Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Noy335
Artemis
Level 40
God Stats
1W - 1L
1,294 SR
Queue Stats
15W - 24L
1,344 Elo+
Party 1
Ymir
Ymir
WizzAllOverYou
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,261 Elo+
Party 1
Team Averages
Level 30
1,431 SR
1,368 Elo+

VS

Team Averages
Level 55
1,596 SR
1,606 Elo+
Bacchus
Bacchus
Kozena
Bacchus
Level 9
God Stats
2W - 1L
1,843 SR
Queue Stats
3W - 2L
1,829 Elo+
Party 2
Zhong Kui
Zhong Kui
jagrtidlo
Zhong Kui
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
pennless
Jing Wei
Level 68
God Stats
0W - 1L
1,445 SR
Queue Stats
6W - 11L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 1 / 5
13,406
745
15,930
12,221
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Noy335
Artemis
19
5 / 1 / 7
12,689
705
19,017
9,761
5,331
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 2 / 11
11,611
645
9,257
16,542
19,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kozena
Bacchus
15
1 / 6 / 2
10,104
561
7,800
19,508
27,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
jagrtidlo
Zhong Kui
16
3 / 5 / 1
11,215
623
14,693
18,573
16,397
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
pennless
Jing Wei
17
0 / 1 / 4
11,175
621
4,352
11,681
5,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
5
9.5
L
Bacchus
Kozena
Bacchus
1
6
2
0.33
W
Artemis
Noy335
Artemis
5
1
7
8.5
W
0
2
11
2.75
L
Zhong Kui
jagrtidlo
Zhong Kui
3
5
1
0.7
L
Jing Wei
pennless
Jing Wei
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
26,845
38,524
Taken
49,762
31,381
Mitigated
49,521
7,262
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,930
1,220
0
2,082
12,221
6,484
1,347
6,315
5,906
73,107
0
L
Bacchus
Kozena
Bacchus
7,800
460
0
1,032
19,508
27,183
249
7,319
11,386
16,907
633
W
Artemis
Noy335
Artemis
19,017
9,015
0
1,828
9,761
5,331
1,248
6,892
2,869
0
53,484
W
9,257
656
0
3,352
16,542
19,566
128
9,520
7,022
37,137
3,992
L
Zhong Kui
jagrtidlo
Zhong Kui
14,693
2,582
0
3,039
18,573
16,397
874
8,435
9,263
57,394
0
L
Jing Wei
pennless
Jing Wei
4,352
3,139
0
1,366
11,681
5,941
600
6,304
5,035
0
46,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
32,494
225
Minions Killed
183
0
Camps Cleared
0
955,259
Distance Traveled
804,366
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,406
745
114
6
0
313,173
0
L
Bacchus
10,104
561
19
1
0
262,169
0
W
Artemis
12,689
705
66
4
0
325,556
0
W
Ymir
11,611
645
45
3
0
316,530
0
L
Zhong Kui
11,215
623
82
5
0
258,068
2
L
Jing Wei
11,175
621
82
5
0
284,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role