ravana
BatmansNoodes
Ravana
Level 138
God Stats
9W - 7L
1,558 SR
Queue Stats
95W - 103L
1,554 Elo+
Party 2
Odin
Odin
ShoeStir
Odin
Level 143
God Stats
116W - 87L
1,659 SR
Queue Stats
551W - 531L
1,545 Elo+
Party 3
Heimdallr
Heimdallr
moises-macias199
Heimdallr
Level 140
God Stats
2W - 1L
1,556 SR
Queue Stats
173W - 160L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
smurkish3
Sun Wukong
Level 82
God Stats
7W - 7L
1,652 SR
Queue Stats
87W - 95L
1,545 Elo+
Party 2
Izanami
Izanami
snk33yb33ky
Izanami
Level 109
God Stats
12W - 7L
1,733 SR
Queue Stats
185W - 190L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,019
502
4,168
7,273
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 2 / 0
5,047
505
2,237
5,938
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
ThaDopest209
Ah Puch
11
1 / 2 / 1
5,890
589
5,861
5,903
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Turley_666
Mercury
10
1 / 4 / 3
5,554
555
2,257
8,676
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
killaboutte
Artemis
11
2 / 2 / 0
5,904
590
4,267
6,912
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,203
620
3,159
1,897
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
12
4 / 0 / 4
6,182
618
5,201
7,359
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
10
2 / 2 / 1
5,786
579
2,597
7,286
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
smurkish3
Sun Wukong
11
0 / 2 / 2
6,101
610
3,660
7,936
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
snk33yb33ky
Izanami
11
4 / 1 / 3
6,642
664
3,966
5,322
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
3
1
0.17
L
1
2
0
0.5
W
Odin
4
0
4
6
L
Ah Puch
ThaDopest209
Ah Puch
1
2
1
0.75
L
Mercury
Turley_666
Mercury
1
4
3
0.63
L
Artemis
killaboutte
Artemis
2
2
0
1
W
Heimdallr
2
2
1
1.25
W
Sun Wukong
smurkish3
Sun Wukong
0
2
2
0.5
W
Izanami
snk33yb33ky
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,790
Damage
18,583
34,702
Taken
29,800
14,564
Mitigated
15,434
10,254
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,159
894
0
1,313
1,897
876
0
435
1,462
0
41,631
L
4,168
1,258
0
3,587
7,273
1,844
188
0
7,273
32,959
7,585
L
2,237
756
0
2,108
5,938
4,667
0
0
5,938
13,428
0
W
Odin
5,201
949
0
917
7,359
4,314
0
4,070
3,289
0
31,745
L
Ah Puch
ThaDopest209
Ah Puch
5,861
455
0
1,778
5,903
2,174
111
0
5,903
53,838
246
L
Mercury
Turley_666
Mercury
2,257
1,092
0
901
8,676
3,517
0
0
8,676
0
38,197
L
Artemis
killaboutte
Artemis
4,267
2,073
0
1,880
6,912
2,362
50
0
6,912
0
40,038
W
Heimdallr
2,597
1,108
0
1,394
7,286
2,924
749
4,483
2,803
0
40,042
W
Sun Wukong
smurkish3
Sun Wukong
3,660
371
0
1,539
7,936
5,113
0
0
7,936
0
41,128
W
Izanami
snk33yb33ky
Izanami
3,966
3,112
0
1,227
5,322
2,207
0
2,817
2,505
0
45,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
30,914
302
Minions Killed
346
0
Camps Cleared
0
1,008,376
Distance Traveled
1,020,582
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,203
620
67
7
0
251,849
0
L
Sol
5,019
502
66
7
0
202,247
3
L
Atlas
5,047
505
13
1
0
202,494
0
W
Odin
6,182
618
50
5
0
236,199
0
L
Ah Puch
5,890
589
94
9
0
194,320
0
L
Mercury
5,554
555
70
7
0
248,227
0
L
Artemis
5,904
590
59
6
0
161,088
2
W
Heimdallr
5,786
579
78
8
0
179,835
2
W
Sun Wukong
6,101
610
69
7
0
179,634
0
W
Izanami
6,642
664
82
8
0
173,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role