Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KingKage25
Kali
Level 36
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 8L
1,157 Elo+
Solo
King Arthur
King Arthur
PopRaid
King Arthur
Level 41
God Stats
14W - 17L
1,521 SR
Queue Stats
137W - 153L
1,488 Elo+
Solo
Zeus
Zeus
ReaperVein
Zeus
Level 103
God Stats
0W - 3L
1,162 SR
Queue Stats
169W - 154L
1,549 Elo+
Solo
Hachiman
Hachiman
josett2021
Hachiman
Level 122
God Stats
9W - 7L
1,526 SR
Queue Stats
92W - 84L
1,543 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,447 Elo+

VS

Team Averages
Level 118
1,577 SR
1,477 Elo+
Zeus
Zeus
AltBanana
Zeus
Level 126
God Stats
17W - 16L
1,551 SR
Queue Stats
368W - 416L
1,512 Elo+
Party 1
Shiva
Shiva
BootyboisCEO
Shiva
Level 107
God Stats
5W - 0L
1,715 SR
Queue Stats
21W - 24L
1,458 Elo+
Party 2
Thor
Thor
Mrlahey2x
Thor
Level 87
God Stats
28W - 19L
1,562 SR
Queue Stats
87W - 56L
1,516 Elo+
Solo
Skadi
Skadi
Wistoomie
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
doubl3d3uce22
Sylvanus
Level 163
God Stats
135W - 126L
1,556 SR
Queue Stats
443W - 477L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 5 / 3
6,045
465
6,918
15,445
10,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 3
6,411
493
6,954
14,069
6,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
PopRaid
King Arthur
11
0 / 4 / 0
6,409
493
5,607
12,942
6,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 0
6,267
482
1,996
8,956
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
josett2021
Hachiman
10
2 / 3 / 3
5,956
458
6,865
9,063
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 0 / 1
8,608
662
7,260
4,621
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 5
7,401
569
10,249
12,124
12,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
13
2 / 0 / 4
7,596
584
4,899
9,149
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
Wistoomie
Skadi
11
3 / 4 / 3
7,279
560
9,183
9,877
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
doubl3d3uce22
Sylvanus
15
5 / 0 / 1
8,929
687
8,000
11,075
6,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
17
17
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
3
0.7
W
Zeus
4
0
1
4.5
W
3
1
5
5.5
L
1
2
3
1.25
W
Thor
2
0
4
4
L
King Arthur
PopRaid
King Arthur
0
4
0
0
L
0
3
0
0
W
Skadi
Wistoomie
Skadi
3
4
3
1.13
W
Sylvanus
doubl3d3uce22
Sylvanus
5
0
1
5.5
L
Hachiman
josett2021
Hachiman
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,340
Damage
39,591
60,475
Taken
46,846
29,852
Mitigated
28,712
13,298
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,918
949
33
5,802
15,445
10,520
0
1,285
14,160
31,734
5,517
W
Zeus
7,260
1,034
0
1,943
4,621
1,761
343
2,172
2,449
63,859
1,142
W
10,249
1,836
1,051
2,752
12,124
12,381
0
2,495
9,629
0
21,080
L
6,954
3,553
0
4,101
14,069
6,796
0
1,833
12,236
0
47,796
W
Thor
4,899
925
0
5,768
9,149
3,824
312
644
8,505
0
55,128
L
King Arthur
PopRaid
King Arthur
5,607
482
0
600
12,942
6,656
0
6,146
6,796
0
48,058
L
1,996
206
0
1,280
8,956
2,894
0
4,491
4,465
44,854
0
W
Skadi
Wistoomie
Skadi
9,183
4,597
0
490
9,877
3,807
340
3,278
6,599
0
45,821
W
Sylvanus
doubl3d3uce22
Sylvanus
8,000
2,268
429
5,710
11,075
6,939
292
0
11,075
57,759
16,460
L
Hachiman
josett2021
Hachiman
6,865
4,151
0
1,482
9,063
2,986
0
726
8,337
0
28,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
39,813
325
Minions Killed
415
0
Camps Cleared
0
1,263,112
Distance Traveled
1,330,095
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,045
465
49
4
0
237,522
3
W
Zeus
8,608
662
123
9
0
264,538
4
W
Shiva
7,401
569
24
2
0
265,736
0
L
Kali
6,411
493
71
5
0
318,834
0
W
Thor
7,596
584
89
7
0
311,602
0
L
King Arthur
6,409
493
72
6
0
225,206
1
L
Zeus
6,267
482
93
7
0
251,497
3
W
Skadi
7,279
560
64
5
0
248,190
2
W
Sylvanus
8,929
687
115
9
0
240,029
2
L
Hachiman
5,956
458
40
3
0
230,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role