Player Matchup

Bastet
Bastet
Rs GinningGod G
Bastet
Level 102
God Stats
22W - 11L
1,557 SR
Queue Stats
403W - 398L
1,541 Elo+
Solo
Medusa
Medusa
ShyBoyJakeyTTV
Medusa
Level 99
God Stats
26W - 4L
2,038 SR
Queue Stats
43W - 25L
1,679 Elo+
Solo
Ymir
Ymir
TheSinnOfPride
Ymir
Level 106
God Stats
4W - 5L
1,510 SR
Queue Stats
314W - 324L
1,475 Elo+
Solo
Team Averages
Level 102
1,702 SR
1,565 Elo+

VS

Team Averages
Level 140
1,526 SR
1,542 Elo+
Yu Huang
Yu Huang
SlyStayFlyBoi
Yu Huang
Level 129
God Stats
11W - 15L
1,462 SR
Queue Stats
257W - 269L
1,478 Elo+
Solo
Cthulhu
Cthulhu
venron12
Cthulhu
Level 145
God Stats
5W - 5L
1,617 SR
Queue Stats
31W - 26L
1,570 Elo+
Solo
Izanami
Izanami
ygcrazyafroman
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,840
713
9,430
8,989
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
6 / 1 / 3
9,611
874
13,649
9,607
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 7
8,406
764
6,205
11,891
10,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
SlyStayFlyBoi
Yu Huang
12
0 / 5 / 0
7,227
657
6,868
9,450
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
venron12
Cthulhu
12
0 / 2 / 1
6,973
634
6,013
11,463
11,120
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

12
1 / 2 / 0
7,397
672
6,150
10,478
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
6
1
3
7.5
L
Yu Huang
SlyStayFlyBoi
Yu Huang
0
5
0
0
W
2
0
7
5.5
L
Cthulhu
venron12
Cthulhu
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
19,031
30,487
Taken
31,391
18,652
Mitigated
18,978
10,258
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,430
2,606
0
3,132
8,989
3,635
70
2,955
6,016
0
29,514
W
13,649
7,089
0
2,432
9,607
4,284
1,169
3,594
6,013
0
58,434
L
Yu Huang
SlyStayFlyBoi
Yu Huang
6,868
915
0
375
9,450
3,662
0
1,753
7,697
26,755
695
W
6,205
491
198
4,496
11,891
10,733
0
5,617
6,245
13,120
1,911
L
Cthulhu
venron12
Cthulhu
6,013
1,219
64
0
11,463
11,120
0
2,162
9,293
16,252
254
L
6,150
4,657
0
1,259
10,478
4,196
0
1,534
8,913
0
30,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
21,597
135
Minions Killed
140
0
Camps Cleared
0
668,634
Distance Traveled
582,769
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,840
713
35
3
0
252,637
0
W
Medusa
9,611
874
78
7
0
207,212
0
L
Yu Huang
7,227
657
42
4
0
186,637
0
W
Ymir
8,406
764
22
2
0
208,785
0
L
Cthulhu
6,973
634
32
3
0
198,604
2
L
Izanami
7,397
672
66
6
0
197,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role